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The Shadowend Campaign Setting
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<blockquote data-quote="Nellisir" data-source="post: 3988811" data-attributes="member: 70"><p><strong>Geography Expanded</strong></p><p></p><p>The Shadowend may be split into four sub-regions: the Near North, Utgard, the Woodmarches, and the Hundred Kingdoms. </p><p></p><p>The Near North includes:</p><ul> <li data-xf-list-type="ul">the <em>Voriskoghn</em>, wherein dwell the Vorisk and the Vanar; </li> <li data-xf-list-type="ul">the city-state of <em>Gaidrilar</em>, the City of Coins; </li> <li data-xf-list-type="ul">the mage-city of <em>Innergild</em> and the realm of <em>Dore</em>; </li> <li data-xf-list-type="ul">the dwarven greathall of <em>Arthringlaur</em> and its tributary realm of <em>Kameurgard</em>;</li> <li data-xf-list-type="ul">the horsebonded Keldruag tribes of <em>Keldru</em>;</li> <li data-xf-list-type="ul">the ruthlessly mercenary citadel-city of <em>Coldstone</em> and its' iron-fisted ruler, Druhtinaz Kolya Volovskil</li> </ul><p></p><p>Utgard includes:</p><ul> <li data-xf-list-type="ul">the eastern Kameurhorns, home to orcs, giants, dragons, and less friendly things;</li> <li data-xf-list-type="ul"><em>Tuonela</em>, the realm of the Black Sorcerers;</li> <li data-xf-list-type="ul">the wasted land of <em>Kaulderzhun</em> and its' deathless ruler, The Wight King Iscio;</li> <li data-xf-list-type="ul"><em>Jarnwold</em>, the stronghold of the Iron Witches;</li> <li data-xf-list-type="ul">countless miles of swamps, fens, forests, mountains, and moors.</li> </ul><p></p><p>The Woodmarches are in many ways the front lines of civilization against the forces that would bring ruin, and include: </p><ul> <li data-xf-list-type="ul">the noble kingdoms of <em>Larenyss</em>, <em>Arramor</em>, <em>Roen</em>, and <em>Guanes</em>; </li> <li data-xf-list-type="ul">the near-fey realm of <em>Shalanholt</em> and its' ruler, Her Royal Majesty, Queen Aliana of the Griffon Throne, Althane of Larenyss, High Warden of the Woodmarch;</li> <li data-xf-list-type="ul">the goblinoid stronghold of <em>Old Sarn</em>;</li> <li data-xf-list-type="ul">the hag-held ruins of <em>Asavar</em>;</li> <li data-xf-list-type="ul">the dwarven greathall of <em>Tarandrellur</em>;</li> <li data-xf-list-type="ul"><em>Dolgarrog</em>, the illusion-cloaked underground realm of the svartneblin;</li> <li data-xf-list-type="ul">the remnants of the elven realm of <em>Illendia</em>.</li> </ul><p></p><p>Finally, the Hundred Kingdoms of the Taras Penninsula are the gateway to the civilized west, and include amongst their number:</p><ul> <li data-xf-list-type="ul">the fey redoubt of <em>Wythin Wood</em>; </li> <li data-xf-list-type="ul"><em>Blackgate</em>, the City of Secrets and the location of the most powerful artifact in the Shadowend, the sinister Black Gate; </li> <li data-xf-list-type="ul">the matriarchal tyranny of <em>Orbor</em>; </li> <li data-xf-list-type="ul">imperial <em>Triumport</em>, still courting Amerite favor;</li> <li data-xf-list-type="ul">the stronghold of the ruthlessly neutral <em>College of War</em>;</li> <li data-xf-list-type="ul">wizard-ruled <em>Starfell</em>; </li> <li data-xf-list-type="ul">the slave-trading merchants of <em>Chollor</em>.</li> </ul></blockquote><p></p>
[QUOTE="Nellisir, post: 3988811, member: 70"] [b]Geography Expanded[/b] The Shadowend may be split into four sub-regions: the Near North, Utgard, the Woodmarches, and the Hundred Kingdoms. The Near North includes: [LIST] [*]the [I]Voriskoghn[/I], wherein dwell the Vorisk and the Vanar; [*]the city-state of [I]Gaidrilar[/I], the City of Coins; [*]the mage-city of [I]Innergild[/I] and the realm of [I]Dore[/I]; [*]the dwarven greathall of [I]Arthringlaur[/I] and its tributary realm of [I]Kameurgard[/I]; [*]the horsebonded Keldruag tribes of [I]Keldru[/I]; [*]the ruthlessly mercenary citadel-city of [I]Coldstone[/I] and its' iron-fisted ruler, Druhtinaz Kolya Volovskil [/LIST] Utgard includes: [LIST] [*]the eastern Kameurhorns, home to orcs, giants, dragons, and less friendly things; [*][I]Tuonela[/I], the realm of the Black Sorcerers; [*]the wasted land of [I]Kaulderzhun[/I] and its' deathless ruler, The Wight King Iscio; [*][I]Jarnwold[/I], the stronghold of the Iron Witches; [*]countless miles of swamps, fens, forests, mountains, and moors. [/LIST] The Woodmarches are in many ways the front lines of civilization against the forces that would bring ruin, and include: [LIST] [*]the noble kingdoms of [I]Larenyss[/I], [I]Arramor[/I], [I]Roen[/I], and [I]Guanes[/I]; [*]the near-fey realm of [I]Shalanholt[/I] and its' ruler, Her Royal Majesty, Queen Aliana of the Griffon Throne, Althane of Larenyss, High Warden of the Woodmarch; [*]the goblinoid stronghold of [I]Old Sarn[/I]; [*]the hag-held ruins of [I]Asavar[/I]; [*]the dwarven greathall of [I]Tarandrellur[/I]; [*][I]Dolgarrog[/I], the illusion-cloaked underground realm of the svartneblin; [*]the remnants of the elven realm of [I]Illendia[/I]. [/LIST] Finally, the Hundred Kingdoms of the Taras Penninsula are the gateway to the civilized west, and include amongst their number: [LIST] [*]the fey redoubt of [I]Wythin Wood[/I]; [*][I]Blackgate[/I], the City of Secrets and the location of the most powerful artifact in the Shadowend, the sinister Black Gate; [*]the matriarchal tyranny of [I]Orbor[/I]; [*]imperial [I]Triumport[/I], still courting Amerite favor; [*]the stronghold of the ruthlessly neutral [I]College of War[/I]; [*]wizard-ruled [I]Starfell[/I]; [*]the slave-trading merchants of [I]Chollor[/I]. [/LIST] [/QUOTE]
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