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<blockquote data-quote="Umbran" data-source="post: 8252905" data-attributes="member: 177"><p>You ask a couple important questions, and there's a consideration we ought to add to the list...</p><p></p><p>This is not a thing that needs to be left to theorycraft! If there are, in fact, natural styles people tend to fall into, this could be discovered by a statistical survey analyzed to find natural clusters in the answers. Rather than try to guess, it is entirely possible to ask people and find out what the natural groupings are! </p><p></p><p>Indeed, WotC did this back in 1999. To quote Ryan Dancey, "We did research like this at Wizards in 99/Y2K and what we found were very clear segments and none of them were clean matches for the intuitive classifications people had been making about tabletop gamers. "</p><p></p><p>So, there's actually some evidence that, in some sense, various discernible styles exist.</p><p></p><p>However, this should also leave us skeptical of frameworks made up in theorizing - they are comprised of classifications at best intuited from personal experience and anecdote, and may say more about the concerns of the persons creating the framework than the gaming population. </p><p></p><p>The problem, of course, is that the resources required to do this properly are significant...</p><p></p><p>Who wants to find a few statisticians and run a kickstarter?</p></blockquote><p></p>
[QUOTE="Umbran, post: 8252905, member: 177"] You ask a couple important questions, and there's a consideration we ought to add to the list... This is not a thing that needs to be left to theorycraft! If there are, in fact, natural styles people tend to fall into, this could be discovered by a statistical survey analyzed to find natural clusters in the answers. Rather than try to guess, it is entirely possible to ask people and find out what the natural groupings are! Indeed, WotC did this back in 1999. To quote Ryan Dancey, "We did research like this at Wizards in 99/Y2K and what we found were very clear segments and none of them were clean matches for the intuitive classifications people had been making about tabletop gamers. " So, there's actually some evidence that, in some sense, various discernible styles exist. However, this should also leave us skeptical of frameworks made up in theorizing - they are comprised of classifications at best intuited from personal experience and anecdote, and may say more about the concerns of the persons creating the framework than the gaming population. The problem, of course, is that the resources required to do this properly are significant... Who wants to find a few statisticians and run a kickstarter? [/QUOTE]
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