Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The Sharn Inquisitive
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mr_Spicoli" data-source="post: 3155656" data-attributes="member: 42038"><p>[CODE]Name: [B][COLOR=Cyan]Zadrius “Zade” Karrex[/COLOR][/B]</p><p>Class: Wizard school of Divination</p><p>Race/Type: Human (Humanoid: )</p><p>Size: Medium</p><p>Gender: Male</p><p>Alignment: Neutral</p><p>Deity: The Fury</p><p>Region: Sharn</p><p></p><p>Str: 10 - (2 pt) Level: 3 XP: </p><p>Dex: 12 +1 (4 pt) BAB: +2 HP: 16 (3d4)</p><p>Con: 14+2 - (6 pt) Grapple: +2 AP: 6</p><p>Int: 16 +3 (10 pt) Speed: 30'</p><p>Wis: 10 (2 pt) Init: +1</p><p>Cha: 12 +1 (4 pt)</p><p></p><p> Base Armor Shield Dex Size Misc</p><p>Armor: 11 10 - - +1 +0 --</p><p>Touch: 11</p><p>Flat: 10</p><p></p><p> Base Mod Misc</p><p>Fort: +3 +1 +2 --</p><p>Ref: +2 +1 +1 --</p><p>Will: +4 +3 - -- </p><p></p><p>Weapon: Atk Damage Crit Rng</p><p> Quarterstaff +1 melees 1d6 20/x3</p><p> +1 ranged 1d4-1 19-20/x2 10 ft</p><p>dagger +1 melee 1d4 19-20/x2</p><p> +2 ranged 1d4 19-20/x2 10 ft</p><p></p><p>light crossbow +2 ranged 1d8 x2 80 ft</p><p> </p><p>[B][COLOR=Cyan]Languages[/COLOR][/B] Common, Draconic, Elven</p><p></p><p>[B][COLOR=Cyan]Racial Abilities[/COLOR][/B]</p><p></p><p>[B][COLOR=Cyan]Class Abilities[/COLOR][/B]</p><p>Weapon Groups: [URL=http://www.d20srd.org/srd/variant/buildingCharacters/weaponGroupFeats.htm#weaponGroupBasicWeapons]Basic Weapons[/URL], [URL=http://www.d20srd.org/srd/variant/buildingCharacters/weaponGroupFeats.htm#weaponGroupLightBlades]Light Blades[/URL], [URL=http://www.d20srd.org/srd/variant/buildingCharacters/weaponGroupFeats.htm#weaponGroupSlingsandThrownWeapons]Darts and Thrown Weapons[/URL]</p><p>Armor prof: </p><p></p><p>Spells:</p><p>Spells Known: </p><p>0: all</p><p>1-6: comprehend languages, indentify, detect secret doors, detect undead, charm person, disguise self</p><p>2-2: locate object, see invisibility</p><p>3</p><p></p><p>Spells Memorized/Spell Slots: +1 divination/lvl</p><p>0 4</p><p>1-2 +1+1 div.</p><p>2 1 +1 +1 div.</p><p>3</p><p>[B][COLOR=Cyan]Feats[/COLOR][/B]</p><p>Summon Familiar-Raven</p><p>Scribe scroll</p><p>Brew potion</p><p>Craft wondrous item</p><p>Extend Spell</p><p>Investigate (Gen 2) (ECS p. 55)</p><p></p><p>[B][COLOR=SCyan]Skills[/COLOR][/B]</p><p>Skill Points:26 {(2+3x4) + 6} Max Ranks: 6/3</p><p></p><p> Ranks Mod Misc</p><p>Appraise +7 1 +3 +3 (familiar)</p><p>Bluff + +1 </p><p>Craft alchemy +4 1 +3</p><p>Decipher Script +4 1 +3 +0</p><p>Diplomacy +4 1 +1 </p><p>Disguise + +1 +0</p><p>Escape Artist +1 +1 +0</p><p>Gather Info + 5 4 +1 +2 </p><p>Knowledge (arcana)+8 3 +3 +2</p><p>Knowledge (history) +5 2 +3 +0 </p><p>Knowledge (local) +6 3 +3 +0</p><p>Knowledge nobility +5 2 +3</p><p>Knowledge planes +4 1 +3</p><p>Knowledge religion +4 1 +3</p><p>Notice + 4 1 +3 +0</p><p>Search + 2 2 +1 +0</p><p>Sense Motive + 4 1 +3 + </p><p>Speak Lang * +4 1 +3 (draconic)</p><p>Spellcraft: +5 2 +3</p><p>Use magic device +3</p><p></p><p>[B][COLOR=SlateGray]Inventory[/COLOR][/B]</p><p> Cost Weight</p><p>Backpack 2 gp 2 lb</p><p>Belt Pouches (2) 2 gp 1 lb</p><p>Candle (x3) 3 cp -</p><p>Case, Map/Scroll 1 gp 1 lb</p><p>Chalk (5 pieces) 5 cp -</p><p>Explorer's outfit 3 gp - (worn, 8 lb otherwise)</p><p>Ink, 1 oz. (x2) 16 gp -</p><p>Inkpen 1 sp -</p><p>Inquisitive's kit 300 gp 4 lb (ECS 121)</p><p>Paper (15 sheets) 