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General Tabletop Discussion
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The secrets of winging it
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<blockquote data-quote="Ruined" data-source="post: 2906631" data-attributes="member: 113"><p>For stats, I'm also a wholehearted supporter of NPC Designer. Previous to that, I used Jamis Buck's generator, and this is tons more advanced.</p><p></p><p>For the overall direction of the game, I leave it very open-ended to appease my sense of improv. I like it when the players suggest courses of action I'm not fully anticipating. It keeps it fresh and keeps my mind sharp. I stack the deck though, as I plan my overall sessions two or three in advance. I know the major hurdles they need to hit and I'm ready for them. This probably works best for my schedule of games - weeknight games averaging 3 hours per session. I also like to seed the campaign with lots of little details and objectives early so that during any potentially dull moments, I can pull out something interesting.</p><p></p><p>Generating names at the spur of the moment is one of my weak points. I think the spam method is great, although it may serve me better in Planescape or Modern than in standard fantasy.</p></blockquote><p></p>
[QUOTE="Ruined, post: 2906631, member: 113"] For stats, I'm also a wholehearted supporter of NPC Designer. Previous to that, I used Jamis Buck's generator, and this is tons more advanced. For the overall direction of the game, I leave it very open-ended to appease my sense of improv. I like it when the players suggest courses of action I'm not fully anticipating. It keeps it fresh and keeps my mind sharp. I stack the deck though, as I plan my overall sessions two or three in advance. I know the major hurdles they need to hit and I'm ready for them. This probably works best for my schedule of games - weeknight games averaging 3 hours per session. I also like to seed the campaign with lots of little details and objectives early so that during any potentially dull moments, I can pull out something interesting. Generating names at the spur of the moment is one of my weak points. I think the spam method is great, although it may serve me better in Planescape or Modern than in standard fantasy. [/QUOTE]
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