Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The Shadowlands Oni (Updated 10-17: oni Overlord)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="demiurge1138" data-source="post: 2639400" data-attributes="member: 7451"><p>Not that many left...</p><p></p><p><strong>BYOKI NO ONI</strong></p><p><strong>Large Outsider (Chaos, Evil, Extraplanar, Shadowlands Oni)</strong><strong>Hit Dice: </strong> 16d8+128 (200 hp)</p><p><strong>Initiative:</strong> +6</p><p><strong>Speed:</strong> 40ft (8 squares), climb 30ft</p><p><strong>Armor Class: </strong> 30 (-1 size, +6 Dex, +15 natural), touch 15, flat-footed 24</p><p><strong>Base Attack/Grapple:</strong> +16/+26</p><p><strong>Attack: </strong> Claw +25 melee (1d10+6 plus disease)</p><p><strong>Full Attack:</strong> 2 claws +25 melee (1d10+6 plus disease)</p><p><strong>Space/Reach:</strong> 10ft/10ft</p><p><strong>Special Attacks:</strong> Disease, fear aura, horrific appearance, infectious skin, spell-like abilities, stench</p><p><strong>Special Qualities: </strong> Change shape, damage reduction 10/good or jade, darkvision 60ft, immune to disease and poison, rebuke undead, regeneration 3, resistance to cold 10, electricity 10 and fire 10, spell resistance 28, telepathy 100ft, vulnerability to healing</p><p><strong>Saves:</strong> Fort +20, Ref +16, Will +12</p><p><strong>Abilities:</strong> Str 23, Dex 23, Con 26, Int 12, Wis 11, Cha 18, Taint 11</p><p><strong>Skills: </strong> Climb +14, Concentration +27, Disguise +4*, Intimidate +23, Jump +31, Knowledge (planes) +20, Listen +21, Sense Motive +19, Spot +21, Swim +25, Tumble +27</p><p><strong>Feats: </strong> Alertness, Cleave, Great Cleave, Great Fortitude, Iron Will, Power Attack</p><p><strong>Environment:</strong> Tarterian Depths of Carceri (Shadowlands)</p><p><strong>Organization:</strong> Solitary or plague (1 plus 2-8 plague zombies)</p><p><strong>Challenge Rating: </strong> 16</p><p><strong>Treasure:</strong> Standard</p><p><strong>Alignment:</strong> Always chaotic evil</p><p><strong>Advancement:</strong> 17-32 HD (Large), 33-48 HD (Huge)</p><p><strong>Level Adjustment:</strong> -</p><p></p><p><em>Standing taller than an ogre, this decrepit humanoid is extremely gaunt with a head like that of an enormous insect. Its wiry body is covered from head to toe in weeping sores dripping pus and oily black fluids, and corruption and stench flow off it in waves.</em></p><p></p><p>A creature warped and controlled by dozens of horrible diseases, the byoki no oni is the ultimate terror weapon in the oni arsenal. A few of these creatures can bring an entire country to its knees, and those that die of its plague rise as undead to further spread it. </p><p></p><p>A byoki no oni knows only pain. Although still physically powerful, the diseases occupying its body still affect it, causing agony with every motion. Thus, their evil is fueled by their own despair and desperation. The byoki no oni spread disease in the futile hope that in doing so they may find a cure. </p><p></p><p>A byoki no oni stands about 10 feet tall and weighs only 300 pounds.</p><p></p><p><strong>Combat</strong></p><p>Byoki no oni fight without regard for their own safety, as they know that the wounds they sustain merely increase the chance that more are infected with their disease. They use their spell-like abilities for softening purposes, reducing opponents’ resistance before infecting them.</p><p></p><p>The natural attacks of a byoki no oni, as well as any weapon it wields, are treated as chaotic aligned and evil aligned for the purposes of overcoming damage reduction.</p><p></p><p><strong>Disease (Su):</strong> The byoki no oni spread a foul amalgam of diseases known as zombie plague. The symptoms of the disease hit rapidly, and include a hacking cough, pustules on the skin, extreme fever resulting in extensive brain damage and eventually internal hemorrhage and death. A creature struck by a byoki no oni’s claw must succeed on a DC 26 Fortitude save or be infected with zombie plague. Incubation period 1 hour, damage 1d4 Constitution and 1d4 Intelligence. The save DC is Constitution based.