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The SHARK HOBGOBLIN
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<blockquote data-quote="Axiomatic Unicorn" data-source="post: 140086" data-attributes="member: 1974"><p>I completely agree.</p><p></p><p>Everything after the word PHYSIOLOGY is awesome.</p><p></p><p></p><p>But everything before that is an example of making a tough monster by simply ignoring the rules.</p><p></p><p>A 1 HD humanoid gets 1 feat. You could define them as having Toughness, for example, as a inherent racial bonus, but these feats are described as learned.</p><p></p><p>It is easy to assume that most every human commoner 1 has been in some fist fights along the way. That does not mean they should get improved unarmed strike as a feat. Same goes for hobgoblins. Feats don't just mean that you are simply experienced with something, but rather that you are notable for your accomplishment. </p><p></p><p>The same for almost every other feat you have listed. Why does being familiar with all these things automatically translate to being superier in them, as having the feats would indicate?</p><p></p><p>Human commoners 1 get 1 feat. But if you follow the rational you have used, they should all have numerous skill and craft focus feats, probably alertness and weapon focus in 1 or more simple weapons. They don't because that is not the intent.</p><p></p><p>If that does not convince you, then turn it around the other way:</p><p>How can a hobgoblin possibly train to the point of gaining weapon focus in 3 different weapons plus numerous other combat feats along the way NOT gain multiple levels in fighter as a result of all this training?</p><p></p><p>(Also, I agree that toughness is weak, but don't you think your version is over the top?)</p></blockquote><p></p>
[QUOTE="Axiomatic Unicorn, post: 140086, member: 1974"] I completely agree. Everything after the word PHYSIOLOGY is awesome. But everything before that is an example of making a tough monster by simply ignoring the rules. A 1 HD humanoid gets 1 feat. You could define them as having Toughness, for example, as a inherent racial bonus, but these feats are described as learned. It is easy to assume that most every human commoner 1 has been in some fist fights along the way. That does not mean they should get improved unarmed strike as a feat. Same goes for hobgoblins. Feats don't just mean that you are simply experienced with something, but rather that you are notable for your accomplishment. The same for almost every other feat you have listed. Why does being familiar with all these things automatically translate to being superier in them, as having the feats would indicate? Human commoners 1 get 1 feat. But if you follow the rational you have used, they should all have numerous skill and craft focus feats, probably alertness and weapon focus in 1 or more simple weapons. They don't because that is not the intent. If that does not convince you, then turn it around the other way: How can a hobgoblin possibly train to the point of gaining weapon focus in 3 different weapons plus numerous other combat feats along the way NOT gain multiple levels in fighter as a result of all this training? (Also, I agree that toughness is weak, but don't you think your version is over the top?) [/QUOTE]
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