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<blockquote data-quote="Orvallon" data-source="post: 1653972" data-attributes="member: 19212"><p><strong>Elam's Cleft</strong></p><p></p><p>Some background on the place the campaign will start.</p><p></p><p>The town of Elam's Cleft is a reasonably prosperous town on the Dawn Shore of Kythraen. It's name comes from the tall headland that juts out into the sea, in a long, craggy arc, giving the town an excellent, if small, harbor. A tall, dwarven built lighthouse crowns the headland, and it's beacon can be seen far out into the Endless Sea.</p><p></p><p>The harbor the headland creates is only large enough for perhaps a dozen ships, although it is rare that more then one or two are present. There are also a score or more of small fishing boats that make the harbor their home, mostly taking cod and haddock from the banks a bit further north.</p><p></p><p>The town itself stands upon bluffs above the harbor, and is home to about 850 persons, mostly human, with a scattering of halflings and gnomes. Most of the town makes it's livelihood in some way from the sea, though there are some farms as well. Trade comes from coasters running up and down the Dawn Shore, as well as a light trade down the west road, which, eventually, makes it's way to Whiteheart, the capital of the Realm of Kythraen.</p><p></p><p>Most buildings are of half-timber construction, with thatch or slate roofs, depending on the relative wealth of the owner.</p><p></p><p>The center of life in Elam's Cleft is the Cleft Chin, a tavern owned by one Wendell Calimorton, a former sailor in the Queen's Navy. The tavern is well known up and down the coast for it's cleanliness, the generally good quality of food and entertainment, and the willingness of Calimorton to stake a sailor with a few silvers till he can find a berth.</p><p></p><p>Other notable places in town are the shrine of Levia, Goddess of the Sea, a shrine dedicated to Vanar and Mahana, and a large, rickety wooden building called the Mercantile, that acts as a sort of combination of chandlery and general store, as well as providing occasional warehouse space when needed.</p></blockquote><p></p>
[QUOTE="Orvallon, post: 1653972, member: 19212"] [b]Elam's Cleft[/b] Some background on the place the campaign will start. The town of Elam's Cleft is a reasonably prosperous town on the Dawn Shore of Kythraen. It's name comes from the tall headland that juts out into the sea, in a long, craggy arc, giving the town an excellent, if small, harbor. A tall, dwarven built lighthouse crowns the headland, and it's beacon can be seen far out into the Endless Sea. The harbor the headland creates is only large enough for perhaps a dozen ships, although it is rare that more then one or two are present. There are also a score or more of small fishing boats that make the harbor their home, mostly taking cod and haddock from the banks a bit further north. The town itself stands upon bluffs above the harbor, and is home to about 850 persons, mostly human, with a scattering of halflings and gnomes. Most of the town makes it's livelihood in some way from the sea, though there are some farms as well. Trade comes from coasters running up and down the Dawn Shore, as well as a light trade down the west road, which, eventually, makes it's way to Whiteheart, the capital of the Realm of Kythraen. Most buildings are of half-timber construction, with thatch or slate roofs, depending on the relative wealth of the owner. The center of life in Elam's Cleft is the Cleft Chin, a tavern owned by one Wendell Calimorton, a former sailor in the Queen's Navy. The tavern is well known up and down the coast for it's cleanliness, the generally good quality of food and entertainment, and the willingness of Calimorton to stake a sailor with a few silvers till he can find a berth. Other notable places in town are the shrine of Levia, Goddess of the Sea, a shrine dedicated to Vanar and Mahana, and a large, rickety wooden building called the Mercantile, that acts as a sort of combination of chandlery and general store, as well as providing occasional warehouse space when needed. [/QUOTE]
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