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The silver baton torch stub in T1
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<blockquote data-quote="Bullgrit" data-source="post: 5056836" data-attributes="member: 31216"><p>This wandering monster threat has come up a few times in these discussions. But really, were wandering monsters really that much of a hurry-up prod?</p><p></p><p>An average wandering monster rate of 1 encounter per 2 hours?</p><p></p><p>And also, the PCs/Players don't know that the only thing to find in this room is a 30gp silver baton. For all they know it could be a 2,000gp gem lost in the rubble. Or a secret door. Or a magic ring. And even if they knew it was only 30gp, they might think a 1 in 12 chance of a wandering monster is definitely worth the xp value of 2 orcs without having to fight.</p><p></p><p>And how hard this baton is to find is mostly up to the DM, and how hard *he* wants it to be to find. One DM may read the room text and think the baton is almost obvious, and let the PCs/Players find it by just walking into the room and giving the whole area a once over. Another DM may read the room text and think the baton is devilishly concealed and expect the PCs/Players to specifically and determinedly inspect the "torch" in detail. And neither DM is absolutely wrong.</p><p></p><p>Some DMs see treasure as something they want to the PCs to find, even if they don't put in any effort to discover it. Some DMs see treasure as something to keep out of the PCs' hands, even if they spend an extraordinary amount of time trying to locate it. And then there's the whole range of DMs in between.</p><p></p><p>Bullgrit</p></blockquote><p></p>
[QUOTE="Bullgrit, post: 5056836, member: 31216"] This wandering monster threat has come up a few times in these discussions. But really, were wandering monsters really that much of a hurry-up prod? An average wandering monster rate of 1 encounter per 2 hours? And also, the PCs/Players don't know that the only thing to find in this room is a 30gp silver baton. For all they know it could be a 2,000gp gem lost in the rubble. Or a secret door. Or a magic ring. And even if they knew it was only 30gp, they might think a 1 in 12 chance of a wandering monster is definitely worth the xp value of 2 orcs without having to fight. And how hard this baton is to find is mostly up to the DM, and how hard *he* wants it to be to find. One DM may read the room text and think the baton is almost obvious, and let the PCs/Players find it by just walking into the room and giving the whole area a once over. Another DM may read the room text and think the baton is devilishly concealed and expect the PCs/Players to specifically and determinedly inspect the "torch" in detail. And neither DM is absolutely wrong. Some DMs see treasure as something they want to the PCs to find, even if they don't put in any effort to discover it. Some DMs see treasure as something to keep out of the PCs' hands, even if they spend an extraordinary amount of time trying to locate it. And then there's the whole range of DMs in between. Bullgrit [/QUOTE]
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The silver baton torch stub in T1
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