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General Tabletop Discussion
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The skill system is one dimensional.
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<blockquote data-quote="MuhVerisimilitude" data-source="post: 9102611" data-attributes="member: 7042567"><p>This is almost exactly how I do it. What I have is a bit tedious to explain in detail, but as you level up your class/es you gain opportunities to "advance" skills. Every time you advance a skill something about that skill is upgraded. For example: When you advance Athletics (swimming) you gain a faster swim speed, and when you have advanced swimming twice you get the ability to completely ignore negative effects from armour on swimming speed and performance (i know 5e technically does not have a swimming penalty for armour, but some gms may make such "rulings").</p><p></p><p>In my system classes that rely on skills, such as all non-casters, get heavy bonuses in skill advancements, while casters are left out or are thematically restricted. For example wizards are locked out of advancements from physical skills, so a level 20 wizard will need spells to keep up. But they get lots of lore advancements.</p></blockquote><p></p>
[QUOTE="MuhVerisimilitude, post: 9102611, member: 7042567"] This is almost exactly how I do it. What I have is a bit tedious to explain in detail, but as you level up your class/es you gain opportunities to "advance" skills. Every time you advance a skill something about that skill is upgraded. For example: When you advance Athletics (swimming) you gain a faster swim speed, and when you have advanced swimming twice you get the ability to completely ignore negative effects from armour on swimming speed and performance (i know 5e technically does not have a swimming penalty for armour, but some gms may make such "rulings"). In my system classes that rely on skills, such as all non-casters, get heavy bonuses in skill advancements, while casters are left out or are thematically restricted. For example wizards are locked out of advancements from physical skills, so a level 20 wizard will need spells to keep up. But they get lots of lore advancements. [/QUOTE]
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The skill system is one dimensional.
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