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The Savage Tide rises again! New player to be announced later this week.
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<blockquote data-quote="Zurai" data-source="post: 3829681" data-attributes="member: 52324"><p>Alright, since Col doesn't even have any healing spells known, I'm going to go ahead and drop the druid concept; the party needs a main healer, and druid combat healing progression is just too slow. I also don't like favored souls or spirit shamans for similar reasonining.</p><p></p><p>However, I noted that you're allowing Stormwrack content (go figure, huh?), and the deity Procan (CN god of storms and the sea) has both Storm and Water domains, giving access to a bunch of good damage and utility spells. Sounds like a good choice for a Savage Tides cleric. I'd probably go straight Cleric 20 with this character; there aren't too many good ocean-themed cleric PrCs.</p><p></p><p>He would fight with a longspear and buckler, using his spells for longer-ranged fighting if needed. Featwise, I'm looking at Domain Spontaneity for the Storm domain to swap out utility spells for nukes as needed, and perhaps some Sudden metamagics to accentuate his chaotic nature. I might try for Born of Three Thunders, but that's a more distant consideration, since he wouldn't have Knowledge: Nature as a class skill. I'd possibly take the Water Rat district feat at first level as well; depends on whether I can work out a reasonable set of stats for a lightly-armored warrior. I'll do my best in that area ... wearing plate mail on a ship doesn't make much sense, after all.</p><p></p><p></p><p>So, baseline mechanics are pretty much decided. Onto background and flavor. At the moment, I'm thinking a grizzled/scarred "veteran sailor" type character. His faith in the Sailor of Sea and Sky has guided him well throughout his years of sailing out of Sasserine as a ship's priest. He'd be CG, a free spirit, full of energy and motion (as befits a follower of the Storm Lord), and would wear the scars of his many scraps and fights like badges of honor. He'd know his way around all the taverns in town -- probably because he has to keep moving on after being thrown out for being too rowdy -- and would be friendly with most of the local fishermen and some of the more upstanding captains. He'd almost certainly have crewed with/met several of the PCs, and I'm sure I can come up with something suitably heroic to bring him to Lavinia's or the PCs' attention in game.</p></blockquote><p></p>
[QUOTE="Zurai, post: 3829681, member: 52324"] Alright, since Col doesn't even have any healing spells known, I'm going to go ahead and drop the druid concept; the party needs a main healer, and druid combat healing progression is just too slow. I also don't like favored souls or spirit shamans for similar reasonining. However, I noted that you're allowing Stormwrack content (go figure, huh?), and the deity Procan (CN god of storms and the sea) has both Storm and Water domains, giving access to a bunch of good damage and utility spells. Sounds like a good choice for a Savage Tides cleric. I'd probably go straight Cleric 20 with this character; there aren't too many good ocean-themed cleric PrCs. He would fight with a longspear and buckler, using his spells for longer-ranged fighting if needed. Featwise, I'm looking at Domain Spontaneity for the Storm domain to swap out utility spells for nukes as needed, and perhaps some Sudden metamagics to accentuate his chaotic nature. I might try for Born of Three Thunders, but that's a more distant consideration, since he wouldn't have Knowledge: Nature as a class skill. I'd possibly take the Water Rat district feat at first level as well; depends on whether I can work out a reasonable set of stats for a lightly-armored warrior. I'll do my best in that area ... wearing plate mail on a ship doesn't make much sense, after all. So, baseline mechanics are pretty much decided. Onto background and flavor. At the moment, I'm thinking a grizzled/scarred "veteran sailor" type character. His faith in the Sailor of Sea and Sky has guided him well throughout his years of sailing out of Sasserine as a ship's priest. He'd be CG, a free spirit, full of energy and motion (as befits a follower of the Storm Lord), and would wear the scars of his many scraps and fights like badges of honor. He'd know his way around all the taverns in town -- probably because he has to keep moving on after being thrown out for being too rowdy -- and would be friendly with most of the local fishermen and some of the more upstanding captains. He'd almost certainly have crewed with/met several of the PCs, and I'm sure I can come up with something suitably heroic to bring him to Lavinia's or the PCs' attention in game. [/QUOTE]
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The Savage Tide rises again! New player to be announced later this week.
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