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*Dungeons & Dragons
The Shadowlands Oni (Updated 10-17: oni Overlord)
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<blockquote data-quote="demiurge1138" data-source="post: 2653279" data-attributes="member: 7451"><p>The last of the oni in OA...</p><p></p><p><strong>TSUBURU NO ONI</strong></p><p><strong>Huge Outsider (Chaos, Evil, Extraplanar, Shadowlands Oni)</strong></p><p><strong>Hit Dice:</strong> 22d8+198 (297 hp)</p><p><strong>Initiative:</strong> +1</p><p><strong>Speed:</strong> 10ft (2 squares)</p><p><strong>Armor Class:</strong> 36 (-2 size, +1 Dex, +25 natural), touch 11, flat-footed 35</p><p><strong>Base Attack/Grapple:</strong> +22/+43</p><p><strong>Attack:</strong> Bite +33 melee (3d10+13)</p><p><strong>Full Attack: </strong> Bite +33 melee (3d10+13) and 2 claws +31 melee (2d6+6)</p><p><strong>Space/Reach:</strong> 15ft/15ft</p><p><strong>Special Attacks:</strong> Breath weapon, fear aura, feed, improved grab, spell-like abilities, swallow whole</p><p><strong>Special Qualities:</strong> Change shape, damage reduction 15/good and jade, immunity to poison and disease, regeneration 5, resistance to cold 10, electricity 10 and fire 10, spell resistance 32, telepathy 100ft</p><p><strong>Saves:</strong> Fort +22, Ref +14, Will +13</p><p><strong>Abilities:</strong> Str 36, Dex 13, Con 28, Int 11, Wis 7, Cha 20, Taint 12</p><p><strong>Skills:</strong> Bluff +30, Concentration +34, Diplomacy +9, Disguise +5* (+7* acting), Intimidate +32, Knowledge (planes) +25, Listen +25, Sense Motive +23, Spot +25</p><p><strong>Feats:</strong> Alertness, Awesome Blow, Cleave, Great Cleave, Improved Bull’s Rush, Iron Will, Multiattack, Power Attack</p><p><strong>Environment:</strong> Tarterian Depths of Carceri (Shadowlands)</p><p><strong>Organization:</strong> Solitary</p><p><strong>Challenge Rating:</strong> 20</p><p><strong>Treasure:</strong> Standard</p><p><strong>Alignment:</strong> Always chaotic evil</p><p><strong>Advancement:</strong> 23-44 HD (Huge), 45-55 HD (Gargantuan), 56-66 HD (Colossal)</p><p><strong>Level Adjustment:</strong> -</p><p></p><p><em>This disgusting creature is little more than an enormous stomach, coated in leathery purple hide. Two thin arms dangle from its side, constantly shoveling more food into its gargantuan maw. Over the wide mouth with its lolling prehensile tongue, the thing’s eyes and mouth are little more than slits.</em></p><p></p><p>Arguably the most foul of the Shadowlands oni and easily among the most powerful, tsuburu no oni are unending eating machines. The great oni armies leave the tsuburu no oni alone, for the oni’s appetite is insatiable, and it could easily devour any oni that tried to recruit it. They forever roam the blasted heaths of the Shadowlands in search of food, dragging anything that moves or may once have moved into their fanged gullet.</p><p></p><p>A tsuburu no oni is about 15 feet in diameter and weighs more than five tons. </p><p></p><p><strong>Combat</strong></p><p>A tsuburu no oni will usually initiate combat by “softening” prey in a stream of corrosive bile. In following rounds, it will alternate using its spell-like abilities in defense and grabbing and swallowing its opponents one by one. </p><p></p><p>The natural attacks of a tsuburu no oni, as well as any weapon it wields, are treated as chaotic aligned and evil aligned for the purposes of overcoming damage reduction.</p><p></p><p><strong>Breath Weapon (Su):</strong> A tsuburu no oni can breathe a 90ft line of corrosive bile as a standard action. Every creature within the area must succeed on a DC 30 Reflex save or take 20d8 points of acid damage. Creatures that take damage must succeed on a DC 30 Fortitude save or take 1d4 points of permanent Constitution drain. Once a tsuburu no oni has used its breath weapon, it must wait 1d4 rounds before using it again. The save DC is Constitution based.</p><p></p><p><strong>Fear Aura (Su):</strong> A tsuburu no oni can emit a 30ft radius aura of fear as a free action. Affected creatures must succeed on a DC 26 Will save or be affected as though by a <em>fear</em> spell (caster level 20th). A creature that successfully saves against a tsuburu no oni’s fear aura cannot be affected by that oni’s aura for 24 hours. Other oni are immune to the aura. The save DC is Charisma based. </p><p></p><p><strong>Feed (Su): </strong> When a tsuburu no oni slays a sentient opponent with a soul (in a standard D&D game, this applies to most aberrations, giants, humanoids, magical beasts and monstrous humanoids), it can feed on the corpse, devouring both flesh and life force, as a full round action (this only requires a standard action if the tsuburu no oni uses this ability on an already swallowed opponent). Feeding destroys the victim’s body and prevents any form of raising or resurrecting that requires part of the corpse. There is a 50% chance that powerful spells such as miracle and true resurrection will restore a devoured creature to life. Check once for each creature. If the check fails, the creature cannot be restored to life by mortal magic</p><p></p><p>A tsuburu no oni advances in Hit Dice by consuming corpses in this fashion. For every three suitable corpses consumed, the tsuburu no oni gains 1 HD and its Strength, Constitution and natural armor increase by +1.