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The Selgaunt Campaign - OOC
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<blockquote data-quote="haiiro" data-source="post: 1847424" data-attributes="member: 1891"><p>DM (S) and DM (C) are my way of saying "monsters you don't know much about yet." The letters are there to help me keep track of which is which -- it's a safe bet, for example, that (C) is the gelatinous cube. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>As far as turn order goes, I'll take another shot at it -- the full explanation is on the <a href="http://3d6.org/pbp_info.php" target="_blank">PbP Info</a> page on 3d6. It is a bit weird, but I think it'll work out just fine.</p><p></p><p>1. I post the combat summary. For the first round, it's just the situation and initiative results.</p><p>2. I post what the monsters are going to do -- <em>regardless of their initiative</em>.</p><p>3. Everyone posts what they want to do, in any order.</p><p>4. I post the next summary, taking all actions into account.</p><p>5. Lather, rinse, repeat.</p><p></p><p><strong>Actions will still occur in initiative order.</strong> This is why contingency plans and things of that nature are helpful. If your action doesn't make sense when it actually rolls around, I'll either a) use your contingency plan, b) pause combat and ask you to re-describe your action, if it's particularly crucial, or c) take my best guess at what you would have done.</p><p></p><p>Within the 48 hours, you can change your action as many times as you like. In practice, I don't think it'll wind up happening that much (we'll see).</p><p></p><p>The reason I post the monsters' actions <em>first</em> is because when everything is posted and I start putting together the round, I can adapt to what you guys do much more easily -- so it's my way of taking that edge away: you'll always know what the monsters are likely to do. It also helps make up for the fact that you don't know how anyone else's action actually turns out before you decide what to do (and neither do I, of course).</p><p></p><p>The only other real option is to have everyone post in initiative order. I opted against that because I don't want to be hardcore about you guys posting every day -- I may be wrong, but I think I'm the only one obsessed enough with EN World to be on all the time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> It just doesn't seem fair to try the "post in init order" thing in this setting.</p><p></p><p>...and of course, I'm in the same boat as you: I've never done this before either! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> It's possible my approach won't work -- I think it will -- and we'll adapt it as needed. For the time being, just accept that it feels weird, and try and roll with it and have fun. Let me know if it frustrates you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="haiiro, post: 1847424, member: 1891"] DM (S) and DM (C) are my way of saying "monsters you don't know much about yet." The letters are there to help me keep track of which is which -- it's a safe bet, for example, that (C) is the gelatinous cube. ;) As far as turn order goes, I'll take another shot at it -- the full explanation is on the [url=http://3d6.org/pbp_info.php]PbP Info[/url] page on 3d6. It is a bit weird, but I think it'll work out just fine. 1. I post the combat summary. For the first round, it's just the situation and initiative results. 2. I post what the monsters are going to do -- [i]regardless of their initiative[/i]. 3. Everyone posts what they want to do, in any order. 4. I post the next summary, taking all actions into account. 5. Lather, rinse, repeat. [b]Actions will still occur in initiative order.[/b] This is why contingency plans and things of that nature are helpful. If your action doesn't make sense when it actually rolls around, I'll either a) use your contingency plan, b) pause combat and ask you to re-describe your action, if it's particularly crucial, or c) take my best guess at what you would have done. Within the 48 hours, you can change your action as many times as you like. In practice, I don't think it'll wind up happening that much (we'll see). The reason I post the monsters' actions [i]first[/i] is because when everything is posted and I start putting together the round, I can adapt to what you guys do much more easily -- so it's my way of taking that edge away: you'll always know what the monsters are likely to do. It also helps make up for the fact that you don't know how anyone else's action actually turns out before you decide what to do (and neither do I, of course). The only other real option is to have everyone post in initiative order. I opted against that because I don't want to be hardcore about you guys posting every day -- I may be wrong, but I think I'm the only one obsessed enough with EN World to be on all the time. ;) It just doesn't seem fair to try the "post in init order" thing in this setting. ...and of course, I'm in the same boat as you: I've never done this before either! ;) It's possible my approach won't work -- I think it will -- and we'll adapt it as needed. For the time being, just accept that it feels weird, and try and roll with it and have fun. Let me know if it frustrates you. :) [/QUOTE]
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