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<blockquote data-quote="Morbidity" data-source="post: 1082157" data-attributes="member: 10577"><p>Namfoodle I rolled your knowledge check … you know all this:</p><p><span style="color: red">An afflicted character who eats a sprig of belladonna (also called wolfsbane) within 1 hour of a lycanthrope’s attack can attempt a DC 20 Fortitude save to shake off the affliction. If a healer administers the herb, use the character’s save bonus or the healer’s Heal modifier, whichever is higher. The character gets only one chance, no matter how much belladonna is consumed. The belladonna must be reasonably fresh (picked within the last week). However, fresh or not, belladonna is toxic. The character must succeed on a DC 13 Fortitude save or take 1d6 points of Strength damage. One minute later, the character must succeed on a second DC 13 save or take an additional 2d6 points of Strength damage. A remove disease or heal spell cast by a cleric of 12th level or higher also cures the affliction, provided the character receives the spell within three days of the lycanthrope’s attack.</span></p><p><span style="color: red">The only other way to remove the affliction is to cast remove curse or break enchantment on the character during one of the three days of the full moon. After receiving the spell, the character must succeed on a DC 20 Will save to break the curse (the caster knows if the spell works). If the save fails, the process must be repeated.</span></p><p></p><p></p><p>I’ve done rolls for everyone who didn’t give me enough rolls to get us going again.</p><p></p><p>Seebor alone is surpised this round everyone else noticed that Neblin became a garden ornament. </p><p></p><p>Initiative:</p><p>Cockatrice 1</p><p>Seebor</p><p>Amaryllis</p><p>Namfoodle</p><p>Cockatrice 2</p><p>Tomas</p><p></p><p>Since I don’t know where people are I’ve randomly put you around the room, let me know if anyone deeply objects to where they’ve been put. Map being sent out with people’s locations.</p><p></p><p></p><p>Cockatrice 1: Seebor with his head buried in a barrel searching through the stuff is suddenly attacked by a small flying beast that looks vaguely like a rooster gone wrong. Seebor is an easy target and is suddenly aware of a tiny bite. The bite itself he barely notices (-2hp), but then he notices a strange creeping stony sensation. He gives himself a bit of a shake and then it goes away (OOC: bet you’re glad the first roll you gave me was a 17!)</p><p></p><p>Seebor: Is surprised by the attack and is slow to respond. (surprise round for you)</p><p></p><p>Amaryllis: Weaves her hands in an elaborate manner. Suddenly shifting colours fill the air. Both cockatrices look amazed. Whilst the second shakes free, the first gazes wondrously at the pretty colours.</p><p></p><p>Namfoodle: Having stuffed belladonna in his pocket. Recognises that Seebor is in trouble and moves to help shield him. (OOC: Now in cell D8, and +2 to Seebor's AC).</p><p></p><p>Cockatrice 2: As Seebor is still the closest individual, the cockatrice which had turned Neblin to stone flies around the statue to get at Seebor (E6), but completely misses biting him.</p><p></p><p>Tomas: Moves in (F10) and slashes at the nearest cockatrice with his rapier. But clearly he has been put off by watching his companion turned into a statue as the rapier slashes over the head of the creature.</p><p>(OOC: Since I know Rob is unlikely to be posting at the moment. Hope he's enjoying his holiday I've done this action.)</p></blockquote><p></p>
[QUOTE="Morbidity, post: 1082157, member: 10577"] Namfoodle I rolled your knowledge check … you know all this: [COLOR=red]An afflicted character who eats a sprig of belladonna (also called wolfsbane) within 1 hour of a lycanthrope’s attack can attempt a DC 20 Fortitude save to shake off the affliction. If a healer administers the herb, use the character’s save bonus or the healer’s Heal modifier, whichever is higher. The character gets only one chance, no matter how much belladonna is consumed. The belladonna must be reasonably fresh (picked within the last week). However, fresh or not, belladonna is toxic. The character must succeed on a DC 13 Fortitude save or take 1d6 points of Strength damage. One minute later, the character must succeed on a second DC 13 save or take an additional 2d6 points of Strength damage. A remove disease or heal spell cast by a cleric of 12th level or higher also cures the affliction, provided the character receives the spell within three days of the lycanthrope’s attack. The only other way to remove the affliction is to cast remove curse or break enchantment on the character during one of the three days of the full moon. After receiving the spell, the character must succeed on a DC 20 Will save to break the curse (the caster knows if the spell works). If the save fails, the process must be repeated.[/COLOR] I’ve done rolls for everyone who didn’t give me enough rolls to get us going again. Seebor alone is surpised this round everyone else noticed that Neblin became a garden ornament. Initiative: Cockatrice 1 Seebor Amaryllis Namfoodle Cockatrice 2 Tomas Since I don’t know where people are I’ve randomly put you around the room, let me know if anyone deeply objects to where they’ve been put. Map being sent out with people’s locations. Cockatrice 1: Seebor with his head buried in a barrel searching through the stuff is suddenly attacked by a small flying beast that looks vaguely like a rooster gone wrong. Seebor is an easy target and is suddenly aware of a tiny bite. The bite itself he barely notices (-2hp), but then he notices a strange creeping stony sensation. He gives himself a bit of a shake and then it goes away (OOC: bet you’re glad the first roll you gave me was a 17!) Seebor: Is surprised by the attack and is slow to respond. (surprise round for you) Amaryllis: Weaves her hands in an elaborate manner. Suddenly shifting colours fill the air. Both cockatrices look amazed. Whilst the second shakes free, the first gazes wondrously at the pretty colours. Namfoodle: Having stuffed belladonna in his pocket. Recognises that Seebor is in trouble and moves to help shield him. (OOC: Now in cell D8, and +2 to Seebor's AC). Cockatrice 2: As Seebor is still the closest individual, the cockatrice which had turned Neblin to stone flies around the statue to get at Seebor (E6), but completely misses biting him. Tomas: Moves in (F10) and slashes at the nearest cockatrice with his rapier. But clearly he has been put off by watching his companion turned into a statue as the rapier slashes over the head of the creature. (OOC: Since I know Rob is unlikely to be posting at the moment. Hope he's enjoying his holiday I've done this action.) [/QUOTE]
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