</p><p></p><p><strong>Improved Grab (Ex):</strong> In order to use this ability, a tsuburu no oni must hit an opponent with its claw or bite attack. It can then make a grapple check as a free action without provoking attacks of opportunity. If it gets a hold, it can attempt to swallow the grappled creature whole.</p><p></p><p><em><strong>Spell-like Abilities:</strong> </em> At will – <em>cloud of Taint </em> (DC 19), <em>darkness, greater teleport </em> (self plus 100 lbs of equipment only), <em>stinking cloud </em> (DC 18), <em>telekinesis </em> (DC 20); 3/day – <em>creeping doom, finger of death </em> (DC 22), <em>fly, Tainted aura </em> (DC 23); 1/day – <em>fire storm </em> (DC 23). Caster level 20th. The save DCs are Charisma based.</p><p></p><p>For the purposes of the weight limit of the tsuburu no oni’s greater teleport spell-like abilities, swallowed creatures count as “self”.</p><p></p><p><strong>Swallow Whole (Ex):</strong> By making a successful grapple check, a tsuburu no oni may swallow a held foe at least one size smaller than itself whole. Once swallowed, a victim takes 2d8+8 points of bludgeoning damage plus 8 acid damage every round until it escapes or dies. In addition, creatures swallowed must succeed on a DC 30 Fortitude save or take 1d6 points of permanent Constitution drain every round they are swallowed. The save DC is Constitution based. A successful grapple check allows the creature to climb out of the stomach and into the oni’s mouth, where another grapple check is required to get free. Alternatively, the swallowed creature can escape by cutting its way out with either claws or a light slashing or piecing weapon. Dealing at least 50 points of damage (AC 23) in this fashion allows the creature to escape. Once a single swallowed creature exits, muscular action closes the whole; another swallowed creature must cut its way out as well. A tsuburu no oni’s stomach can hold 2 Large, 8 Medium-sized, 32 Small, or 128 Tiny or smaller creatures. </p><p></p><p><strong>Regeneration (Ex):</strong> A tsuburu no oni takes normal damage from jade weapons, good aligned weapons and spells or effects with the Good descriptor.</p></blockquote><p></p>
[QUOTE="demiurge1138, post: 2653279, member: 7451"] The last of the oni in OA... [B]TSUBURU NO ONI Huge Outsider (Chaos, Evil, Extraplanar, Shadowlands Oni)[/B] [B]Hit Dice:[/B] 22d8+198 (297 hp) [B]Initiative:[/B] +1 [B]Speed:[/B] 10ft (2 squares) [B]Armor Class:[/B] 36 (-2 size, +1 Dex, +25 natural), touch 11, flat-footed 35 [B]Base Attack/Grapple:[/B] +22/+43 [B]Attack:[/B] Bite +33 melee (3d10+13) [B]Full Attack: [/B] Bite +33 melee (3d10+13) and 2 claws +31 melee (2d6+6) [B]Space/Reach:[/B] 15ft/15ft [B]Special Attacks:[/B] Breath weapon, fear aura, feed, improved grab, spell-like abilities, swallow whole [B]Special Qualities:[/B] Change shape, damage reduction 15/good and jade, immunity to poison and disease, regeneration 5, resistance to cold 10, electricity 10 and fire 10, spell resistance 32, telepathy 100ft [B]Saves:[/B] Fort +22, Ref +14, Will +13 [B]Abilities:[/B] Str 36, Dex 13, Con 28, Int 11, Wis 7, Cha 20, Taint 12 [B]Skills:[/B] Bluff +30, Concentration +34, Diplomacy +9, Disguise +5* (+7* acting), Intimidate +32, Knowledge (planes) +25, Listen +25, Sense Motive +23, Spot +25 [B]Feats:[/B] Alertness, Awesome Blow, Cleave, Great Cleave, Improved Bull’s Rush, Iron Will, Multiattack, Power Attack [B]Environment:[/B] Tarterian Depths of Carceri (Shadowlands) [B]Organization:[/B] Solitary [B]Challenge Rating:[/B] 20 [B]Treasure:[/B] Standard [B]Alignment:[/B] Always chaotic evil [B]Advancement:[/B] 23-44 HD (Huge), 45-55 HD (Gargantuan), 56-66 HD (Colossal) [B]Level Adjustment:[/B] - [I]This disgusting creature is little more than an enormous stomach, coated in leathery purple hide. Two thin arms dangle from its side, constantly shoveling more food into its gargantuan maw. Over the wide mouth with its lolling prehensile tongue, the thing’s eyes and mouth are little more than slits.