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The Secret of Bone Hill - your experiences?
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<blockquote data-quote="Kalendraf" data-source="post: 1526934" data-attributes="member: 3433"><p>I first played this adventure back in the mid-80's. We had a lot of fun, but I think we wound up getting hosed by the deck of many things and then the wierd room that wipes your memory and between those two events/locations, that party was wiped out. I think we tried to play another group that went in search of the 1st group, and then stumbled on the wraith and died to it. All of us were only like 1st or 2nd level characters and didn't stand a chance against it.</p><p></p><p>I later picked up the adventure and ran it. The party was only about 3rd level at the start, but they managed to clear the keep and avoid the various pitfalls for a very successful adventure. They did a few of the side quests, first which helped them gain some exp and treasure.</p><p></p><p>I managed to pick up L2 Assassins knot quite a bit later and ran it for that group, but with a different party. They eventually managed to find the bad guys, but not before a few more assassinations transpired.</p><p></p><p>Later, I DM'ed this for a 2nd edition campaign which included some rather good roleplayers. It was a lot of fun for them. They infiltrated the assassin's hideout and managed to wipe them in a timely manner.</p><p></p><p>Someone made a Neverwinter Nights module based on Bone Hill which I've also played. They totally changed up some of the areas in/near the keep which I found rather annoying, but otherwise it was an interesting attempt at putting it into NWN format.</p><p></p><p>Someday I would consider running L1 and L2 again. Hopefully by then, someone else will have done the conversion to 3.5 rules to make the job a bit easier for me.</p></blockquote><p></p>
[QUOTE="Kalendraf, post: 1526934, member: 3433"] I first played this adventure back in the mid-80's. We had a lot of fun, but I think we wound up getting hosed by the deck of many things and then the wierd room that wipes your memory and between those two events/locations, that party was wiped out. I think we tried to play another group that went in search of the 1st group, and then stumbled on the wraith and died to it. All of us were only like 1st or 2nd level characters and didn't stand a chance against it. I later picked up the adventure and ran it. The party was only about 3rd level at the start, but they managed to clear the keep and avoid the various pitfalls for a very successful adventure. They did a few of the side quests, first which helped them gain some exp and treasure. I managed to pick up L2 Assassins knot quite a bit later and ran it for that group, but with a different party. They eventually managed to find the bad guys, but not before a few more assassinations transpired. Later, I DM'ed this for a 2nd edition campaign which included some rather good roleplayers. It was a lot of fun for them. They infiltrated the assassin's hideout and managed to wipe them in a timely manner. Someone made a Neverwinter Nights module based on Bone Hill which I've also played. They totally changed up some of the areas in/near the keep which I found rather annoying, but otherwise it was an interesting attempt at putting it into NWN format. Someday I would consider running L1 and L2 again. Hopefully by then, someone else will have done the conversion to 3.5 rules to make the job a bit easier for me. [/QUOTE]
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