</p><p></p><p>Unlike normal diseases, zombie plague continues until the victim reaches 0 Con (and dies) or is cured as described below.</p><p></p><p>Any creature attempting to cast any conjuration (healing) spell on a creature afflicted with zombie plague must succeed on a DC 25 caster level check or the spell has no effect. To cure zombie plague, a <em>break enchantment </em> or <em>remove curse </em> spell (requiring a DC 25 caster level check) must be cast on the afflicted, after which caster level checks are no longer required to cast healing spells on the afflicted, and the zombie plague can be cured magically as any normal disease.</p><p></p><p>Creatures killed by zombie plague rise in 1d4 hours as plague zombies (see below).</p><p></p><p><strong>Fear Aura (Su):</strong> A byoki no oni can emit a 30ft radius aura of fear as a free action. Affected creatures must succeed on a DC 22 Will save or be affected as though by a <em>fear</em> spell (caster level 15th). A creature that successfully saves against a byoki no oni’s fear aura cannot be affected by that oni’s aura for 24 hours. Other oni are immune to the aura. The save DC is Charisma based. </p><p></p><p><strong>Horrific Appearance (Su):</strong> The form of a byoki no oni is so disgusting that any living creature (except for another oni) that sees one in its natural form must succeed on a DC 22 Fortitude save or be weakened, taking 2d6 Strength damage. This damage cannot reduce a victim’s Strength score below 0, but creatures reduced to Strength 0 are helpless. Creatures that are affected by this power or that successfully save against it cannot be affected by the same byoki no oni’s horrific appearance for 24 hours. The save DC is Constitution based.</p><p></p><p><strong>Infectious Skin (Su):</strong> The skin of a byoki no oni constantly oozes infection. A creature that strike a byoki no oni with melee weapons or natural weapons must succeed on a DC 26 Reflex save or be forced to make a Fortitude save against the byoki no oni’s disease. Note that weapons that grant exceptional reach, such as longspears, do not endanger their wielders in any way. Any food or liquid touched by a byoki no oni and then ingested forces the creature ingesting it to make a Fortitude save against the byoki no oni’s disease, but the creature receives a +2 bonus on its saving throw due to the diluted nature of the infection.</p><p></p><p><em><strong>Spell-like Abilities:</strong> </em> At will – <em>contagion</em> (DC 18), <em>darkness, stinking cloud</em> (DC 17); 3/day – <em>cloud of Taint </em> (DC 18); 1/day – <em>cloudkill</em> (DC 19), <em>Tainted aura </em> (DC 22). Caster level 16th. The save DCs are Charisma based.</p><p></p><p><strong>Stench (Ex):</strong> A byoki no oni perpetually emits a toxic stench of decay and rot. All creatures within 10 feet of a byoki no oni must succeed on a DC 26 Fortitude save or become nauseated for 10 rounds. On a successful save, the creature is instead sickened for 10 rounds. Creatures that successfully save against the stench of a byoki no oni cannot be affected by the stench of that oni for 24 hours. The save DC is Constitution based.</p><p></p><p><strong>Rebuke Undead (Su): </strong> A byoki no oni can rebuke undead 7 times per day as a 16th level cleric.</p><p></p><p><strong>Regeneration (Ex):</strong> A byoki no oni takes normal damage from jade weapons, good aligned weapons, spells or effects with the Good descriptor and <em>cure </em> spells and spells that remove disease, as described below.</p><p></p><p><strong>Vulnerability to Healing (Su):</strong> Due to the diseases that are a permanent part of the byoki no oni, it takes damage from <em>cure</em> spells as if they were the <em>inflict</em> spell of corresponding level. In addition, any spell that removes disease (such as <em>remove disease</em> or <em>heal</em>) deals the byoki no oni 1d6 points of damage per caster level.</p><p> </p><p><strong>PLAGUE ZOMBIE</strong></p><p>The plague zombie template is exactly the same as the zombie template found in the Monster Manual, except plague zombies gain the following special attack:</p><p></p><p><strong>Disease (Ex):</strong> Zombie plague, slam, DC 10+ ½ the zombie’s Hit Dice, incubation period 1 hour, damage 1d4 Constitution and 1d4 Intelligence. Unlike the zombie plague of the byoki no oni, the disease spread by plague zombies can be cured normally, although creatures killed by the disease do rise as plague zombies in 1d4 hours.</p><p></p><p><strong>Challenge Rating: </strong> Same as base zombie +1.</p><p></p><p>Demiurge out.</p></blockquote><p></p>