6 gp -</p><p>Peasant's outfit 1 sp 2 lb</p><p>Sealing wax 1 gp 1 lb</p><p>Sunrod (x3) 6 gp 3 lb</p><p>Tindertwig (x3) 3 gp -</p><p>Traveler's outfit 1 gp 5 lb</p><p>Vial (x5) 25 gp 1/2 lb</p><p>Waterskin 1 gp 4 lb</p><p></p><p></p><p></p><p>quarterstaff 322 gp 1 lb</p><p>Dagger (x2) 4 gp 2 lb</p><p>Darts (30) - 0 lb</p><p> </p><p></p><p>[I] scroll of identify 25 gp</p><p>[I] scroll of levitate 150 gp </p><p>[I]scroll, cure light wounds[/I] (x3) 75gp</p><p> Scroll of charm person x2 50 gp</p><p>Scroll of reduce 25 gp</p><p>Scroll of see invisibility 150 gp</p><p></p><p> 1 potions of cure dises 150 gp* </p><p> Total 1173.38</p><p></p><p>Total Weight: 32.5 lb</p><p>Money: 176 gp, 6 sp, 2 cp[/CODE]</p><p></p><p></p><p><strong><span style="color: Cyan">Appearance</span></strong></p><p>He is a streetwise man in his early 20's wearing fine garments of a well off appearance on the dangerous streets of Sharn.</p><p></p><p></p><p><strong><span style="color: Cyan">Background</span></strong></p><p>Zadrius was raised by a family of "enlightened" free-thinkers who espoused all the questionable moralities associated with deities of knowledge. A merchant family of information seekers for sages, psions, & mages, they were well to do with a pleasant villa in the mountains outside of Sharn. He immediately learned of the joy of exploration and discovery growing up in such a unique family. He would traverse the local mountains with friends in search of herbs & minerals as well as documenting the flora & fauna for his studies. As he grew up, this translated into a restlessness to seek out the greater world, and a lust for excitement and romance.</p><p></p><p>When Zade was 19 he set out with his friends to find themselves and the world. </p><p>He traveled all the way across Khorvaire by hitching rides on wagons and carts. He became quite a good caravan worker as well as guard. When his caravan was waylayed by bandits, they took all the merchants captive as slaves. Here he was indoctrinated into the Cult of the Fury, the old deity of Art, Revelry & Pleasure. He found an unexpected secret of wisdom from this cult. That knowledge was also pleasure instead of just power. The secrets of knowledge were close to this cult and they hired their services to other orders, sages, and mages for recordkeeping and book copying. The activities of the cult interwove with arcane pursuits as well. He entered the Collegia Arcanus in Sharn where he learned the ways of arcane secret.</p><p></p><p>It is there that he was introduced to a secret sect of the cult of the Fury. As an initiate he learned of the Mystic Thuerges who were priest mages that excelled in the combination of arcane & divine study to the attainment of their wishes. He met and briefly became engaged to a rogue cultist of the Fury who taught Zade about the back alleys and cutthroats of the city. She took him on many adventures along shadowy walkways and rooftops. They had a romantic affair but her best friend decided to take Zade for herself and set up a redezvous in which he would be caught by his wife with her best friend. Now he is an aspiring Mystic thuerge of the Fury, awaiting his training to become a full member of the Order.