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<blockquote data-quote="mcnathan80" data-source="post: 3160616" data-attributes="member: 40529"><p>Okay looks like we're just about ready, just got some questions and suggestions, and we'll get this show on the road.</p><p></p><p>Defcon: Everything looks good, couple of things though, you get 6 AP's not 5, and if you could put the stats on your weapons when fighting 2 weaponed that would be great</p><p></p><p>Enforcer: All right just a few things to clean up here. Soulknives gets the mindblade proficiency for free, however, you still get 2 more profs. plus basic. Also could you give me a writeup on what the 2 feats from CPsi do?</p><p></p><p>Stonegod: Everything seems in order, thanks for giving me a description of your CPsi feats. Also, you get weapon groups as a sorceror so that needs updating, and maybe you might want to buy some stuff <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> . I don't want to tell you how to design your character, nor do I want to give anything away in the game but the powers <em>object reading</em> and <em>sensitivity to psychic impressions</em> will be of great value in this game. However, if you don't possess these powers you can always find someone willing to use those powers for price.</p><p></p><p>Bento: Alright some minor things to update: dodge provides a constant +! to AC so your AC would be 17, not 16; Spot and listen are rolled into Notice so your Notice skill will be +7, and you'll have 2 skill points to mess around with; Investigator would be replaced with Talented (Gather Information, Search); and small items are 3/4 the weight of normal items so adjust your encumberance. Other than that you're good.</p><p></p><p>Cthuludrew: Everytings in order, but I have one suggestion. I know you're all into the profiler role in the party which I think is very interesting and am intrigued to see how you play that up, with that in mind I figured profiling is a mix of knowing popular culture and historical statistics i.e. Knowledge (history, and local). Since know(hist) isn't a class skill for rogues maybe you'd be better served taking educate in place of one of your other feats. Just a thought.</p><p></p><p>Mr spicoli: There's a lot that needs to be done to your sheet. In fact it looks like you copied and pasted Reech's sheet but didn't change anything. If you could update this that would help out a lot. However, I give wizards one bonus feat instead of a familiar if they don't want one, and you can buy scrolls at 3/4 price to put in your book along with the two spells per level you normally learn. But once you update I'll have a better feel for what you're tryingto do with your character.</p><p></p><p>Everyone: The characters look good and I'm excited to see how this all plays out. I'm a little surprised not more people took advantage of the flaws, but oh well. You can still update. I'll have the IC post set up by this weekend so any tweaking can be done until then, btu once that's set up all characters are locked in. See ya'll until then.</p></blockquote><p></p>
[QUOTE="mcnathan80, post: 3160616, member: 40529"] Okay looks like we're just about ready, just got some questions and suggestions, and we'll get this show on the road. Defcon: Everything looks good, couple of things though, you get 6 AP's not 5, and if you could put the stats on your weapons when fighting 2 weaponed that would be great Enforcer: All right just a few things to clean up here. Soulknives gets the mindblade proficiency for free, however, you still get 2 more profs. plus basic. Also could you give me a writeup on what the 2 feats from CPsi do? Stonegod: Everything seems in order, thanks for giving me a description of your CPsi feats. Also, you get weapon groups as a sorceror so that needs updating, and maybe you might want to buy some stuff :p . I don't want to tell you how to design your character, nor do I want to give anything away in the game but the powers [I]object reading[/I] and [I]sensitivity to psychic impressions[/I] will be of great value in this game. However, if you don't possess these powers you can always find someone willing to use those powers for price. Bento: Alright some minor things to update: dodge provides a constant +! to AC so your AC would be 17, not 16; Spot and listen are rolled into Notice so your Notice skill will be +7, and you'll have 2 skill points to mess around with; Investigator would be replaced with Talented (Gather Information, Search); and small items are 3/4 the weight of normal items so adjust your encumberance. Other than that you're good. Cthuludrew: Everytings in order, but I have one suggestion. I know you're all into the profiler role in the party which I think is very interesting and am intrigued to see how you play that up, with that in mind I figured profiling is a mix of knowing popular culture and historical statistics i.e. Knowledge (history, and local). Since know(hist) isn't a class skill for rogues maybe you'd be better served taking educate in place of one of your other feats. Just a thought. Mr spicoli: There's a lot that needs to be done to your sheet. In fact it looks like you copied and pasted Reech's sheet but didn't change anything. If you could update this that would help out a lot. However, I give wizards one bonus feat instead of a familiar if they don't want one, and you can buy scrolls at 3/4 price to put in your book along with the two spells per level you normally learn. But once you update I'll have a better feel for what you're tryingto do with your character. Everyone: The characters look good and I'm excited to see how this all plays out. I'm a little surprised not more people took advantage of the flaws, but oh well. You can still update. I'll have the IC post set up by this weekend so any tweaking can be done until then, btu once that's set up all characters are locked in. See ya'll until then. [/QUOTE]
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