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General Tabletop Discussion
*TTRPGs General
*The setting* as the focus of "simulationist" play
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<blockquote data-quote="bloodtide" data-source="post: 9082133" data-attributes="member: 6684958"><p>I guess the first way is the player telling the DM what to do, and the DM being a blank slate just says "I will do as you say player". Guess that is fun for some DMs.</p><p></p><p>The second one where the DM just hangs "frames like a guide", and sits around waiting endlessly for the player to look at a frame and finally take some action or do something.</p><p></p><p>So I'm not really following the whole "Simulation" here....as both examples are that the DM should do nothing on thier own. The first one is just the DM doing what the player tells them too. And the second is the DM doing nothing but being a guide.</p><p></p><p>So....where is the point where the setting will interact with the characters....WITHOUT direct permission from the players?</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9082133, member: 6684958"] I guess the first way is the player telling the DM what to do, and the DM being a blank slate just says "I will do as you say player". Guess that is fun for some DMs. The second one where the DM just hangs "frames like a guide", and sits around waiting endlessly for the player to look at a frame and finally take some action or do something. So I'm not really following the whole "Simulation" here....as both examples are that the DM should do nothing on thier own. The first one is just the DM doing what the player tells them too. And the second is the DM doing nothing but being a guide. So....where is the point where the setting will interact with the characters....WITHOUT direct permission from the players? [/QUOTE]
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