</p><p></p><p>His schooling at the Collegia Arcanus in Sharn, friendships with bards and sages, and connections to the slums, underworld, as well as social elite put him in a unique situation in the city. As an investigator for hire, he has plenty of offers from the wardens as well as the waylayers of the city. He picks and chooses his clients carefully, with personal interests utmost, yet the good of his friends not far behind. But even when he takes a job on pure profit and/or pleasure, he always remembers the dark city nights and its streets are his home. </p><p></p><p>He is all about making connections through observation. He connects his estranged wife’s relationship events with his personal obssessiveness. He is emotionally restrained, up to a point. When it gets to a boil he overdoes it with opium, drinking, and women. He doesn’t like himself sober, and thinks he is a crass brute without the sweet leaf and drink to soften him around the edges. It may be an excuse to rationalize his addiction.</p><p></p><p>He is obsessed with the muse. He needs opium to fuel his imagination and persona. He will spend 10-25 gp a week on opium. When using opium he will play the violin to get inspiration. The soothing music will give him ideas and help him make connections. He finds harmonic enchindirons delineate logical paths through the maelstrom of the world.</p><p>He has been involved in private and public investigations ranging from the mystical to the mundane, divine, arcane, and supernatural.</p><p></p><p>Of late he has been studying how warforged interact with organic beings. Hes seen a fair share of the warforged act very emotional, not unlike their creators. Who says warforged don’t care, that their emotionless arcane machines? Or when the servant becomes the master.</p><p></p><p><strong><span style="color: Cyan">Personality</span></strong></p><p> He has seen his fair share of fights and been in many of them. He even considered joining the guard, but the uniforms, discipline, and constantly taking orders wouldn't be for him. But he has done the city a service many times, and when it hasn’t asked, nor known of it. He is a free-willed spirit who likes infiltrating the underbelly of parts of Sharn for the pure thrill of it. Loyal to those loyal to him, he can be trusted to the end. Screw him over once, or threaten his companions and you have yourself an enemy.</p></blockquote><p></p>
[QUOTE="Mr_Spicoli, post: 3155656, member: 42038"] [CODE]Name: [B][COLOR=Cyan]Zadrius “Zade” Karrex[/COLOR][/B] Class: Wizard school of Divination Race/Type: Human (Humanoid: ) Size: Medium Gender: Male Alignment: Neutral Deity: The Fury Region: Sharn Str: 10 - (2 pt) Level: 3 XP: Dex: 12 +1 (4 pt) BAB: +2 HP: 16 (3d4) Con: 14+2 - (6 pt) Grapple: +2 AP: 6 Int: 16 +3 (10 pt) Speed: 30' Wis: 10 (2 pt) Init: +1 Cha: 12 +1 (4 pt) Base Armor Shield Dex Size Misc Armor: 11 10 - - +1 +0 -- Touch: 11 Flat: 10 Base Mod Misc Fort: +3 +1 +2 -- Ref: +2 +1 +1 -- Will: +4 +3 - -- Weapon: Atk Damage Crit Rng Quarterstaff +1 melees 1d6 20/x3 +1 ranged 1d4-1 19-20/x2 10 ft dagger +1 melee 1d4 19-20/x2 +2 ranged 1d4 19-20/x2 10 ft light crossbow +2 ranged 1d8 x2 80 ft [B][COLOR=Cyan]Languages[/COLOR][/B] Common, Draconic, Elven [B][COLOR=Cyan]Racial Abilities[/COLOR][/B] [B][COLOR=Cyan]Class Abilities[/COLOR][/B] Weapon Groups: [URL=http://www.d20srd.org/srd/variant/buildingCharacters/weaponGroupFeats.htm#weaponGroupBasicWeapons]Basic Weapons[/URL], [URL=http://www.d20srd.org/srd/variant/buildingCharacters/weaponGroupFeats.htm#weaponGroupLightBlades]Light