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<blockquote data-quote="Sidekick" data-source="post: 2995039" data-attributes="member: 13946"><p>Me Ben changed concept. I was wondering what would fit this campaign for a stealthy warrior type. </p><p></p><p>Then it hit me. Be braced this is slightly cheesetastic.</p><p></p><p>A changeling ranger3/monk4/warshaper2.</p><p></p><p>I'd use versatile strike (PHBII), improved natural attack (ECS) and probably Aesthetic hunter.</p><p></p><p>In general a quick, stealthy, heavy hitting shapechanging servant of the Flame.</p><p></p><p>I'd play her as a LE servant of the flame. She likes the hunt, enjoys the challenge of a good kill and has no qualms about killing for the greater good. Raised from a young age by the Trust her training programme was cancelled and all members were eliminated. </p><p></p><p>Whisper got away, a new name & ID later she was a free-agent. She came to fight for the SF as their cause sparks something within her. Trained to kill and fight for the greater good of her homeland (Zilargo) she's more than willing to do the same for the greater good of all Eberron. The Silver Flame have a noble cause, their own as well as others must be policed. And Whisper is the perfect tool for the job.</p><p></p><p>Plus the pension and dental plan it good...</p><p></p><p>Ben</p><p></p><p>Here she is. The Mechanics (ie Skills, saves & equip) need to be ironed out.</p><p></p><p><strong>Whisper: female Changeling. LE ranger3/monk4/warshaper2.</strong></p><p></p><p><em>Death, death is my trade. Those that I kill do not fall for spite, nor for hatred, but out of necessity. The church is large, its enemies many, it’s foes within are not insignificant either. Just as the Flame itself burns away impurity and tempers iron to steel, so must I be the heat of the flame. Shaping history, making sure that we steer correctly down the annals of history yet to be written. </em></p><p><em></em></p><p><em>It is because of this that the child must die.</em> </p><p></p><p>Whisper, atop the roof drops down taking the form of a household guard. She walks along the pathway, her clothing shifting into the uniform of a Deneith Defender blending perfectly with the other guards. </p><p></p><p>Into the childrens area. Here she must leave the mark and make it so the nobleman does not continue to flirt with the enemy. It is they who are responsible for the attack after all. In she creeps, over towards the sleeping human girl. </p><p></p><p>A minute later the task is done, the traces and cloth laid. Now all she needs to do is make sure that a commotion is made. Whisper shifts her hands back into the claws that have killed tonight, their palms facing outwards as instructed. She simply leaps upon the guard. Before he can react his throat is lying as open as his mouth, his life spilling away. She runs, jumps up and takes out another guard, this one is allowed to raise the alarm. Whisper then howls, then its over the walls and away. </p><p></p><p>Another successful mission and one more of Thranes noblemen who will no longer be tempted by the Demon’s of the Wastes. his eldest daughter a noble sacrifice in the cause of right.</p><p></p><p>--</p><p>Whisper is the codename and persona that the changeling Nivv uses. Born in Zilargo Nivv was raised by the gnomes as a tool. From the age of 3 she trained to be an assassin and hunter of the Trust. An agent capable of dealing with and impersonating the big people within Zil society. She learnt that Zilargo needed strong people to police it, that the betterment of society mean that some had to walk to path of shadows.</p><p></p><p>This path she excelled at. A proficient stalker and hunter, a skilled lurker and a fearsome unarmed combatant Nivv was truly the best student of her 10 strong class. </p><p></p><p>But then the Triumverate cancelled the programme, her nation no longer needed her, nor could they allow her and her cohort to live. In typical Zil practicality, the class were given a ‘graduation’ assignment. Kill two other members of the class. Of course the rest were to be terminated as well, but they would be worn out. But they underestimated the students. Of the 3 that succeeded in the task, Nivv made it out. </p><p></p><p>She fled to Sharn got a new name, new ID and went solo. She found mercenary work lacking. Her she was prejudiced against. Her skills not as sought after, simply basic assassinations were not to her taste – there was no need for them aside from greed.</p><p></p><p>And then Father contacted her, The Silver Flame needed people like her he said. The very fate of Khorvaire and wider Eberron depended upon the strength and resolve of the Church and its servants. She was easily won over, he need to further a good cause too strong.</p><p></p><p>Whisper will do anything asked if it means furthering the greater good. Killing, maiming, stealing are all acceptable to her. A master of unarmed combat, skulking & a capable archer Whisper is a sword of the Silver Flame a dedicated servant in the fight against evil, whatever its guise.