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The skill system is one dimensional.
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<blockquote data-quote="Tonguez" data-source="post: 9098275" data-attributes="member: 1125"><p>thats a really unfun way of looking at things, and not only makes the role of DM pointless But also entirely overrides player agency.</p><p></p><p>If I’m a wizard taking Misty step its because its a cool power that lets me overcome an obstacle, not because I dont want to face obstacles but because I want to feel awesome when I overcome the challenge - be creative in giving me more of those challenges so I can creatively overcome them. </p><p>Same if I’m taking expertise in perception - its because I want to be a hawkeye who spots details others miss. A DM who determines my Perception ability means “this guy has really good perception so doesnt want me to add anything to the game for him to find’ has entirely over ridden player agency and made the game worse.</p></blockquote><p></p>
[QUOTE="Tonguez, post: 9098275, member: 1125"] thats a really unfun way of looking at things, and not only makes the role of DM pointless But also entirely overrides player agency. If I’m a wizard taking Misty step its because its a cool power that lets me overcome an obstacle, not because I dont want to face obstacles but because I want to feel awesome when I overcome the challenge - be creative in giving me more of those challenges so I can creatively overcome them. Same if I’m taking expertise in perception - its because I want to be a hawkeye who spots details others miss. A DM who determines my Perception ability means “this guy has really good perception so doesnt want me to add anything to the game for him to find’ has entirely over ridden player agency and made the game worse. [/QUOTE]
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The skill system is one dimensional.
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