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The SHARK HOBGOBLIN
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<blockquote data-quote="hong" data-source="post: 140175" data-attributes="member: 537"><p>The canonical way to handle this in D&D is to assign hobgoblins 2 or more HD. This improves things like Base Attack Bonus, saves and skill points, as well as hit points. Thus most of the things you mention are handled right off the bat,without any further need for tweaking on your part.</p><p></p><p>Other than that, you appear to have committed the same fallacy as players who insist that to round out their character concept, they need Weapon Focus, Weapon Spec, Alertness, Point-Blank Shot, Far Shot, and most every feat in the PHB. As a side-effect, this means that they can't play anything below 10th level because they don't get enough feats.</p><p></p><p>Things in D&D are handled more abstractly than that. Just because you're a good archer doesn't mean you must have all the archery feats, and just because you're a good swordsman doesn't mean you must have Weapon Spec and Improved Critical. Similarly, being a good soldier doesn't mean you must have all sorts of teamwork-related feats; it just means that you roleplay your character as one who performs well as part of a team, and as DM, you make sure to play these characters with the appropriate tactical smarts.</p></blockquote><p></p>
[QUOTE="hong, post: 140175, member: 537"] The canonical way to handle this in D&D is to assign hobgoblins 2 or more HD. This improves things like Base Attack Bonus, saves and skill points, as well as hit points. Thus most of the things you mention are handled right off the bat,without any further need for tweaking on your part. Other than that, you appear to have committed the same fallacy as players who insist that to round out their character concept, they need Weapon Focus, Weapon Spec, Alertness, Point-Blank Shot, Far Shot, and most every feat in the PHB. As a side-effect, this means that they can't play anything below 10th level because they don't get enough feats. Things in D&D are handled more abstractly than that. Just because you're a good archer doesn't mean you must have all the archery feats, and just because you're a good swordsman doesn't mean you must have Weapon Spec and Improved Critical. Similarly, being a good soldier doesn't mean you must have all sorts of teamwork-related feats; it just means that you roleplay your character as one who performs well as part of a team, and as DM, you make sure to play these characters with the appropriate tactical smarts. [/QUOTE]
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