</p><p></p><p><strong>Appearance:</strong> Whisper, in her natural form is your typical changeling. She has a relatively featureless face with bright green eyes, grey/white wispy hair and flat features. She is lithe and petite, with wirey muscles all over her body (arms, legs, 8-pack, etc). She is in top physical condition. Typically Whisper takes one of two forms which are like her second skin.</p><p>• female human with black hair, green eyes and dark skin. This whisper is significantly curvier than the real one and she usually wears this skin when she wants people to underestimate her (Halle Berry‘esque). </p><p>• Female Khorovar. brown hair cropped short, green eyes and fair skin. Whisper wears this guise when around her fellow flamers and when dealing with the Father (think a ½-elven Riply from Aliens).</p><p></p><p><strong>Clothing:</strong> Whisper wears a multitude of various pocketed vests, cargo trousers and the so forth. She prefers to walk around in a darkweave longcoat with a hooded top on underneath. When on mission she dons her flashweave, a suit of clothing designed to change appearance to match what she wants – every infiltrators best friend.</p><p></p><p><strong>Quirks:</strong> Whisper smokes (Eberron is Noir after all) and tends to spend her spare time smoking and looking out windows, reflecting on all the people she’s killed. She tries to train for at least 6-8 hours every day. While she is not terribly devout in her worship of the Silver Flame she still goes to prayers at least 1/day. She is slowly becoming a believer in the Flame and its divine powers. To the Flame’s cause she is already a convert. To the Flames Divine power, well seeing in one thing, believing is another.</p><p></p><p>[sblock=Mechanics] MORE TO COME.</p><p></p><p>Abilities: Str: 12 Dex: 20** Con: 12</p><p> Int: 16 Wis: 12 Cha: 10</p><p></p><p>HP: 17+48=65 Size: medium Speed: 40ft APs: 9</p><p>BAB: Melee: ranged: bab+5 </p><p></p><p>Feats: 1st: weapon finesse; 3rd: aesthetic hunter; 6th: versatile strike; 9th: improved natural attack</p><p></p><p>Ranger feature:</p><p>* Bonus feats: Track (1st), Endurance (3rd)</p><p>* Favoured enemy: humans. a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks & +2 bonus on weapon damage rolls.</p><p>* Combat style: Archery – bonus feat of Rapid Shot (2nd)</p><p>* Wild empathy: 1d20+3</p><p></p><p>Monk Features:</p><p>* Bonus feast: Improved unarmed strike (1st), Stunning fist (1st), Combat Reflexes (2nd)</p><p>* Unarmed damage: base 1d8. from feats and magic items boosts to 3d6</p><p>* Evasion</p><p>* Still mind: +2 to saves vs spells and effects from the school of enchantment.</p><p>* Ki Strike (magic)</p><p>* Slow fall (20ft)</p><p></p><p>Equipment: 32,000gp</p><p>Monks Belt (9000gp)</p><p>Ring of Sustenance (2200gp)</p><p>Goggles of Night (4000gp)</p><p>Wand of cure moderate wounds (2250gp)</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Sidekick, post: 2995039, member: 13946"] Me Ben changed concept. I was wondering what would fit this campaign for a stealthy warrior type. Then it hit me. Be braced this is slightly cheesetastic. A changeling ranger3/monk4/warshaper2. I'd use versatile strike (PHBII), improved natural attack (ECS) and probably Aesthetic hunter. In general a quick, stealthy, heavy hitting shapechanging servant of the Flame. I'd play her as a LE servant of the flame. She likes the hunt, enjoys the challenge of a good kill and has no qualms about killing for the greater good. Raised from a young age by the Trust her training programme was cancelled and all members were eliminated. Whisper got away, a new name & ID later she was a free-agent. She came to fight for the SF as their cause sparks something within her. Trained to kill and fight for the greater good of her homeland (Zilargo) she's more than willing to do the same for the greater good of all Eberron. The Silver Flame have a noble cause, their own as well as others must be policed. And Whisper is the perfect tool for the job. Plus the pension and dental plan it good... Ben Here she is. The Mechanics (ie Skills, saves & equip) need to be ironed out. [b]Whisper: female Changeling. LE ranger3/monk4/warshaper2.[/b] [i]Death, death is my trade. Those that I kill do not fall for spite, nor for hatred, but out of necessity. The church is large, its enemies many, it’s foes within are not insignificant either. Just as the Flame itself burns away impurity and tempers iron to steel, so must I be the heat of the flame. Shaping history, making sure that we steer correctly down the annals of history yet to be written. It is because of this that the child must die.