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<blockquote data-quote="Obryn" data-source="post: 4609776" data-attributes="member: 11821"><p>You know, it's funny, but this is exactly the complaint I've heard about CRs and ELs on other forae. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I consider 4e's task levels and monster levels about the same as 3e's CRs. Both are just tools to establish a level of difficulty for a given task, and a DM can freely ignore them at will. 3e's CR/EL, and 4e's Encounter Guidelines, aren't rules in the same sense that, say, Opportunity Attacks are. They're just math, done in advance, and thrown onto a table.</p><p></p><p></p><p>Well, first off, if you check the PHB, the tables are very, very similar to 3e's tables. If you look under the Balance sub-heading of Acrobatics, you'll find set DCs for various tasks, which don't depend on a PC's level at all. "Narrow or Unstable Surface: DC 20"</p><p></p><p>I'm going to guess, though, that your discussion was about the various DCs listed in the DMG, page 42. Arbitrarily setting DCs based on the PCs' level is certainly <em>one </em>way to read the 4e DC table, but I don't know that it's the <em>best </em>one.</p><p></p><p>Not all challenges are set for the PCs' level. This should be obvious, just like not all 3e encounters are within 2-3 of the PCs' level. What the DC table helps with, for me, is when I ask, "What level PC could reasonably expect to do this?" So, for your somewhat icy floor, it'd be silly to put an arbitrarily high DC on it for high-level characters.</p><p></p><p>Now, on the other hand, if your high-level characters are trying to cross a magically-frozen pond in the Winter Court of the Feywild, a high DC is absolutely appropriate. That's a task which high-level characters would do, and the pond is bound to be supernaturally slippery. The DC table helps out a lot here, if you don't want to just wing it.</p><p></p><p>It's still a two-step process, and you can still wing it. If you aren't comfortable winging it, there's two different tables to help - one in the skill description, and one in the DMG. But neither table should be treated as mandatory.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4609776, member: 11821"] You know, it's funny, but this is exactly the complaint I've heard about CRs and ELs on other forae. :) I consider 4e's task levels and monster levels about the same as 3e's CRs. Both are just tools to establish a level of difficulty for a given task, and a DM can freely ignore them at will. 3e's CR/EL, and 4e's Encounter Guidelines, aren't rules in the same sense that, say, Opportunity Attacks are. They're just math, done in advance, and thrown onto a table. Well, first off, if you check the PHB, the tables are very, very similar to 3e's tables. If you look under the Balance sub-heading of Acrobatics, you'll find set DCs for various tasks, which don't depend on a PC's level at all. "Narrow or Unstable Surface: DC 20" I'm going to guess, though, that your discussion was about the various DCs listed in the DMG, page 42. Arbitrarily setting DCs based on the PCs' level is certainly [I]one [/I]way to read the 4e DC table, but I don't know that it's the [I]best [/I]one. Not all challenges are set for the PCs' level. This should be obvious, just like not all 3e encounters are within 2-3 of the PCs' level. What the DC table helps with, for me, is when I ask, "What level PC could reasonably expect to do this?" So, for your somewhat icy floor, it'd be silly to put an arbitrarily high DC on it for high-level characters. Now, on the other hand, if your high-level characters are trying to cross a magically-frozen pond in the Winter Court of the Feywild, a high DC is absolutely appropriate. That's a task which high-level characters would do, and the pond is bound to be supernaturally slippery. The DC table helps out a lot here, if you don't want to just wing it. It's still a two-step process, and you can still wing it. If you aren't comfortable winging it, there's two different tables to help - one in the skill description, and one in the DMG. But neither table should be treated as mandatory. -O [/QUOTE]
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