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The Skinny on Adventure Tools?
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<blockquote data-quote="Dannager" data-source="post: 5188850" data-attributes="member: 73683"><p>Because it probably <em>is</em> all being worked on.</p><p></p><p>Unfortunately, the gaming community shot itself in the foot on this topic a year and a half ago.</p><p></p><p>Clearly, development is taking quite some time (as I imagine it would, with an understaffed team). But that doesn't mean it's not happening. What it <em>does</em> mean is that the DDI team isn't going to tell us anything until they're absolutely sure that it's coming out in the near future, because the gaming community demonstrated previously that it is unable to handle in a reasonable manner the delay of a software product (something that happens pretty frequently in the software development business) that they aren't even paying for yet. Because of the (I would argue) crazy over-the-top outcry the initial delay caused on the various internets, WotC switched to a policy of not talking about it until it's definitely going to happen (a policy shared by quite a lot of software development groups).</p></blockquote><p></p>
[QUOTE="Dannager, post: 5188850, member: 73683"] Because it probably [I]is[/I] all being worked on. Unfortunately, the gaming community shot itself in the foot on this topic a year and a half ago. Clearly, development is taking quite some time (as I imagine it would, with an understaffed team). But that doesn't mean it's not happening. What it [I]does[/I] mean is that the DDI team isn't going to tell us anything until they're absolutely sure that it's coming out in the near future, because the gaming community demonstrated previously that it is unable to handle in a reasonable manner the delay of a software product (something that happens pretty frequently in the software development business) that they aren't even paying for yet. Because of the (I would argue) crazy over-the-top outcry the initial delay caused on the various internets, WotC switched to a policy of not talking about it until it's definitely going to happen (a policy shared by quite a lot of software development groups). [/QUOTE]
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