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<blockquote data-quote="haiiro" data-source="post: 1828681" data-attributes="member: 1891"><p><span style="color: sandybrown">OOC: Walking around with the arm determines that whatever is drawing its attention is probably pretty far away -- walking a short distance doesn't change its orientation, and walking further only changes it a bit. Of course, it might not even be pointing at anything on this <em>plane</em>...</span></p><p><span style="color: sandybrown"></span></p><p><span style="color: sandybrown">I interpreted Knowledgebank BardThousand as "bardic knowledge + other applicable Knowledge skills), and queried Cupric's data banks on the following topics (all for Cupric only):</span></p><p><span style="color: sandybrown"></span></p><p><span style="color: sandybrown">- The pulse-bubbles, non-echoing scream, and portal activation -- bardic knowledge 30 ([18]+12): [spoiler]Some 4,000 years past, the collapse of a small but powerful elven <em>mythal</em>, <em>Myth Iruror</em>, near what is now Anauroch is said to have "turned the world inside out" in its immediate area. In some cases, this was a horribly literal description. Some sages hold that the rapid expulsion of magical energy could charge wands, return spells to one's mind, or fuel other magical effects -- as well as blowing things to bits, warping reality, etc.</span></p><p><span style="color: sandybrown"></span></p><p><span style="color: sandybrown">Removing some of the magical anchors that keep a <em>mythal</em> active can damage it, taint it, or destroy it altogether. Extending that lore to the shimmering man, who is apparently a portal network, it's likely that the spots on his arm represented portals that were somehow lost, or taken out of the network -- "wounding" him.[/spoiler] The great roll made that a tough one to answer!</span></p><p><span style="color: sandybrown"></span></p><p><span style="color: sandybrown">- The "teleportation" of Jaehn, Olo and Milo -- Knowledge (arcana) 9 ([2]+7): [spoiler]Cupric has never heard of anything like this.[/spoiler]</span></p><p><span style="color: sandybrown"></span></p><p><span style="color: sandybrown">- "Uroboran," "Occulants" -- bardic knowledge 18 ([6]+12): [spoiler]You think you've heard the term "Uros" in connection with mind flayers -- perhaps as a prefix? -- but just can't seem to dredge up more than that fragment.[/spoiler]</span></p><p><span style="color: sandybrown"></span></p><p><span style="color: sandybrown">Since we've already established that no one knows anything about the shimmering man that hasn't been learned during the campaign (via <em>learn heritage</em>, etc.), that one gets left alone. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> If I missed anything you had in mind, tdr, let me know.</span></p></blockquote><p></p>
[QUOTE="haiiro, post: 1828681, member: 1891"] [color=sandybrown]OOC: Walking around with the arm determines that whatever is drawing its attention is probably pretty far away -- walking a short distance doesn't change its orientation, and walking further only changes it a bit. Of course, it might not even be pointing at anything on this [i]plane[/i]... I interpreted Knowledgebank BardThousand as "bardic knowledge + other applicable Knowledge skills), and queried Cupric's data banks on the following topics (all for Cupric only): - The pulse-bubbles, non-echoing scream, and portal activation -- bardic knowledge 30 ([18]+12): [spoiler]Some 4,000 years past, the collapse of a small but powerful elven [i]mythal[/i], [i]Myth Iruror[/i], near what is now Anauroch is said to have "turned the world inside out" in its immediate area. In some cases, this was a horribly literal description. Some sages hold that the rapid expulsion of magical energy could charge wands, return spells to one's mind, or fuel other magical effects -- as well as blowing things to bits, warping reality, etc. Removing some of the magical anchors that keep a [i]mythal[/i] active can damage it, taint it, or destroy it altogether. Extending that lore to the shimmering man, who is apparently a portal network, it's likely that the spots on his arm represented portals that were somehow lost, or taken out of the network -- "wounding" him.[/spoiler] The great roll made that a tough one to answer! - The "teleportation" of Jaehn, Olo and Milo -- Knowledge (arcana) 9 ([2]+7): [spoiler]Cupric has never heard of anything like this.[/spoiler] - "Uroboran," "Occulants" -- bardic knowledge 18 ([6]+12): [spoiler]You think you've heard the term "Uros" in connection with mind flayers -- perhaps as a prefix? -- but just can't seem to dredge up more than that fragment.[/spoiler] Since we've already established that no one knows anything about the shimmering man that hasn't been learned during the campaign (via [i]learn heritage[/i], etc.), that one gets left alone. ;) If I missed anything you had in mind, tdr, let me know.[/color] [/QUOTE]
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