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General Tabletop Discussion
*Dungeons & Dragons
The skill system is one dimensional.
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<blockquote data-quote="Scott Christian" data-source="post: 9105347" data-attributes="member: 6901101"><p>I did not say they contributed nothing. I said they were trash compared to their counterparts. So they did 15 points of damage and an effect here or there compared to 25 points of damage and an effect here or there. A lot of players online seem to have a problem with this. Almost all tables and all players I have spent time with, do not. In person, it is easy for them to understand the tradeoff. They <em>could </em>do 25 damage with effects if they wanted, yet they opted not to. Most people understand this. </p><p></p><p>I have never seen them trounce adventures. I have seen them easily navigate a single scenario while using their resources. I have done it many times; use fly to get out of trouble while on a mountain top, only to have it come back and bite me in the next scene when I wish I still had the ability to fly. </p><p></p><p>Yes. I think for some players that comparison is correct. I think for the majority it is not. The masses seem to like skills the way they are. And that implies that their DMs are not making their skills anemic. At least that is my take.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 9105347, member: 6901101"] I did not say they contributed nothing. I said they were trash compared to their counterparts. So they did 15 points of damage and an effect here or there compared to 25 points of damage and an effect here or there. A lot of players online seem to have a problem with this. Almost all tables and all players I have spent time with, do not. In person, it is easy for them to understand the tradeoff. They [I]could [/I]do 25 damage with effects if they wanted, yet they opted not to. Most people understand this. I have never seen them trounce adventures. I have seen them easily navigate a single scenario while using their resources. I have done it many times; use fly to get out of trouble while on a mountain top, only to have it come back and bite me in the next scene when I wish I still had the ability to fly. Yes. I think for some players that comparison is correct. I think for the majority it is not. The masses seem to like skills the way they are. And that implies that their DMs are not making their skills anemic. At least that is my take. [/QUOTE]
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The skill system is one dimensional.
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