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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Science Facility Megadungeon and "Post-apocalyptic Alfheim"
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<blockquote data-quote="Lord Zack" data-source="post: 9785729" data-attributes="member: 53996"><p>Well, I have no intention of publishing anything relating to this campaign, at least if I do decide to do that it will only be after a significant amount of play. Therefore my immediate concerns are getting the setting to a point where I can run it. Therefore what you say still makes a considerable amount of sense.</p><p></p><p>I have started to develop an citadel that was destroyed by one of the hordes conquering the continent. This citadel was not completely conquered by the horde and the horde actually fragmented after a counterattack by their elven enemies. However, now as the elves and their allies muster to try and take back the conquered territories the citadel is a major target. The upper works are already being taken over by mercenaries to be used as a base for expeditions into the depths. I'm looking to make like three to four levels, each being a "5+5 dungeon" like described in "So You Want to Be a Game Master." (The megadungeon's levels will likely be far larger.) Alternatively, I might just run a module and modify it to tie in better with the scenario.</p></blockquote><p></p>
[QUOTE="Lord Zack, post: 9785729, member: 53996"] Well, I have no intention of publishing anything relating to this campaign, at least if I do decide to do that it will only be after a significant amount of play. Therefore my immediate concerns are getting the setting to a point where I can run it. Therefore what you say still makes a considerable amount of sense. I have started to develop an citadel that was destroyed by one of the hordes conquering the continent. This citadel was not completely conquered by the horde and the horde actually fragmented after a counterattack by their elven enemies. However, now as the elves and their allies muster to try and take back the conquered territories the citadel is a major target. The upper works are already being taken over by mercenaries to be used as a base for expeditions into the depths. I'm looking to make like three to four levels, each being a "5+5 dungeon" like described in "So You Want to Be a Game Master." (The megadungeon's levels will likely be far larger.) Alternatively, I might just run a module and modify it to tie in better with the scenario. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
The Science Facility Megadungeon and "Post-apocalyptic Alfheim"
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