Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
The Savage North (mid to high level)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pall Bearer" data-source="post: 867835" data-attributes="member: 11491"><p>Hi all, </p><p></p><p>I decided, what the heck, I'd post a bunch of my old NPC's from our 2nd edition game (with the many expansions) set in an alternate Forgotten realms, especially in the Savage North. They aren't the "monsters" that many npc's are as many were PC's first and our game is designed to be balanced and anything but Monte Haul. If there is any interest I'll post about two a day... we have hundreds.</p><p></p><p></p><p>Name: Ferran of Brel-Moor(Ferran the younger, the Wizard of Brel-Moor, the of Sage Brel-Moor) </p><p></p><p>Alignment: Lawful Neutral (good tendencies) </p><p></p><p>Racial/Cultural Bonus: none </p><p></p><p>Social Class: UMC (only child of Ferran the Sage) </p><p></p><p>Class: 8th level Wizard/Mentalist (+2 to saves vs mentalist spells/effects; reduced spell points for specialty spell; victims saving throws are at a –1 penalty; 15% bonus to learning Mentalism spell; -15% penalty to learning non-Mentalist spells; automatic spell research of any Mentalist spell at each new spell level; creating new mentalist spells are as if one level lower; casting time for Mentalist spells reduced by 1; Taboo: may not wear bright colored clothing) </p><p></p><p>Kit: Mystic( temporary sub-ability score boost; the meditation necessary for a mystic must be begun under decent conditions) </p><p></p><p>Advantages: Precise Memory( 1<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="8-)" title="Cool 8-)" data-smilie="6"data-shortname="8-)" />;Glibness(17-) </p><p></p><p>Disadvantages: Bruises easily(+1 hp damage per die of blunt damage) </p><p></p><p>Description: Ferran is a small and precise man with a penetrating gaze and an easy way with people. He makes much of his size, of his non-threatening appearance and of his almost uncanny ability to read others. He rarely provokes confrontations, and never then without a damned good reason. At just a touch over 5’6” tall and weighing barely 130lbs, he is small for a Waterdavian of good family, but he does have the typical hawkish features and pale skin tone of one to offset his medium long, pony tailed, raven wing black hair and pale gray eyes. Ferran prefers to dress in wizardly robes and gowns and is the quintessential Mystic by appearance as well as by inclination. </p><p></p><p>STRENGTH: 11</p><p>Muscle:10</p><p>Stamina:12</p><p>DEXTERITY: 12</p><p>Aim:10</p><p>Balance:14</p><p>CONSTITUTION: 14</p><p>Fitness:16</p><p>Health:12</p><p>INTELLIGENCE: 17</p><p>Knowledge:18</p><p>Reason:16</p><p>WISDOM: 15</p><p>Intuition:17</p><p>Willpower:13</p><p>CHARISMA: 13</p><p>Appearance:15</p><p>Leadership:11</p><p></p><p>Base THAC0: 18 (Armor) Class: 10 (none but spells) </p><p>Hit Points (43): 4,2,3,3,4,4,3,</p><p></p><p>WEAPON PROFICIENCIES: Dagger(Weapon of Choice and Expertise: +1 to hit; 3per 2 attack routines) ; Dagger thrown </p><p></p><p>NON-WEAPON PROFICIENCIES: Speak,R&W Northern Common*9+3+5 ; Astrology*5+5; Astronomy*7+5 ; Religion*6+4 ; Etiquette*10+4 ; Local(the Savage North) History*9+5+2 ; Local (Waterdavian) History*8+5+2 ; Heraldry*8+5 ; Riding-Horses*8+1 ; Herbalist*6+5 ; Healing*4+4 ; Navigation*6+5 ; Spellcraft*9+3 ; Tactics of Magic*7+3 ; Research*7+5; Mental Resistance*5+1 ; Sage Knowledge-History*6+5 ; Sage Knowledge-The Outer Planes*5+5 ; Thaumaturgy*8+4 ; Concentration*6+1 ; Arcane Endurance*16 ; </p><p></p><p>MAGIC ITEMS: Dagger+1 (NSA); Potion of Fire Resistance:5 doses; Figurine of Wondrous Power-Serpentine Owl; Robe of Useful Items; Ring of Power(with 107 spell points capacity) </p><p></p><p>Spell Book/Spell Points: 123(bonus points inclusive): Mysteries Revealed(Warded with a “10th level” Spook spell; 1st Level: Read Magic; Detect Magic; Write; Spook; Charm Person; Change Self; Sleep; Unseen Servant; Armor; Color Spray, Feather Fall; Light 2nd Level: Knock/Lock; Continual Light; Summon Swarm; Detect Invisible; ESP; Ray of Enfeeblement; Mirror Image; Forget; Invisibility 3rd Level: Clairaudience, Suggestion; Dispel Magic; Haste; Leomund’s Tiny Hut; Monster Summoning I; Hold Person 4th Level: Remove/Bestow Curse; Stoneskin; Phantasmal Killer; Magic Mirror 5th level: none 6th level: Legend Lore </p><p></p><p></p><p>This NPC is an old PC from a 2nd edition campaign. There is an alternate (but very balanced) spell/magic system in place so he may look a bit other. </p><p></p><p>Any questions you have just ask. </p><p></p><p></p><p>Pall Bearer</p></blockquote><p></p>
