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<blockquote data-quote="haiiro" data-source="post: 1913607" data-attributes="member: 1891"><p>The spelleaters seem to calm down a little bit when Tuggle speaks to them again in Burrowing Mammalese. They stop pacing in a circle, and look as though they think Marduke is being left behind to keep guard over the (which they seem resigned to).</p><p></p><p>Padding through the think dust on the bridge, Tuggle kicks up little clouds of it as he goes. He reaches the far side without incident.</p><p></p><p>Pausing to run his hands cautiously over the tree-trunk width spears carved into the walls, Tuggle finds nothing that suggests they're anything but art on a massive scale. The enormous Netherese runes displayed along with them mean nothing to the gnome.</p><p></p><p>There is no door-panel at the far end of the narrow bridge -- just an open hallway, stretching upwards and curving out of sight. Every inch of the walls on both sides is carved with scenes of tiny Netherese warriors charging into battle, all headed in the direction of the siphon room. They look very much like the clay statues in the room below.</p><p></p><p>About ten feet into the hallway is an alcove, set into the righthand wall. The alcove holds a life-sized statue of a Netherese warrior, but carved in the same pinkish stone as the hall itself. The statue is armored in full plate (carved of stone), and bears a number of ornate weapons -- as well as a large marching drum. In his gauntleted hands are a pair of heavy stone drumsticks, raised as if in use.</p><p></p><p>There is no light in the hallway save that which Tuggle brought with him.</p><p></p><p><span style="color: sandybrown">OOC: No door to <em>mage hand</em>, and no triggers or other things are obvious. The swords and spears are the bridge railings -- the wall carvings show only spears and Netherese runes, just to clarify.</span></p></blockquote><p></p>
[QUOTE="haiiro, post: 1913607, member: 1891"] The spelleaters seem to calm down a little bit when Tuggle speaks to them again in Burrowing Mammalese. They stop pacing in a circle, and look as though they think Marduke is being left behind to keep guard over the (which they seem resigned to). Padding through the think dust on the bridge, Tuggle kicks up little clouds of it as he goes. He reaches the far side without incident. Pausing to run his hands cautiously over the tree-trunk width spears carved into the walls, Tuggle finds nothing that suggests they're anything but art on a massive scale. The enormous Netherese runes displayed along with them mean nothing to the gnome. There is no door-panel at the far end of the narrow bridge -- just an open hallway, stretching upwards and curving out of sight. Every inch of the walls on both sides is carved with scenes of tiny Netherese warriors charging into battle, all headed in the direction of the siphon room. They look very much like the clay statues in the room below. About ten feet into the hallway is an alcove, set into the righthand wall. The alcove holds a life-sized statue of a Netherese warrior, but carved in the same pinkish stone as the hall itself. The statue is armored in full plate (carved of stone), and bears a number of ornate weapons -- as well as a large marching drum. In his gauntleted hands are a pair of heavy stone drumsticks, raised as if in use. There is no light in the hallway save that which Tuggle brought with him. [color=sandybrown]OOC: No door to [i]mage hand[/i], and no triggers or other things are obvious. The swords and spears are the bridge railings -- the wall carvings show only spears and Netherese runes, just to clarify.[/color] [/QUOTE]
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