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<blockquote data-quote="Nellisir" data-source="post: 4038929" data-attributes="member: 70"><p><strong>Iron-Clad Minotaur</strong></p><p></p><p><strong>IRON-CLAD MINOTAUR</strong> CR 4</p><p>________________________________________</p><p>Usually CE Large Monstrous Humanoid</p><p><strong>Init</strong> -2; <strong>Senses</strong> darkvision 60 ft., scent; Notice +6</p><p><strong>Languages</strong> Giant</p><p><strong>Str</strong> +5, <strong>Dex</strong> -2, <strong>Con</strong> +3, <strong>Int</strong> -2, <strong>Wis</strong> -1, <strong>Cha</strong> -1</p><p>________________________________________</p><p><strong>AC</strong> 18 (+11 natural, -1 size, -2 Dex), <strong>touch</strong> 7, <strong>flat-footed </strong> --; medium fortification, natural cunning</p><p><strong>hp</strong> 45 (6 HD)</p><p><strong>Immune</strong> maze spells</p><p><strong>Resist </strong> fire 15</p><p><strong>Fort </strong> 18, <strong>Ref</strong> 14, <strong>Will </strong> 15</p><p><strong>Weakness</strong> vulnerable to rusting attacks</p><p>________________________________________</p><p><strong>Spd</strong> 20 ft (4 squares)</p><p><strong>Melee</strong> great axe 21/16 (3d6+7/x3) and gore 16 (1d8+2) or</p><p><strong>Melee</strong> powerful charge 21 (4d6+6)</p><p><strong>Space</strong> 10 ft; Reach 10 ft</p><p><strong>Base Atk </strong> 17; Grp 26</p><p><strong>Atk Options </strong> Power Attack</p><p><strong>Special Atks</strong> Powerful charge</p><p><strong>Combat Gear</strong> great axe</p><p>________________________________________</p><p><strong>Special Qualities</strong> Iron limbs</p><p><strong>Feats</strong> Great Fortitude, Power Attack, Track</p><p><strong>Skills</strong> Intimidate +2, Notice +6, Search +2, Survival +2</p><p><strong>Possessions</strong> greataxe, (1200 gp total)</p><p>________________________________________</p><p><strong>Environment</strong> underground</p><p><strong>Organization</strong> solitary, pair, or gang (3-4)</p><p><strong>Treasure</strong> standard</p><p><strong>Advancement</strong> by character class</p><p><strong>Favored Class </strong> Barbarian</p><p>________________________________________</p><p><strong>Iron Limbs (Ex):</strong> An iron-clad minotaur’s natural attacks and grapple deal damage as cold iron weapons, overcoming damage reduction just as a cold iron weapon would.</p><p><strong>Medium Fortification (Ex):</strong> Whenever a sneak attack or critical hit is scored against an iron-clad minotaur, there is a 75% chance that the extra damage is negated and damage is rolled normally.</p><p><strong>Natural Cunning (Ex):</strong> Although minotaurs are not especially intelligent, they possess innate cunning and logical ability. This gives them immunity to maze spells, prevents them from ever becoming lost, and enables them to track enemies. Further, they are never caught flat-footed.</p><p><strong>Powerful Charge (Ex): </strong> An iron-clad minotaur typically begins a battle by charging at an opponent, lowering its head to bring its mighty horns into play. In addition to the normal benefits and hazards of a charge, this allows the beast to make a single gore attack with a +9 attack bonus that deals 4d6+6 points of damage. </p><p><strong>Skills: </strong> Minotaurs have a +4 racial bonus on Search and Notice checks.</p><p></p><p>The Iron-Clad Minotaur uses material from Green Ronin's <a href="http://www.greenronin.com/Merchant2/merchant.mvc?Screen=PROD&Product_Code=grr1601" target="_blank">Advanced Bestiary</a>.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 4038929, member: 70"] [b]Iron-Clad Minotaur[/b] [B]IRON-CLAD MINOTAUR[/B] CR 4 ________________________________________ Usually CE Large Monstrous Humanoid [B]Init[/B] -2; [B]Senses[/B] darkvision 60 ft., scent; Notice +6 [B]Languages[/B] Giant [B]Str[/B] +5, [B]Dex[/B] -2, [B]Con[/B] +3, [B]Int[/B] -2, [B]Wis[/B] -1, [B]Cha[/B] -1 ________________________________________ [B]AC[/B] 18 (+11 natural, -1 size, -2 Dex), [B]touch[/B] 7, [B]flat-footed [/B] --; medium fortification, natural cunning [B]hp[/B] 45 (6 HD) [B]Immune[/B] maze spells [B]Resist [/B] fire 15 [B]Fort [/B] 18, [B]Ref[/B] 14, [B]Will [/B] 15 [B]Weakness[/B] vulnerable to rusting attacks ________________________________________ [B]Spd[/B] 20 ft (4 squares) [B]Melee[/B] great axe 21/16 (3d6+7/x3) and gore 16 (1d8+2) or [B]Melee[/B] powerful charge 21 (4d6+6) [B]Space[/B] 10 ft; Reach 10 ft [B]Base Atk [/B] 17; Grp 26 [B]Atk Options [/B] Power Attack [B]Special Atks[/B] Powerful charge [B]Combat Gear[/B] great axe ________________________________________ [B]Special Qualities[/B] Iron limbs [B]Feats[/B] Great Fortitude, Power Attack, Track [B]Skills[/B] Intimidate +2, Notice +6, Search +2, Survival +2 [B]Possessions[/B] greataxe, (1200 gp total) ________________________________________ [B]Environment[/B] underground [B]Organization[/B] solitary, pair, or gang (3-4) [B]Treasure[/B] standard [B]Advancement[/B] by character class [B]Favored Class [/B] Barbarian ________________________________________ [B]Iron Limbs (Ex):[/B] An iron-clad minotaur’s natural attacks and grapple deal damage as cold iron weapons, overcoming damage reduction just as a cold iron weapon would. [B]Medium Fortification (Ex):[/B] Whenever a sneak attack or critical hit is scored against an iron-clad minotaur, there is a 75% chance that the extra damage is negated and damage is rolled normally. [B]Natural Cunning (Ex):[/B] Although minotaurs are not especially intelligent, they possess innate cunning and logical ability. This gives them immunity to maze spells, prevents them from ever becoming lost, and enables them to track enemies. Further, they are never caught flat-footed. [B]Powerful Charge (Ex): [/B] An iron-clad minotaur typically begins a battle by charging at an opponent, lowering its head to bring its mighty horns into play. In addition to the normal benefits and hazards of a charge, this allows the beast to make a single gore attack with a +9 attack bonus that deals 4d6+6 points of damage. [B]Skills: [/B] Minotaurs have a +4 racial bonus on Search and Notice checks. The Iron-Clad Minotaur uses material from Green Ronin's [URL=http://www.greenronin.com/Merchant2/merchant.mvc?Screen=PROD&Product_Code=grr1601]Advanced Bestiary[/URL]. [/QUOTE]
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