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*Pathfinder & Starfinder
The shortbow - what is it good for?
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<blockquote data-quote="Yair" data-source="post: 3239778" data-attributes="member: 10913"><p>I'm actually thinking about this for an Iron Heroes game, so rogues and elves aren't much of an issue. But let's keep this D&D.</p><p></p><p>I don't like that weapon proficiency is what limits a rogue to a shortbow, and at any rate it doesn't address the main problem.</p><p>Elves should either be left with only the shortbow proficiency or have the longbow as a racial familiarity thingie. Personally, I'd prefer to just give them a shortbow. I think elves sniping with shortbows is the image here, not elves wielding gigantic longbows. (The shortness of the real-world composite longbows blurs these images, but I'd prefer to keep things extreme and have long bows be BIG.)</p><p></p><p>I can see a -4 penalty instead of a "can't" for firing a longbow from horseback, but I think a "can't" is better - just like you need two hands to use a longbow, so too you need to set it on the ground before you and draw it parallel to your body, things you just can't do on horseback.</p><p></p><p></p><p></p><p></p><p>I agree that other weapons are not sufficiently effective compared to bows. Making the longbow an exotic weapon removed their damage a little but, but the real problem is their rate of fire at high levels, and the ability to add Strength to damage. I think allowing "composite" light and heavy crossbows (but not repeating crossbows) can help with the Strength issue; such crossbows could probably not be cocked at all by someone of lower strength. With this change, a light crossbow with Rapid Shot is nearly like a longbow with Exotic Weapon Proficiency (falling a bit short in range), as it should be. </p><p>(Edit: A simple weapon + feat should be about the same as an exotic weapon since both can be had by any character via a single feat. The light crossbow can be used from horseback and the longbow has a longer range, otherwise their stats are about the same - 1d8 damage, and 20/x3 or 19-20/x2 critical.)</p><p></p><p>A heavy crossbow is still somewhat problematic (perhaps an additional feat can justify lowering the loading time to a free action?). </p><p></p><p>Repeating crossbows are also a problem. I think I would allow Rapid Reload to shorten their loading time much like heavy crossbows, resolving the rate-of-fire issue in this way. I don't think adding the Strength bonus makes sense, however.</p></blockquote><p></p>
[QUOTE="Yair, post: 3239778, member: 10913"] I'm actually thinking about this for an Iron Heroes game, so rogues and elves aren't much of an issue. But let's keep this D&D. I don't like that weapon proficiency is what limits a rogue to a shortbow, and at any rate it doesn't address the main problem. Elves should either be left with only the shortbow proficiency or have the longbow as a racial familiarity thingie. Personally, I'd prefer to just give them a shortbow. I think elves sniping with shortbows is the image here, not elves wielding gigantic longbows. (The shortness of the real-world composite longbows blurs these images, but I'd prefer to keep things extreme and have long bows be BIG.) I can see a -4 penalty instead of a "can't" for firing a longbow from horseback, but I think a "can't" is better - just like you need two hands to use a longbow, so too you need to set it on the ground before you and draw it parallel to your body, things you just can't do on horseback. I agree that other weapons are not sufficiently effective compared to bows. Making the longbow an exotic weapon removed their damage a little but, but the real problem is their rate of fire at high levels, and the ability to add Strength to damage. I think allowing "composite" light and heavy crossbows (but not repeating crossbows) can help with the Strength issue; such crossbows could probably not be cocked at all by someone of lower strength. With this change, a light crossbow with Rapid Shot is nearly like a longbow with Exotic Weapon Proficiency (falling a bit short in range), as it should be. (Edit: A simple weapon + feat should be about the same as an exotic weapon since both can be had by any character via a single feat. The light crossbow can be used from horseback and the longbow has a longer range, otherwise their stats are about the same - 1d8 damage, and 20/x3 or 19-20/x2 critical.) A heavy crossbow is still somewhat problematic (perhaps an additional feat can justify lowering the loading time to a free action?). Repeating crossbows are also a problem. I think I would allow Rapid Reload to shorten their loading time much like heavy crossbows, resolving the rate-of-fire issue in this way. I don't think adding the Strength bonus makes sense, however. [/QUOTE]
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The shortbow - what is it good for?
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