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<blockquote data-quote="Morbidity" data-source="post: 781835" data-attributes="member: 10577"><p>Neblin: Mutters a spell <span style="color: green"> (shield) </span>, then fires 4 magic missiles at a dwarf <span style="color: green"> (D1)</span> who falls to the floor. And moves closer to Namfoodle <span style="color: green"> (G5)</span>.</p><p></p><p>Namfoodle: Moves away from the cute were-rat, which is a nice brownish colour with lighter brown markings around the face. <span style="color: green"> (H5)</span>. He continues to encourage his fellow adventurers to come closer to him. </p><p></p><p>Imp: Lashes out with his tail at Tomas again. Even with some beneficial effects from Namfoodle, the tail hits him (1 point of damage and make a fort save). Imp then says "The other gnome has a shield spell" The imp then fearing the magic missile potential flies to hide behind the table seeking complete cover from it and some chairs. Tomas, attack of opportunity <span style="color: green">Will take your attack rolls for this</span> Tomas lashes out with his rapier seeking blood and almost gets it, but the imp, dodges aside at the last moment.</p><p></p><p>D1: Bleeds</p><p></p><p>Amaryllis: Yells to Seebor to tell her when Runor is dead and delays her action</p><p></p><p>Runor: Bleeds slugglishly</p><p></p><p>Seebor: Yells to Amaryllis that Seebor was down. Tumbles past Neblin and Namfoodle to face the wererat <span style="color: green">Does H6 suit?</span> Slashes with his short sword in his right hand, but the sword swings over the were-rat's head. </p><p></p><p>Amaryllis: Fires magic missiles at the were-rat, who looks very shaken from the effect.</p><p></p><p>Tomas: Hurt but still valiant, swishes in rapier at the nearest dwarf <span style="color: green">D2</span> but misses.</p><p></p><p>D2: Attacks Tomas with his Dwarven axe. His blow is mighty <span style="color: green"> Sorry critical confirmed </span> and slices deeply into Tomas' chest. Blood flows freely from the wound and Tomas is now starting to look pale. <span style="color: green">(14 points of damage and make a fort save ... actually since you've already got lycanthropy - don't bother … I presume you can’t really get it twice.).</span> Then swipes the lantern next to his to the ground, plunging all the dwarves and rats into darkness, though the adventurers are still illuminated by the lamp burning at C2 for those with low light vision. <span style="color: green">Common lamp, 15 foot of light.</span></p><p></p><p>D3: Moves to K4 getting cover from the table. And fires a crossbow bolt at Seebor. <span style="color: green"> Critical not confirmed ... what is it with my random number generator today?</span> The bolt sinks into his arm dealing 3 points of damage.</p><p></p><p>Wererat: Snarling attacks Seebor who has suddenly appeared next to him and hurt him. The axe misses, but the rat bites deeply into Seebor's thigh dealing 3 points of damage. <span style="color: green">Make a fort save with +2 for Namfoodle's spell.</span></p><p></p><p><span style="color: green">2 lanterns are all that is required to light the area, so I decided that the dwarves would only have 2, especially since there is usually a fire. I then placed them at opposite ends of the area - 1 to illuminate the dining table, the other to illuminate the common room. Assumed putting out a lantern was a move equivalent action if you want to argue let me know.</span></p><p></p><p>End of Round 2</p></blockquote><p></p>
[QUOTE="Morbidity, post: 781835, member: 10577"] Neblin: Mutters a spell [COLOR=green] (shield) [/COLOR], then fires 4 magic missiles at a dwarf [COLOR=green] (D1)[/COLOR] who falls to the floor. And moves closer to Namfoodle [COLOR=green] (G5)[/COLOR]. Namfoodle: Moves away from the cute were-rat, which is a nice brownish colour with lighter brown markings around the face. [COLOR=green] (H5)[/COLOR]. He continues to encourage his fellow adventurers to come closer to him. Imp: Lashes out with his tail at Tomas again. Even with some beneficial effects from Namfoodle, the tail hits him (1 point of damage and make a fort save). Imp then says "The other gnome has a shield spell" The imp then fearing the magic missile potential flies to hide behind the table seeking complete cover from it and some chairs. Tomas, attack of opportunity [COLOR=green]Will take your attack rolls for this[/COLOR] Tomas lashes out with his rapier seeking blood and almost gets it, but the imp, dodges aside at the last moment. D1: Bleeds Amaryllis: Yells to Seebor to tell her when Runor is dead and delays her action Runor: Bleeds slugglishly Seebor: Yells to Amaryllis that Seebor was down. Tumbles past Neblin and Namfoodle to face the wererat [COLOR=green]Does H6 suit?[/COLOR] Slashes with his short sword in his right hand, but the sword swings over the were-rat's head. Amaryllis: Fires magic missiles at the were-rat, who looks very shaken from the effect. Tomas: Hurt but still valiant, swishes in rapier at the nearest dwarf [COLOR=green]D2[/COLOR] but misses. D2: Attacks Tomas with his Dwarven axe. His blow is mighty [COLOR=green] Sorry critical confirmed [/COLOR] and slices deeply into Tomas' chest. Blood flows freely from the wound and Tomas is now starting to look pale. [COLOR=green](14 points of damage and make a fort save ... actually since you've already got lycanthropy - don't bother … I presume you can’t really get it twice.).[/COLOR] Then swipes the lantern next to his to the ground, plunging all the dwarves and rats into darkness, though the adventurers are still illuminated by the lamp burning at C2 for those with low light vision. [COLOR=green]Common lamp, 15 foot of light.[/COLOR] D3: Moves to K4 getting cover from the table. And fires a crossbow bolt at Seebor. [COLOR=green] Critical not confirmed ... what is it with my random number generator today?[/COLOR] The bolt sinks into his arm dealing 3 points of damage. Wererat: Snarling attacks Seebor who has suddenly appeared next to him and hurt him. The axe misses, but the rat bites deeply into Seebor's thigh dealing 3 points of damage. [COLOR=green]Make a fort save with +2 for Namfoodle's spell.[/COLOR] [COLOR=green]2 lanterns are all that is required to light the area, so I decided that the dwarves would only have 2, especially since there is usually a fire. I then placed them at opposite ends of the area - 1 to illuminate the dining table, the other to illuminate the common room. Assumed putting out a lantern was a move equivalent action if you want to argue let me know.[/COLOR] End of Round 2 [/QUOTE]
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