[/I] Arguably the most foul of the Shadowlands oni and easily among the most powerful, tsuburu no oni are unending eating machines. The great oni armies leave the tsuburu no oni alone, for the oni’s appetite is insatiable, and it could easily devour any oni that tried to recruit it. They forever roam the blasted heaths of the Shadowlands in search of food, dragging anything that moves or may once have moved into their fanged gullet. A tsuburu no oni is about 15 feet in diameter and weighs more than five tons. [B]Combat[/B] A tsuburu no oni will usually initiate combat by “softening” prey in a stream of corrosive bile. In following rounds, it will alternate using its spell-like abilities in defense and grabbing and swallowing its opponents one by one. The natural attacks of a tsuburu no oni, as well as any weapon it wields, are treated as chaotic aligned and evil aligned for the purposes of overcoming damage reduction. [B]Breath Weapon (Su):[/B] A tsuburu no oni can breathe a 90ft line of corrosive bile as a standard action. Every creature within the area must succeed on a DC 30 Reflex save or take 20d8 points of acid damage. Creatures that take damage must succeed on a DC 30 Fortitude save or take 1d4 points of permanent Constitution drain. Once a tsuburu no oni has used its breath weapon, it must wait 1d4 rounds before using it again. The save DC is Constitution based. [B]Fear Aura (Su):[/B] A tsuburu no oni can emit a 30ft radius aura of fear as a free action. Affected creatures must succeed on a DC 26 Will save or be affected as though by a [I]fear[/I] spell (caster level 20th). A creature that successfully saves against a tsuburu no oni’s fear aura cannot be affected by that oni’s aura for 24 hours. Other oni are immune to the aura. The save DC is Charisma based. [B]Feed (Su): [/B] When a tsuburu no oni slays a sentient opponent with a soul (in a standard D&D game, this applies to most aberrations, giants, humanoids, magical beasts and monstrous humanoids), it can feed on the corpse, devouring both flesh and life force, as a full round action (this only requires a standard action if the tsuburu no oni uses this ability on an already swallowed opponent). Feeding destroys the victim’s body and prevents any form of raising or resurrecting that requires part of the corpse. There is a 50% chance that powerful spells such as miracle and true resurrection will restore a devoured creature to life. Check once for each creature. If the check fails, the creature cannot be restored to life by mortal magic A tsuburu no oni advances in Hit Dice by consuming corpses in this fashion. For every three suitable corpses consumed, the tsuburu no oni gains 1 HD and its Strength, Constitution and natural armor increase by +1. [B]Improved Grab (Ex):[/B] In order to use this ability, a tsuburu no oni must hit an opponent with its claw or bite attack. It can then make a grapple check as a free action without provoking attacks of opportunity. If it gets a hold, it can attempt to swallow the grappled creature whole. [I][B]Spell-like Abilities:[/B] [/I] At will – [I]cloud of Taint [/I] (DC 19), [I]darkness, greater teleport [/I] (self plus 100 lbs of equipment only), [I]stinking cloud [/I] (DC 18), [I]telekinesis [/I] (DC 20); 3/day – [I]creeping doom, finger of death [/I] (DC 22), [I]fly, Tainted aura [/I] (DC 23); 1/day – [I]fire storm [/I] (DC 23). Caster level 20th. The save DCs are Charisma based. For the purposes of the weight limit of the tsuburu no oni’s greater teleport spell-like abilities, swallowed creatures count as “self”. [B]Swallow Whole (Ex):[/B] By making a successful grapple check, a tsuburu no oni may swallow a held foe at least one size smaller than itself whole. Once swallowed, a victim takes 2d8+8 points of bludgeoning damage plus 8 acid damage every round until it escapes or dies. In addition, creatures swallowed must succeed on a DC 30 Fortitude save or take 1d6 points of permanent Constitution drain every round they are swallowed. The save DC is Constitution based. A successful grapple check allows the creature to climb out of the stomach and into the oni’s mouth, where another grapple check is required to get free. Alternatively, the swallowed creature can escape by cutting its way out with either claws or a light slashing or piecing weapon. Dealing at least 50 points of damage (AC 23) in this fashion allows the creature to escape. Once a single swallowed creature exits, muscular action closes the whole; another swallowed creature must cut its way out as well. A tsuburu no oni’s stomach can hold 2 Large, 8 Medium-sized, 32 Small, or 128 Tiny or smaller creatures. [B]Regeneration (Ex):[/B] A tsuburu no oni takes normal damage from jade weapons, good aligned weapons and spells or effects with the Good descriptor. [/QUOTE]
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