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General Tabletop Discussion
*Dungeons & Dragons
The "Sealed Envelope" Character Campaign. Would you play?
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<blockquote data-quote="Kobold Stew" data-source="post: 8724381" data-attributes="member: 23484"><p>I would play if I knew and trusted the DM, but it's not clear what is being gained by the process. </p><p></p><p>Players are given (a choice of two) stats, race, personality traits, and they then choose class and build.</p><p></p><p>Stats: functionally no different than rolling or a customized array, and if the DM had made them grossly unequal it's easy enough to say no thank you right away.</p><p></p><p>Race: race is an important factor for many players. Being assigned a race takes that fun away, but acceptable in most circumstances. Again, not functionally different than a random determination, which would be fine, except it allows the DM to stack the deck. I'd prefer the DM just say "everyone is small" and let the player choose (or whatever). </p><p></p><p>Personality Traits: What does this gain over random determination? I would accept them, and then quickly let them blend into who I wanted. But This does feel invasive, if the DM is going to start policing player behaviour because they are not following the pre-written traits well enough. This, for me is the big obstacle. </p><p></p><p>So... would I play? You bet -- I suspect I could make something I'd love to play out of any combination given to me. It's more complicated than it needs to be for Stats and Race, but that's fine. I would want to be clear why personality traits are being assigned, and how that would be monitored/policed over a campaign.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 8724381, member: 23484"] I would play if I knew and trusted the DM, but it's not clear what is being gained by the process. Players are given (a choice of two) stats, race, personality traits, and they then choose class and build. Stats: functionally no different than rolling or a customized array, and if the DM had made them grossly unequal it's easy enough to say no thank you right away. Race: race is an important factor for many players. Being assigned a race takes that fun away, but acceptable in most circumstances. Again, not functionally different than a random determination, which would be fine, except it allows the DM to stack the deck. I'd prefer the DM just say "everyone is small" and let the player choose (or whatever). Personality Traits: What does this gain over random determination? I would accept them, and then quickly let them blend into who I wanted. But This does feel invasive, if the DM is going to start policing player behaviour because they are not following the pre-written traits well enough. This, for me is the big obstacle. So... would I play? You bet -- I suspect I could make something I'd love to play out of any combination given to me. It's more complicated than it needs to be for Stats and Race, but that's fine. I would want to be clear why personality traits are being assigned, and how that would be monitored/policed over a campaign. [/QUOTE]
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The "Sealed Envelope" Character Campaign. Would you play?
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