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<blockquote data-quote="aramis erak" data-source="post: 8263147" data-attributes="member: 6779310"><p>Given that the offender was also the host... we did walk.</p><p></p><p>I feel much the same way. Then again, I don't like running games where the rules encourage the kinds of themes that an X-Card is a reasonable precaution for.</p><p></p><p></p><p>If they're driving a golf cart, public transit bus, or an indoor transport (such as at Chigaco's O'Hare airport (ORD)), hell yes I wonder</p><p>If it's a standard road car, no. But that is where your metaphor fails.</p><p></p><p>See, with RPGs, the issue of safety shouldn't require an X-card in mainstream RPGs. But a huge number of low-fanbase RPGs are filled with various "edgy" and/or offensive and/or narrowly targeted audiences. In those, the X-card or an equivalent is useful. But I generally don't want to play games where it's going to even come close to useful with people I don't trust to be useful.</p><p></p><p>I've had three players abuse fade to black options in the last 10 years. In all three cases, munchkins prone to rules-lawyering. In two of the cases, it wasn't the only toxic behavior. In the third, it was explicitly to prevent an encounter that the player knew was going to benefit others but not his character. 2 of the three were in public space games.</p><p></p><p>If you've never had someone abuse it, consider yourself lucky. Hell, if it had beena thing in the 80's, I'd have used it to avoid certain boring-to-me-but-not-to-others scenes as a player.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 8263147, member: 6779310"] Given that the offender was also the host... we did walk. I feel much the same way. Then again, I don't like running games where the rules encourage the kinds of themes that an X-Card is a reasonable precaution for. If they're driving a golf cart, public transit bus, or an indoor transport (such as at Chigaco's O'Hare airport (ORD)), hell yes I wonder If it's a standard road car, no. But that is where your metaphor fails. See, with RPGs, the issue of safety shouldn't require an X-card in mainstream RPGs. But a huge number of low-fanbase RPGs are filled with various "edgy" and/or offensive and/or narrowly targeted audiences. In those, the X-card or an equivalent is useful. But I generally don't want to play games where it's going to even come close to useful with people I don't trust to be useful. I've had three players abuse fade to black options in the last 10 years. In all three cases, munchkins prone to rules-lawyering. In two of the cases, it wasn't the only toxic behavior. In the third, it was explicitly to prevent an encounter that the player knew was going to benefit others but not his character. 2 of the three were in public space games. If you've never had someone abuse it, consider yourself lucky. Hell, if it had beena thing in the 80's, I'd have used it to avoid certain boring-to-me-but-not-to-others scenes as a player. [/QUOTE]
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