[QUOTE="Pall Bearer, post: 867835, member: 11491"] Hi all, I decided, what the heck, I'd post a bunch of my old NPC's from our 2nd edition game (with the many expansions) set in an alternate Forgotten realms, especially in the Savage North. They aren't the "monsters" that many npc's are as many were PC's first and our game is designed to be balanced and anything but Monte Haul. If there is any interest I'll post about two a day... we have hundreds. Name: Ferran of Brel-Moor(Ferran the younger, the Wizard of Brel-Moor, the of Sage Brel-Moor) Alignment: Lawful Neutral (good tendencies) Racial/Cultural Bonus: none Social Class: UMC (only child of Ferran the Sage) Class: 8th level Wizard/Mentalist (+2 to saves vs mentalist spells/effects; reduced spell points for specialty spell; victims saving throws are at a –1 penalty; 15% bonus to learning Mentalism spell; -15% penalty to learning non-Mentalist spells; automatic spell research of any Mentalist spell at each new spell level; creating new mentalist spells are as if one level lower; casting time for Mentalist spells reduced by 1; Taboo: may not wear bright colored clothing) Kit: Mystic( temporary sub-ability score boost; the meditation necessary for a mystic must be begun under decent conditions) Advantages: Precise Memory( 18-);Glibness(17-) Disadvantages: Bruises easily(+1 hp damage per die of blunt damage) Description: Ferran is a small and precise man with a penetrating gaze and an easy way with people. He makes much of his size, of his non-threatening appearance and of his almost uncanny ability to read others. He rarely provokes confrontations, and never then without a damned good reason. At just a touch over 5’6” tall and weighing barely 130lbs, he is small for a Waterdavian of good family, but he does have the typical hawkish features and pale skin tone of one to offset his medium long, pony tailed, raven wing black hair and pale gray eyes. Ferran prefers to dress in wizardly robes and gowns and is the quintessential Mystic by appearance as well as by inclination. STRENGTH: 11 Muscle:10 Stamina:12 DEXTERITY: 12 Aim:10 Balance:14 CONSTITUTION: 14 Fitness:16 Health:12 INTELLIGENCE: 17 Knowledge:18 Reason:16 WISDOM: 15 Intuition:17 Willpower:13 CHARISMA: 13 Appearance:15 Leadership:11 Base THAC0: 18 (Armor) Class: 10 (none but spells) Hit Points (43): 4,2,3,3,4,4,3, WEAPON PROFICIENCIES: Dagger(Weapon of Choice and Expertise: +1 to hit; 3per 2 attack routines) ; Dagger thrown NON-WEAPON PROFICIENCIES: Speak,R&W Northern Common*9+3+5 ; Astrology*5+5; Astronomy*7+5 ; Religion*6+4 ; Etiquette*10+4 ; Local(the Savage North) History*9+5+2 ; Local (Waterdavian) History*8+5+2 ; Heraldry*8+5 ; Riding-Horses*8+1 ; Herbalist*6+5 ; Healing*4+4 ; Navigation*6+5 ; Spellcraft*9+3 ; Tactics of Magic*7+3 ; Research*7+5; Mental Resistance*5+1 ; Sage Knowledge-History*6+5 ; Sage Knowledge-The Outer Planes*5+5 ; Thaumaturgy*8+4 ; Concentration*6+1 ; Arcane Endurance*16 ; MAGIC ITEMS: Dagger+1 (NSA); Potion of Fire Resistance:5 doses; Figurine of Wondrous Power-Serpentine Owl; Robe of Useful Items; Ring of Power(with 107 spell points capacity) Spell Book/Spell Points: 123(bonus points inclusive): Mysteries Revealed(Warded with a “10th level” Spook spell; 1st Level: Read Magic; Detect Magic; Write; Spook; Charm Person; Change Self; Sleep; Unseen Servant; Armor; Color Spray, Feather Fall; Light 2nd Level: Knock/Lock; Continual Light; Summon Swarm; Detect Invisible; ESP; Ray of Enfeeblement; Mirror Image; Forget; Invisibility 3rd Level: Clairaudience, Suggestion; Dispel Magic; Haste; Leomund’s Tiny Hut; Monster Summoning I; Hold Person 4th Level: Remove/Bestow Curse; Stoneskin; Phantasmal Killer; Magic Mirror 5th level: none 6th level: Legend Lore This NPC is an old PC from a 2nd edition campaign. There is an alternate (but very balanced) spell/magic system in place so he may look a bit other. Any questions you have just ask. Pall Bearer [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Savage North (mid to high level)
Top