Blades[/URL], [URL=http://www.d20srd.org/srd/variant/buildingCharacters/weaponGroupFeats.htm#weaponGroupSlingsandThrownWeapons]Darts and Thrown Weapons[/URL] Armor prof: Spells: Spells Known: 0: all 1-6: comprehend languages, indentify, detect secret doors, detect undead, charm person, disguise self 2-2: locate object, see invisibility 3 Spells Memorized/Spell Slots: +1 divination/lvl 0 4 1-2 +1+1 div. 2 1 +1 +1 div. 3 [B][COLOR=Cyan]Feats[/COLOR][/B] Summon Familiar-Raven Scribe scroll Brew potion Craft wondrous item Extend Spell Investigate (Gen 2) (ECS p. 55) [B][COLOR=SCyan]Skills[/COLOR][/B] Skill Points:26 {(2+3x4) + 6} Max Ranks: 6/3 Ranks Mod Misc Appraise +7 1 +3 +3 (familiar) Bluff + +1 Craft alchemy +4 1 +3 Decipher Script +4 1 +3 +0 Diplomacy +4 1 +1 Disguise + +1 +0 Escape Artist +1 +1 +0 Gather Info + 5 4 +1 +2 Knowledge (arcana)+8 3 +3 +2 Knowledge (history) +5 2 +3 +0 Knowledge (local) +6 3 +3 +0 Knowledge nobility +5 2 +3 Knowledge planes +4 1 +3 Knowledge religion +4 1 +3 Notice + 4 1 +3 +0 Search + 2 2 +1 +0 Sense Motive + 4 1 +3 + Speak Lang * +4 1 +3 (draconic) Spellcraft: +5 2 +3 Use magic device +3 [B][COLOR=SlateGray]Inventory[/COLOR][/B] Cost Weight Backpack 2 gp 2 lb Belt Pouches (2) 2 gp 1 lb Candle (x3) 3 cp - Case, Map/Scroll 1 gp 1 lb Chalk (5 pieces) 5 cp - Explorer's outfit 3 gp - (worn, 8 lb otherwise) Ink, 1 oz. (x2) 16 gp - Inkpen 1 sp - Inquisitive's kit 300 gp 4 lb (ECS 121) Paper (15 sheets) 6 gp - Peasant's outfit 1 sp 2 lb Sealing wax 1 gp 1 lb Sunrod (x3) 6 gp 3 lb Tindertwig (x3) 3 gp - Traveler's outfit 1 gp 5 lb Vial (x5) 25 gp 1/2 lb Waterskin 1 gp 4 lb quarterstaff 322 gp 1 lb Dagger (x2) 4 gp 2 lb Darts (30) - 0 lb [I] scroll of identify 25 gp [I] scroll of levitate 150 gp [I]scroll, cure light wounds[/I] (x3) 75gp Scroll of charm person x2 50 gp Scroll of reduce 25 gp Scroll of see invisibility 150 gp 1 potions of cure dises 150 gp* Total 1173.38 Total Weight: 32.5 lb Money: 176 gp, 6 sp, 2 cp[/CODE] [B][COLOR=Cyan]Appearance[/COLOR][/B] He is a streetwise man in his early 20's wearing fine garments of a well off appearance on the dangerous streets of Sharn. [B][COLOR=Cyan]Background[/COLOR][/B] Zadrius was raised by a family of "enlightened" free-thinkers who espoused all the questionable moralities associated with deities of knowledge. A merchant family of information seekers for sages, psions, & mages, they were well to do with a pleasant villa in the mountains outside of Sharn. He immediately learned of the joy of exploration and discovery growing up in such a unique family. He would traverse the local mountains with friends in search of herbs & minerals as well as documenting the flora & fauna for his studies. As he grew up, this translated into a restlessness to seek out the greater world, and a lust for excitement and romance. When Zade was 19 he set out with his friends to find themselves and the world. He traveled all the way across Khorvaire by hitching rides on wagons and carts. He became quite a good caravan worker as well as guard. When his caravan was waylayed by bandits, they took all the merchants captive as slaves. Here he was indoctrinated into the Cult of the Fury, the old deity of Art, Revelry & Pleasure. He found an unexpected secret of wisdom from this cult. That knowledge was also pleasure instead of just power. The