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Story Hour
The Scourge of the Ratmen [Scarred Lands] - Updated 1/26
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<blockquote data-quote="Amaroq" data-source="post: 1269644" data-attributes="member: 15470"><p><strong>Issue #3: The Spider-Eye Goblins. Episode 1 of 12</strong></p><p></p><p style="text-align: right">28th of April, 2002</p><p></p><p style="text-align: center"><span style="font-size: 15px"><strong>Issue #3</strong></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 18px"><strong>The Spider-Eye Goblins</strong></span></p><p></p><p><em>On our second trip to the ruined tower, between Southport and the Mourning Marsh, we found more bandits. We have killed or captured all of them, including a female sorceress, Delonia, who is bound, gagged, and unconscious. </em></p><p><em></em></p><p><em>Investigating further, we opened the blocked-off section of the tower, and discovered a crypt with a small group of ghouls. We have destroyed them all, but Fergus was nearly killed, and only a magical potion of healing, administered at the last moment, kept him with us. There is yet another door we have not explored, and we have not unraveled the mysterious lights which prompted us to first visit this place.</em></p><p></p><p></p><p></p><p>It’s about mid-morning on the first Charday of Charder. We’re underneath the tower, in the room where we killed the ghouls. Paks and Stone have been tending to the wounds of Fergus MacAllister. </p><p></p><p>After a minute, Fergus staggers to his feet, and says, “Thank you,” to the mercenary and half-orc. He still looks wounded, but the healing potion which Stone gave him has helped a lot. The highlander picks up his great-sword, which had fallen to the filthy floor, and begins cleaning it.</p><p></p><p>Stone and Paks are both wounded as well, and the priestess, Miriel, quickly binds their wounds in some makeshift bandages, but warns, “Those wounds will need to be thoroughly cleaned: the ghouls may have disease or poison.” </p><p></p><p>We quickly look in each crypt and see nothing other than bones and trash and such. As we look around, we notice that what Goldpetal tripped on was not really trash, but actually a mostly-eaten dead smuggler. Chuck searches the truly gruesome dead body and finds six pieces of gold and twenty of silver. </p><p></p><p>“Let’s make a more thorough search of the crypt,” Paks suggests. </p><p></p><p>“Sounds good to me,” Fergus says, and they set to it. Stone helps.</p><p>Chuck goes upstairs to check on the prisoners – Delonia and her three henchmen, who we had captured the previous night. The three smugglers are still asking to be let go, if he removes their gags, while the sorceress remains asleep. </p><p></p><p>Miriel wraps her cloak, with the beautiful peacock embroidery, about her and rests, with Saraya watching over her. Chuck waits upstairs, standing picturesquely in the door of the collapsed tower, with his leather armor. He carries two swords sheathed, one at each hip, and a bow is strapped to his back. He guards our captives, while everyone else searches the crypt. </p><p></p><p>We spend about an hour in the crypt making a thorough search. In the toe of the boot of the dead smuggler, Stone finds a blue gem. Paks finds that one of the bones on the floor is actually a scroll tube. Goldpetal looks for any secret doors, but all of the walls seem solid. There is nothing else of interest.</p></blockquote><p></p>
[QUOTE="Amaroq, post: 1269644, member: 15470"] [b]Issue #3: The Spider-Eye Goblins. Episode 1 of 12[/b] [RIGHT]28th of April, 2002[/RIGHT] [CENTER][SIZE=4][B]Issue #3[/B][/SIZE] [SIZE=5][B]The Spider-Eye Goblins[/B][/SIZE][/CENTER] [I]On our second trip to the ruined tower, between Southport and the Mourning Marsh, we found more bandits. We have killed or captured all of them, including a female sorceress, Delonia, who is bound, gagged, and unconscious. Investigating further, we opened the blocked-off section of the tower, and discovered a crypt with a small group of ghouls. We have destroyed them all, but Fergus was nearly killed, and only a magical potion of healing, administered at the last moment, kept him with us. There is yet another door we have not explored, and we have not unraveled the mysterious lights which prompted us to first visit this place.[/I] It’s about mid-morning on the first Charday of Charder. We’re underneath the tower, in the room where we killed the ghouls. Paks and Stone have been tending to the wounds of Fergus MacAllister. After a minute, Fergus staggers to his feet, and says, “Thank you,” to the mercenary and half-orc. He still looks wounded, but the healing potion which Stone gave him has helped a lot. The highlander picks up his great-sword, which had fallen to the filthy floor, and begins cleaning it. Stone and Paks are both wounded as well, and the priestess, Miriel, quickly binds their wounds in some makeshift bandages, but warns, “Those wounds will need to be thoroughly cleaned: the ghouls may have disease or poison.” We quickly look in each crypt and see nothing other than bones and trash and such. As we look around, we notice that what Goldpetal tripped on was not really trash, but actually a mostly-eaten dead smuggler. Chuck searches the truly gruesome dead body and finds six pieces of gold and twenty of silver. “Let’s make a more thorough search of the crypt,” Paks suggests. “Sounds good to me,” Fergus says, and they set to it. Stone helps. Chuck goes upstairs to check on the prisoners – Delonia and her three henchmen, who we had captured the previous night. The three smugglers are still asking to be let go, if he removes their gags, while the sorceress remains asleep. Miriel wraps her cloak, with the beautiful peacock embroidery, about her and rests, with Saraya watching over her. Chuck waits upstairs, standing picturesquely in the door of the collapsed tower, with his leather armor. He carries two swords sheathed, one at each hip, and a bow is strapped to his back. He guards our captives, while everyone else searches the crypt. We spend about an hour in the crypt making a thorough search. In the toe of the boot of the dead smuggler, Stone finds a blue gem. Paks finds that one of the bones on the floor is actually a scroll tube. Goldpetal looks for any secret doors, but all of the walls seem solid. There is nothing else of interest. [/QUOTE]
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