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The Secret Scion - accepting alternates
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 2328401" data-attributes="member: 4441"><p>Someone [sblock]When you ran you tried to find Silas and found him rather very much not there, you did some exploring of course. Curiously, in a small box in the guest room, you found a ring with a tag on it, your name printed on it in bold letters. It wasn't too much to look at, smooth, made of lead, with hematite "gems" studding it all around. However, you haven't been found yet, so it seems to be a good luck charm at least. Game terms - continuous <em>nondetection</em>[/sblock]</p><p>Erekose13 [sblock]When fleeing the Cult of the Dragon Below, you took one of the more ornate holy books with you. It is triangular-shaped, with green leather streched on a wooden frame. Inside it has parchment pages written in a myriad of ink colors and writing styles. On the cover it has an imprint remeniscent of a Khyber dragonshard in glossy black paint. It is only as big as a palm, but what knowledge inside! It speaks of the realms of Xoriat in maddening detail, and even includes strange pictures that seem to change every time you look at them. It also has some elegant philosophy of chaos, the destruction of all things and the madness that preceeds it. However, the book also had a strange and peculiar "passenger." When you gathered it up, a lump of something warm dropped from the book and crawled onto your arm, where it remains attached to this day. It introduced itself mentally as a "Voice of Those From Beyond This World," and said it would serve as a "Companion, Guard, and Guide." It sees what you see, offers advice, and can even cast spells on your behalf. Game terms, the book provides the necessary information to eventually become an Alienist, in addition to the talking, spellcasting, parasitic lump on your arm.[/sblock]</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 2328401, member: 4441"] Someone [sblock]When you ran you tried to find Silas and found him rather very much not there, you did some exploring of course. Curiously, in a small box in the guest room, you found a ring with a tag on it, your name printed on it in bold letters. It wasn't too much to look at, smooth, made of lead, with hematite "gems" studding it all around. However, you haven't been found yet, so it seems to be a good luck charm at least. Game terms - continuous [i]nondetection[/i][/sblock] Erekose13 [sblock]When fleeing the Cult of the Dragon Below, you took one of the more ornate holy books with you. It is triangular-shaped, with green leather streched on a wooden frame. Inside it has parchment pages written in a myriad of ink colors and writing styles. On the cover it has an imprint remeniscent of a Khyber dragonshard in glossy black paint. It is only as big as a palm, but what knowledge inside! It speaks of the realms of Xoriat in maddening detail, and even includes strange pictures that seem to change every time you look at them. It also has some elegant philosophy of chaos, the destruction of all things and the madness that preceeds it. However, the book also had a strange and peculiar "passenger." When you gathered it up, a lump of something warm dropped from the book and crawled onto your arm, where it remains attached to this day. It introduced itself mentally as a "Voice of Those From Beyond This World," and said it would serve as a "Companion, Guard, and Guide." It sees what you see, offers advice, and can even cast spells on your behalf. Game terms, the book provides the necessary information to eventually become an Alienist, in addition to the talking, spellcasting, parasitic lump on your arm.[/sblock] [/QUOTE]
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