secrets of knowledge were close to this cult and they hired their services to other orders, sages, and mages for recordkeeping and book copying. The activities of the cult interwove with arcane pursuits as well. He entered the Collegia Arcanus in Sharn where he learned the ways of arcane secret. It is there that he was introduced to a secret sect of the cult of the Fury. As an initiate he learned of the Mystic Thuerges who were priest mages that excelled in the combination of arcane & divine study to the attainment of their wishes. He met and briefly became engaged to a rogue cultist of the Fury who taught Zade about the back alleys and cutthroats of the city. She took him on many adventures along shadowy walkways and rooftops. They had a romantic affair but her best friend decided to take Zade for herself and set up a redezvous in which he would be caught by his wife with her best friend. Now he is an aspiring Mystic thuerge of the Fury, awaiting his training to become a full member of the Order. His schooling at the Collegia Arcanus in Sharn, friendships with bards and sages, and connections to the slums, underworld, as well as social elite put him in a unique situation in the city. As an investigator for hire, he has plenty of offers from the wardens as well as the waylayers of the city. He picks and chooses his clients carefully, with personal interests utmost, yet the good of his friends not far behind. But even when he takes a job on pure profit and/or pleasure, he always remembers the dark city nights and its streets are his home. He is all about making connections through observation. He connects his estranged wife’s relationship events with his personal obssessiveness. He is emotionally restrained, up to a point. When it gets to a boil he overdoes it with opium, drinking, and women. He doesn’t like himself sober, and thinks he is a crass brute without the sweet leaf and drink to soften him around the edges. It may be an excuse to rationalize his addiction. He is obsessed with the muse. He needs opium to fuel his imagination and persona. He will spend 10-25 gp a week on opium. When using opium he will play the violin to get inspiration. The soothing music will give him ideas and help him make connections. He finds harmonic enchindirons delineate logical paths through the maelstrom of the world. He has been involved in private and public investigations ranging from the mystical to the mundane, divine, arcane, and supernatural. Of late he has been studying how warforged interact with organic beings. Hes seen a fair share of the warforged act very emotional, not unlike their creators. Who says warforged don’t care, that their emotionless arcane machines? Or when the servant becomes the master. [B][COLOR=Cyan]Personality[/COLOR][/B] He has seen his fair share of fights and been in many of them. He even considered joining the guard, but the uniforms, discipline, and constantly taking orders wouldn't be for him. But he has done the city a service many times, and when it hasn’t asked, nor known of it. He is a free-willed spirit who likes infiltrating the underbelly of parts of Sharn for the pure thrill of it. Loyal to those loyal to him, he can be trusted to the end. Screw him over once, or threaten his companions and you have yourself an enemy. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Sharn Inquisitive
Top