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<blockquote data-quote="Eltab" data-source="post: 7144761" data-attributes="member: 6803337"><p>Build a 4e-style Skill Challenge to <u>Not Get Lost in the Trackless Forest</u>. Medium difficulty. If the PCs have a Ranger in the party, Easy difficulty.</p><p></p><p>Set some Traps (sorta combat) along the paths in to the dragon lair. He doesn't want full-strength adventuring parties just walking up to his front door, after all.</p><p>Anything the Ewoks could use, plus classic pit traps.</p><p></p><p>Quicksand. How many PCs step in it is based on their Perception checks.</p><p>Other terrain obstacles: brambles, briar patches, small open grassy glades that look level but the ground sinks a ways to a hidden creek or mudpit.</p><p></p><p>You step into what used to be a well. Nearby is an ivy-covered mound that used to be a cottage / house.</p><p></p><p>Old rotted tree covered in gnarled branches fell down across the path. It'll take some time to climb over or more time to re-clear the path.</p><p></p><p>Distractions, some of which are just for atmosphere. </p><p>The "ghost noise" wind chime from Kevin Costner's version of Robin Hood</p><p>A ruined overgrown homestead</p><p>Piles of sheep / cattle bones (what do dragons do with the un-chewy bits?)</p></blockquote><p></p>
[QUOTE="Eltab, post: 7144761, member: 6803337"] Build a 4e-style Skill Challenge to [U]Not Get Lost in the Trackless Forest[/U]. Medium difficulty. If the PCs have a Ranger in the party, Easy difficulty. Set some Traps (sorta combat) along the paths in to the dragon lair. He doesn't want full-strength adventuring parties just walking up to his front door, after all. Anything the Ewoks could use, plus classic pit traps. Quicksand. How many PCs step in it is based on their Perception checks. Other terrain obstacles: brambles, briar patches, small open grassy glades that look level but the ground sinks a ways to a hidden creek or mudpit. You step into what used to be a well. Nearby is an ivy-covered mound that used to be a cottage / house. Old rotted tree covered in gnarled branches fell down across the path. It'll take some time to climb over or more time to re-clear the path. Distractions, some of which are just for atmosphere. The "ghost noise" wind chime from Kevin Costner's version of Robin Hood A ruined overgrown homestead Piles of sheep / cattle bones (what do dragons do with the un-chewy bits?) [/QUOTE]
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