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The Shackled City - Golarion Interest/Recruitment (CLOSED)
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<blockquote data-quote="ahayford" data-source="post: 5682203" data-attributes="member: 6680745"><p>Ok looks like we are slowly getting everyone set up. I just wanted to go over a few regarding play flow and make sure everyone is cool with how I'm currently planning on running the game.</p><p></p><p>First, I was thinking about doing rolls for skills that are largely passive for you. This is largely in an effort to reduce the lag time for basic skills checks such as spot, listen, and basic knowledge skills. Actions that require active use, I will still have you tell me you are going to do something and make the roll. Lets do an example:</p><p></p><p>Marcus is chasing a thug down the street, but the thug dives down an alley. When Marcus rounds the corner, the thug is nowhere to be found. </p><p></p><p>[ooc]Here I roll his listen check for him and give him the results. [/ooc]</p><p></p><p>Marcus hears scrabbling above him and looks up. The thug is climbing up the building.</p><p></p><p>Heres another situation.</p><p></p><p>The group is trying to get in to use the Bluecrater Academy Library without paying. Valinnan decides he is going to try and sweet talk the librarian into letting them. He roleplays out the the conversation a little, in ooc lets me know what he is trying to do and what skill he is using, then makes his roll (preferably all in one post). Then, I'll respond with the results of his action.</p><p></p><p>Does anyone have a problem with this or have a preffered method of resolving these situations?</p><p></p><p>Also, before every major GM updated I will try and wait for all players to make a response, but there may be some mini gm updates with responses to skill checks etc.</p></blockquote><p></p>
[QUOTE="ahayford, post: 5682203, member: 6680745"] Ok looks like we are slowly getting everyone set up. I just wanted to go over a few regarding play flow and make sure everyone is cool with how I'm currently planning on running the game. First, I was thinking about doing rolls for skills that are largely passive for you. This is largely in an effort to reduce the lag time for basic skills checks such as spot, listen, and basic knowledge skills. Actions that require active use, I will still have you tell me you are going to do something and make the roll. Lets do an example: Marcus is chasing a thug down the street, but the thug dives down an alley. When Marcus rounds the corner, the thug is nowhere to be found. [ooc]Here I roll his listen check for him and give him the results. [/ooc] Marcus hears scrabbling above him and looks up. The thug is climbing up the building. Heres another situation. The group is trying to get in to use the Bluecrater Academy Library without paying. Valinnan decides he is going to try and sweet talk the librarian into letting them. He roleplays out the the conversation a little, in ooc lets me know what he is trying to do and what skill he is using, then makes his roll (preferably all in one post). Then, I'll respond with the results of his action. Does anyone have a problem with this or have a preffered method of resolving these situations? Also, before every major GM updated I will try and wait for all players to make a response, but there may be some mini gm updates with responses to skill checks etc. [/QUOTE]
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