[QUOTE="demiurge1138, post: 2639400, member: 7451"] Not that many left... [B]BYOKI NO ONI Large Outsider (Chaos, Evil, Extraplanar, Shadowlands Oni)[/B][B]Hit Dice: [/B] 16d8+128 (200 hp) [B]Initiative:[/B] +6 [B]Speed:[/B] 40ft (8 squares), climb 30ft [B]Armor Class: [/B] 30 (-1 size, +6 Dex, +15 natural), touch 15, flat-footed 24 [B]Base Attack/Grapple:[/B] +16/+26 [B]Attack: [/B] Claw +25 melee (1d10+6 plus disease) [B]Full Attack:[/B] 2 claws +25 melee (1d10+6 plus disease) [B]Space/Reach:[/B] 10ft/10ft [B]Special Attacks:[/B] Disease, fear aura, horrific appearance, infectious skin, spell-like abilities, stench [B]Special Qualities: [/B] Change shape, damage reduction 10/good or jade, darkvision 60ft, immune to disease and poison, rebuke undead, regeneration 3, resistance to cold 10, electricity 10 and fire 10, spell resistance 28, telepathy 100ft, vulnerability to healing [B]Saves:[/B] Fort +20, Ref +16, Will +12 [B]Abilities:[/B] Str 23, Dex 23, Con 26, Int 12, Wis 11, Cha 18, Taint 11 [B]Skills: [/B] Climb +14, Concentration +27, Disguise +4*, Intimidate +23, Jump +31, Knowledge (planes) +20, Listen +21, Sense Motive +19, Spot +21, Swim +25, Tumble +27 [B]Feats: [/B] Alertness, Cleave, Great Cleave, Great Fortitude, Iron Will, Power Attack [B]Environment:[/B] Tarterian Depths of Carceri (Shadowlands) [B]Organization:[/B] Solitary or plague (1 plus 2-8 plague zombies) [B]Challenge Rating: [/B] 16 [B]Treasure:[/B] Standard [B]Alignment:[/B] Always chaotic evil [B]Advancement:[/B] 17-32 HD (Large), 33-48 HD (Huge) [B]Level Adjustment:[/B] - [I]Standing taller than an ogre, this decrepit humanoid is extremely gaunt with a head like that of an enormous insect. Its wiry body is covered from head to toe in weeping sores dripping pus and oily black fluids, and corruption and stench flow off it in waves.[/I] A creature warped and controlled by dozens of horrible diseases, the byoki no oni is the ultimate terror weapon in the oni arsenal. A few of these creatures can bring an entire country to its knees, and those that die of its plague rise as undead to further spread it. A byoki no oni knows only pain. Although still physically powerful, the diseases occupying its body still affect it, causing agony with every motion. Thus, their evil is fueled by their own despair and desperation. The byoki no oni spread disease in the futile hope that in doing so they may find a cure. A byoki no oni stands about 10 feet tall and weighs only 300 pounds. [B]Combat[/B] Byoki no oni fight without regard for their own safety, as they know that the wounds they sustain merely increase the chance that more are infected with their disease. They use their spell-like abilities for softening purposes, reducing opponents’ resistance before infecting them. The natural attacks of a byoki no oni, as well as any weapon it wields, are treated as chaotic aligned and evil aligned for the purposes of overcoming damage reduction. [B]Disease (Su):[/B] The byoki no oni spread a foul amalgam of diseases known as zombie plague. The symptoms of the disease hit rapidly, and include a hacking cough, pustules on the skin, extreme fever resulting in extensive brain damage and eventually internal hemorrhage and death. A creature struck by a byoki no oni’s claw must succeed on a DC 26 Fortitude save or be infected with zombie plague. Incubation period 1 hour, damage 1d4 Constitution and 1d4 Intelligence. The save DC is Constitution based. Unlike normal diseases, zombie plague continues until the victim reaches 0 Con (and dies) or is cured as described below. Any creature attempting to cast any conjuration (healing) spell on a creature afflicted with