Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
The Sands of Solaris - Chapter One
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Phoenix" data-source="post: 1337817" data-attributes="member: 16166"><p>Mingling through the markets for a short time, you eventually come to the conclusion that a place to rest and something to eat is the wisest of beginnings for any quest for fighting the good fight on an empty stomach is sure to lead to ruin.</p><p></p><p>Leading your camels stubbornly along the dusty roads of Alspinar, Djamir expertly leads you to perhaps not the most respectable looking tavern in town, but definately the one with the most appealling scents eminating from its kitchens.</p><p></p><p>'The Lady's Wait' is a single story sandstone building with wide open windows and a second floor for traveler's accomidation. Approaching the popular tavern you notice that there is barely any room for more patronage, as many loiter outside peering in through the windows. At your approach a commoner slaps his companion, and soon the dozen or so people crowding the front door move back smiling at you, allowing you access.</p><p></p><p>Before you can enter the establishment there is a cry from within and a dusty man half-runs, half-falls out into the street. Dressed in old leathers with a long curved knife on his belt, you recognize him as one of the strangers from the Ulah Oasis this morning. He is quickly followed by others from the inn, though they seem like simple patrons of the tavern.</p><p></p><p>"NO!" the man shouts, scrabbling through the dirt. "I refuse to do this...suicidal quest! Every year they send innocent people out into the darklands, into the deserts, into the lairs of foul beasts, I shall not be one of them! They never return, they all die!"</p><p></p><p>He looks about, his eyes falling upon your group in recognition and pointing towards you.</p><p></p><p>"Did you not know? There is a reason why they send people out every year on the Holy Day of Huzrida. If you have not completed the quest by then, you die! We have all been cursed, cursed I tell you!"</p><p></p><p>The crowd begins to look angry, and the sight of several knives being drawn does not look promising for the man. After all, there is nothing to say that the prophets cannot be killed by their own people.</p><p></p><p></p><p>Solaris Tip #2: Legends of mighty beasts of myth are frequently told around the drinking tents of the Twelve Kingdoms. Many of the real beasts cannot abide the heat of Solaris and hibernate for months on ends, rarely waking if only to feed or mate. Other creatures prefer the colder climates of the darklands...</p></blockquote><p></p>
[QUOTE="Phoenix, post: 1337817, member: 16166"] Mingling through the markets for a short time, you eventually come to the conclusion that a place to rest and something to eat is the wisest of beginnings for any quest for fighting the good fight on an empty stomach is sure to lead to ruin. Leading your camels stubbornly along the dusty roads of Alspinar, Djamir expertly leads you to perhaps not the most respectable looking tavern in town, but definately the one with the most appealling scents eminating from its kitchens. 'The Lady's Wait' is a single story sandstone building with wide open windows and a second floor for traveler's accomidation. Approaching the popular tavern you notice that there is barely any room for more patronage, as many loiter outside peering in through the windows. At your approach a commoner slaps his companion, and soon the dozen or so people crowding the front door move back smiling at you, allowing you access. Before you can enter the establishment there is a cry from within and a dusty man half-runs, half-falls out into the street. Dressed in old leathers with a long curved knife on his belt, you recognize him as one of the strangers from the Ulah Oasis this morning. He is quickly followed by others from the inn, though they seem like simple patrons of the tavern. "NO!" the man shouts, scrabbling through the dirt. "I refuse to do this...suicidal quest! Every year they send innocent people out into the darklands, into the deserts, into the lairs of foul beasts, I shall not be one of them! They never return, they all die!" He looks about, his eyes falling upon your group in recognition and pointing towards you. "Did you not know? There is a reason why they send people out every year on the Holy Day of Huzrida. If you have not completed the quest by then, you die! We have all been cursed, cursed I tell you!" The crowd begins to look angry, and the sight of several knives being drawn does not look promising for the man. After all, there is nothing to say that the prophets cannot be killed by their own people. Solaris Tip #2: Legends of mighty beasts of myth are frequently told around the drinking tents of the Twelve Kingdoms. Many of the real beasts cannot abide the heat of Solaris and hibernate for months on ends, rarely waking if only to feed or mate. Other creatures prefer the colder climates of the darklands... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Sands of Solaris - Chapter One
Top