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The silver standard?
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<blockquote data-quote="ComradeGnull" data-source="post: 5950674" data-attributes="member: 6685694"><p>I can see a couple ways to treat a PP to make it fit into a D&D fantasy world. One is that it is like the English Guinea- gold is the standard money of accounts, platinum has specifically high society overtones- prices for fine horses, wines, and other luxury goods are quoted in platinum, and the coins themselves turn up because they are both a store of wealth and a prestige item.</p><p></p><p>PP could also be leftover currency from a mythical 'golden age' when a powerful magical empire had the resources necessary to extract and strike the coins on a large scale. New ones aren't being made because no one has the metallurgical skills to extract platinum ore, or the deposits have all dried up, etc. PP becomes a relic item that is valuable to collectors and people who value the bullion weight- you could give a find of PP coins a tie to a specific city or kingdom from hundreds of years ago when they were struck in order to tie into the history of the setting.</p><p></p><p>Personally silver-basing standard D&D seems a might pointless to me. It's never been that way, and it's a simple conversion to make as a module or house rule without breaking continuity with the old game. It might make sense for a specific setting- when I run WFRP, I always used the pre-decimal currencies and a silver-based economy, but WFRP would be treated in D&D Next as a 'Grim 'n' Gritty' module, most likely.</p><p></p><p>A silver-based economy to me suggests a specificly lower-fantasy, more quasi-historical setting, whereas gold based economy just suggests generic multi-setting roleplaying game- which D&D is the definition of.</p></blockquote><p></p>
[QUOTE="ComradeGnull, post: 5950674, member: 6685694"] I can see a couple ways to treat a PP to make it fit into a D&D fantasy world. One is that it is like the English Guinea- gold is the standard money of accounts, platinum has specifically high society overtones- prices for fine horses, wines, and other luxury goods are quoted in platinum, and the coins themselves turn up because they are both a store of wealth and a prestige item. PP could also be leftover currency from a mythical 'golden age' when a powerful magical empire had the resources necessary to extract and strike the coins on a large scale. New ones aren't being made because no one has the metallurgical skills to extract platinum ore, or the deposits have all dried up, etc. PP becomes a relic item that is valuable to collectors and people who value the bullion weight- you could give a find of PP coins a tie to a specific city or kingdom from hundreds of years ago when they were struck in order to tie into the history of the setting. Personally silver-basing standard D&D seems a might pointless to me. It's never been that way, and it's a simple conversion to make as a module or house rule without breaking continuity with the old game. It might make sense for a specific setting- when I run WFRP, I always used the pre-decimal currencies and a silver-based economy, but WFRP would be treated in D&D Next as a 'Grim 'n' Gritty' module, most likely. A silver-based economy to me suggests a specificly lower-fantasy, more quasi-historical setting, whereas gold based economy just suggests generic multi-setting roleplaying game- which D&D is the definition of. [/QUOTE]
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