zombie plague must succeed on a DC 25 caster level check or the spell has no effect. To cure zombie plague, a [I]break enchantment [/I] or [I]remove curse [/I] spell (requiring a DC 25 caster level check) must be cast on the afflicted, after which caster level checks are no longer required to cast healing spells on the afflicted, and the zombie plague can be cured magically as any normal disease. Creatures killed by zombie plague rise in 1d4 hours as plague zombies (see below). [B]Fear Aura (Su):[/B] A byoki no oni can emit a 30ft radius aura of fear as a free action. Affected creatures must succeed on a DC 22 Will save or be affected as though by a [I]fear[/I] spell (caster level 15th). A creature that successfully saves against a byoki no oni’s fear aura cannot be affected by that oni’s aura for 24 hours. Other oni are immune to the aura. The save DC is Charisma based. [B]Horrific Appearance (Su):[/B] The form of a byoki no oni is so disgusting that any living creature (except for another oni) that sees one in its natural form must succeed on a DC 22 Fortitude save or be weakened, taking 2d6 Strength damage. This damage cannot reduce a victim’s Strength score below 0, but creatures reduced to Strength 0 are helpless. Creatures that are affected by this power or that successfully save against it cannot be affected by the same byoki no oni’s horrific appearance for 24 hours. The save DC is Constitution based. [B]Infectious Skin (Su):[/B] The skin of a byoki no oni constantly oozes infection. A creature that strike a byoki no oni with melee weapons or natural weapons must succeed on a DC 26 Reflex save or be forced to make a Fortitude save against the byoki no oni’s disease. Note that weapons that grant exceptional reach, such as longspears, do not endanger their wielders in any way. Any food or liquid touched by a byoki no oni and then ingested forces the creature ingesting it to make a Fortitude save against the byoki no oni’s disease, but the creature receives a +2 bonus on its saving throw due to the diluted nature of the infection. [I][B]Spell-like Abilities:[/B] [/I] At will – [I]contagion[/I] (DC 18), [I]darkness, stinking cloud[/I] (DC 17); 3/day – [I]cloud of Taint [/I] (DC 18); 1/day – [I]cloudkill[/I] (DC 19), [I]Tainted aura [/I] (DC 22). Caster level 16th. The save DCs are Charisma based. [B]Stench (Ex):[/B] A byoki no oni perpetually emits a toxic stench of decay and rot. All creatures within 10 feet of a byoki no oni must succeed on a DC 26 Fortitude save or become nauseated for 10 rounds. On a successful save, the creature is instead sickened for 10 rounds. Creatures that successfully save against the stench of a byoki no oni cannot be affected by the stench of that oni for 24 hours. The save DC is Constitution based. [B]Rebuke Undead (Su): [/B] A byoki no oni can rebuke undead 7 times per day as a 16th level cleric. [B]Regeneration (Ex):[/B] A byoki no oni takes normal damage from jade weapons, good aligned weapons, spells or effects with the Good descriptor and [I]cure [/I] spells and spells that remove disease, as described below. [B]Vulnerability to Healing (Su):[/B] Due to the diseases that are a permanent part of the byoki no oni, it takes damage from [I]cure[/I] spells as if they were the [I]inflict[/I] spell of corresponding level. In addition, any spell that removes disease (such as [I]remove disease[/I] or [I]heal[/I]) deals the byoki no oni 1d6 points of damage per caster level. [B]PLAGUE ZOMBIE[/B] The plague zombie template is exactly the same as the zombie template found in the Monster Manual, except plague zombies gain the following special attack: [B]Disease (Ex):[/B] Zombie plague, slam, DC 10+ ½ the zombie’s Hit Dice, incubation period 1 hour, damage 1d4 Constitution and 1d4 Intelligence. Unlike the zombie plague of the byoki no oni, the disease spread by plague zombies can be cured normally, although creatures killed by the disease do rise as plague zombies in 1d4 hours. [B]Challenge Rating: [/B] Same as base zombie +1. Demiurge out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Shadowlands Oni (Updated 10-17: oni Overlord)
Top