[/i] Whisper, atop the roof drops down taking the form of a household guard. She walks along the pathway, her clothing shifting into the uniform of a Deneith Defender blending perfectly with the other guards. Into the childrens area. Here she must leave the mark and make it so the nobleman does not continue to flirt with the enemy. It is they who are responsible for the attack after all. In she creeps, over towards the sleeping human girl. A minute later the task is done, the traces and cloth laid. Now all she needs to do is make sure that a commotion is made. Whisper shifts her hands back into the claws that have killed tonight, their palms facing outwards as instructed. She simply leaps upon the guard. Before he can react his throat is lying as open as his mouth, his life spilling away. She runs, jumps up and takes out another guard, this one is allowed to raise the alarm. Whisper then howls, then its over the walls and away. Another successful mission and one more of Thranes noblemen who will no longer be tempted by the Demon’s of the Wastes. his eldest daughter a noble sacrifice in the cause of right. -- Whisper is the codename and persona that the changeling Nivv uses. Born in Zilargo Nivv was raised by the gnomes as a tool. From the age of 3 she trained to be an assassin and hunter of the Trust. An agent capable of dealing with and impersonating the big people within Zil society. She learnt that Zilargo needed strong people to police it, that the betterment of society mean that some had to walk to path of shadows. This path she excelled at. A proficient stalker and hunter, a skilled lurker and a fearsome unarmed combatant Nivv was truly the best student of her 10 strong class. But then the Triumverate cancelled the programme, her nation no longer needed her, nor could they allow her and her cohort to live. In typical Zil practicality, the class were given a ‘graduation’ assignment. Kill two other members of the class. Of course the rest were to be terminated as well, but they would be worn out. But they underestimated the students. Of the 3 that succeeded in the task, Nivv made it out. She fled to Sharn got a new name, new ID and went solo. She found mercenary work lacking. Her she was prejudiced against. Her skills not as sought after, simply basic assassinations were not to her taste – there was no need for them aside from greed. And then Father contacted her, The Silver Flame needed people like her he said. The very fate of Khorvaire and wider Eberron depended upon the strength and resolve of the Church and its servants. She was easily won over, he need to further a good cause too strong. Whisper will do anything asked if it means furthering the greater good. Killing, maiming, stealing are all acceptable to her. A master of unarmed combat, skulking & a capable archer Whisper is a sword of the Silver Flame a dedicated servant in the fight against evil, whatever its guise. [b]Appearance:[/b] Whisper, in her natural form is your typical changeling. She has a relatively featureless face with bright green eyes, grey/white wispy hair and flat features. She is lithe and petite, with wirey muscles all over her body (arms, legs, 8-pack, etc). She is in top physical condition. Typically Whisper takes one of two forms which are like her second skin. • female human with black hair, green eyes and dark skin. This whisper is significantly curvier than the real one and she usually wears this skin when she wants people to underestimate her (Halle Berry‘esque). • Female Khorovar. brown hair cropped short, green eyes and fair skin. Whisper wears this guise when around her fellow flamers and when dealing with the Father (think a ½-elven Riply from Aliens). [b]Clothing:[/b] Whisper wears a multitude of various pocketed vests, cargo trousers and the so forth. She prefers to walk around in a darkweave longcoat with a hooded top on underneath. When on mission she dons her flashweave, a suit of clothing designed to change appearance to match what she wants – every infiltrators best friend. [b]Quirks:[/b] Whisper smokes (Eberron is Noir after all) and tends to spend her spare time smoking and looking out windows, reflecting on all the people she’s killed. She tries to train for at least 6-8 hours every day. While she is not terribly devout in her worship of the Silver Flame she still goes to prayers at least 1/day. She is slowly becoming a believer in the Flame and its divine powers. To the Flame’s cause she is already a convert. To the Flames Divine power, well seeing in one thing, believing is another. [sblock=Mechanics] MORE TO COME. Abilities: Str: 12 Dex: 20** Con: 12 Int: 16 Wis: 12 Cha: 10 HP: 17+48=65 Size: medium Speed: 40ft APs: 9 BAB: Melee: ranged: bab+5 Feats: 1st: weapon finesse; 3rd: aesthetic hunter; 6th: versatile strike; 9th: improved natural attack Ranger feature: * Bonus feats: Track (1st), Endurance (3rd) * Favoured enemy: humans. a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks & +2 bonus on weapon damage rolls. * Combat style: Archery – bonus feat of Rapid Shot (2nd) * Wild empathy: 1d20+3 Monk Features: * Bonus feast: Improved unarmed strike (1st), Stunning fist (1st), Combat Reflexes (2nd) * Unarmed damage: base 1d8. from feats and magic items boosts to 3d6 * Evasion * Still mind: +2 to saves vs spells and effects from the school of enchantment. * Ki Strike (magic) * Slow fall (20ft) Equipment: 32,000gp Monks Belt (9000gp) Ring of Sustenance (2200gp) Goggles of Night (4000gp) Wand of cure moderate wounds (2250gp) [/sblock] [/QUOTE]
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