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<blockquote data-quote="haiiro" data-source="post: 1845185" data-attributes="member: 1891"><p><strong>First PbP combat!</strong></p><p></p><p><span style="color: sandybrown">OOC: Okeydoke -- it's been two days, I'm moving on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></p><p></p><p>Hand on the hilt of his rapier, Artemis steps gingerly out onto the canted walkway. The torchlight behind him provides little in the way of clues about his surroundings -- apart from the broken bridge, it could stretch hundreds of feet in every direction.</p><p></p><p>Carefully prodding and scanning the stone in front of him, the barbarian finds that the bridge is surprisingly stable. The surface is smooth and solid, and he feels no shifting beneath his feet -- nor does he find any traps.</p><p></p><p>That's when he hears the sound everyone else already picked up: the wet <em>schlup</em> of something moving off to his right, somewhere below the bridge.</p><p></p><p>Scanning the room with his darkvision, Tal looks in the same direction. On a smooth section of floor, he sees [spoiler]an enormous, amorphous shape -- roughly cubic, with each "face" about fifteen feet across. It's about fifteen feet from the bridge, but at floor level. It's moving slowly in Artemis's direction, but it doesn't look like there's a way for it to reach him.[/spoiler]</p><p></p><p>Panning past Artemis and looking over his shoulder, Tal examines the rubble pile where he heard the other sound. He sees [spoiler]a pair of eyes the size of eggs, vaguely insectile and swirling with various colors. There's a glimpse of a furred head with odd, overlapping mandibles. The head is about the size of a large dog's, and it looks like the creature is trying to stay out of sight.[/spoiler]</p><p></p><p><span style="color: sandybrown">OOC: ...which is a good time to roll for initiative!</span></p><p><span style="color: sandybrown"></span></p><p><span style="color: sandybrown">DM (S) = 26</span></p><p><span style="color: sandybrown">Tuggle = 21 ([20]+1)</span></p><p><span style="color: sandybrown">Tal = 18 ([17]+1)</span></p><p><span style="color: sandybrown">Marduke = 12 ([10]+2)</span></p><p><span style="color: sandybrown">Artemis = 9 ([2]+7)</span></p><p><span style="color: sandybrown">Cupric = 3 ([3]+0)</span></p><p><span style="color: sandybrown">DM (C) = 1</span></p><p><span style="color: sandybrown"></span></p><p><span style="color: sandybrown">The next post will be the actions of the monsters/NPCs for round 1. After that, everyone will have 48 hours to post their action for round 1 -- you can post in any order, but activities will <em>occur</em> in initiative order. You can revise your posts up until the deadline based on what you think will result from other folks' actions. If you've got questions/need clarifications, I'll try to answer them ASAP -- bearing in mind that I'm at work from 8:00 AM to 6:00 PM (usually).</span></p><p><span style="color: sandybrown"></span></p><p><span style="color: sandybrown"><strong>48 hours = 9:00 PM EST on Wednesday, 11/8.</strong> If I haven't heard from you by then, I'll assume you're taking the full defense action (+4 to AC) until you chime in, and we'll move on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></p><p><span style="color: sandybrown"></span></p><p><span style="color: sandybrown">Here's the map -- right now, for Tal only: <a href="http://3d6.org/tools/02_elite_muster_room.gif" target="_blank">battlemap</a>. If your actions will take you into the next room with a way to see what's around, then you can see the map.</span></p><p><span style="color: sandybrown"></span></p><p><span style="color: sandybrown"></span></p></blockquote><p></p>
[QUOTE="haiiro, post: 1845185, member: 1891"] [b]First PbP combat![/b] [color=sandybrown]OOC: Okeydoke -- it's been two days, I'm moving on. :)[/color] Hand on the hilt of his rapier, Artemis steps gingerly out onto the canted walkway. The torchlight behind him provides little in the way of clues about his surroundings -- apart from the broken bridge, it could stretch hundreds of feet in every direction. Carefully prodding and scanning the stone in front of him, the barbarian finds that the bridge is surprisingly stable. The surface is smooth and solid, and he feels no shifting beneath his feet -- nor does he find any traps. That's when he hears the sound everyone else already picked up: the wet [i]schlup[/i] of something moving off to his right, somewhere below the bridge. Scanning the room with his darkvision, Tal looks in the same direction. On a smooth section of floor, he sees [spoiler]an enormous, amorphous shape -- roughly cubic, with each "face" about fifteen feet across. It's about fifteen feet from the bridge, but at floor level. It's moving slowly in Artemis's direction, but it doesn't look like there's a way for it to reach him.[/spoiler] Panning past Artemis and looking over his shoulder, Tal examines the rubble pile where he heard the other sound. He sees [spoiler]a pair of eyes the size of eggs, vaguely insectile and swirling with various colors. There's a glimpse of a furred head with odd, overlapping mandibles. The head is about the size of a large dog's, and it looks like the creature is trying to stay out of sight.[/spoiler] [color=sandybrown]OOC: ...which is a good time to roll for initiative! DM (S) = 26 Tuggle = 21 ([20]+1) Tal = 18 ([17]+1) Marduke = 12 ([10]+2) Artemis = 9 ([2]+7) Cupric = 3 ([3]+0) DM (C) = 1 The next post will be the actions of the monsters/NPCs for round 1. After that, everyone will have 48 hours to post their action for round 1 -- you can post in any order, but activities will [i]occur[/i] in initiative order. You can revise your posts up until the deadline based on what you think will result from other folks' actions. If you've got questions/need clarifications, I'll try to answer them ASAP -- bearing in mind that I'm at work from 8:00 AM to 6:00 PM (usually). [b]48 hours = 9:00 PM EST on Wednesday, 11/8.[/b] If I haven't heard from you by then, I'll assume you're taking the full defense action (+4 to AC) until you chime in, and we'll move on. :) Here's the map -- right now, for Tal only: [url=http://3d6.org/tools/02_elite_muster_room.gif]battlemap[/url]. If your actions will take you into the next room with a way to see what's around, then you can see the map. [/color] [/QUOTE]
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