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<blockquote data-quote="Manbearcat" data-source="post: 8920140" data-attributes="member: 6696971"><p>Gae'al points to a the tallest of mounts in the distance, flanked by a range that rises only half that high.</p><p></p><p><em>"Stoneroot's Perch. You will find burial mounds at its peak; a sacred place for our kind. Those mounds are not for the dead...but rather the living; those brave enough of our kind pilgrimage to that place to commune with Stoneroot himself. But to do so means death; burying one's self alive in an earthen mound until your last breath is drawn. From there you will transcend your mortal form and enter the Spirit Realm. You may find the Elder Spirit of earth, Stoneroot, there. Receive his blessing, unlock the earthen strength of your blood, and find your way back. Or do neither and become nothing more than the legion of goliath bones entombed in those ancient mounds."</em></p><p></p><p>* Take 1 Advantage forward to use in any conflict on this <strong>Major Quest</strong> (write this out please [USER=20459]@Nephis[/USER] ). You can use the Advantage for the normal purposes, but also to gain 1 additional Success when defeating a Hard DC or to reroll any roll in a combat.</p><p></p><p>* Take 50 xp apiece for resolving your Minor Quest (and write another one when you're read).</p><p></p><p>* Take 50 gold pieces.</p><p></p><p>[HR][/HR]</p><p></p><p><strong>8 Successes (2 Hard DC Available)/0 Failures/0 Secondary Skills Available/3 Advantages Available)</strong></p><p><strong></strong></p><p><strong>12 Successes</strong> and you<strong> sever the Sect of Omthala’s religious accord with Tarquin and Amna. </strong>This is necessary to<strong> fully resolve this conflict.</strong></p><p></p><p><em>As you exit the Congress of Savagery, the Procession of the Scrutinous Eye and the Hand of Deliverance is underway. The Order of Omthala is good for The Empire both for alms provided and this perpetual ritual where a family is uplifted by coin-laden purse or a worthy child is conscripted for the honor of serving as herald or scrivener or alms-rationer or vessel-bearer for the many divinations the order carries out. </em></p><p><em></em></p><p><em>Here before you is one such example. The procession stops and a massive throng of underclass families desperately appeal for deliverance before the Sect of Omthala's agents. Hakhaman, Tarquin's steward and Warlock, stands behind the the priest of The Lady of Light as the vessel-bearer brings forth the means for a divination, the custom of "shedding light and gaining purchase from darkness" (both material darkness and the metaphorical obscuring of understanding). Hakhaman pulls forth a preserved eye, nerve still clung to it, from his pocket. He whispers into the ear of The Lady of Light's priest who leans into the council. </em></p><p><em></em></p><p><em>The holy agent of the Sect of Omthala places the eye in the basin, gathers implements in hand, and prepares for some obscure divination with an impossible Far Realm entity...well outside of the pacts of the order. The gathering congregation looks on in equal parts trepidation and horror as the typical ritual divination of choosing features thematic materials of light, clarity, and cleansing..</em></p><p></p><p>[HR][/HR]</p><p></p><p>What do you do? Do you intervene? Does Ibhea? Do you wait and watch (if you do, then let me know and I'll move things along and reframe)?</p><p></p><p><strong>Hard DC</strong></p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8920140, member: 6696971"] Gae'al points to a the tallest of mounts in the distance, flanked by a range that rises only half that high. [I]"Stoneroot's Perch. You will find burial mounds at its peak; a sacred place for our kind. Those mounds are not for the dead...but rather the living; those brave enough of our kind pilgrimage to that place to commune with Stoneroot himself. But to do so means death; burying one's self alive in an earthen mound until your last breath is drawn. From there you will transcend your mortal form and enter the Spirit Realm. You may find the Elder Spirit of earth, Stoneroot, there. Receive his blessing, unlock the earthen strength of your blood, and find your way back. Or do neither and become nothing more than the legion of goliath bones entombed in those ancient mounds."[/I] * Take 1 Advantage forward to use in any conflict on this [B]Major Quest[/B] (write this out please [USER=20459]@Nephis[/USER] ). You can use the Advantage for the normal purposes, but also to gain 1 additional Success when defeating a Hard DC or to reroll any roll in a combat. * Take 50 xp apiece for resolving your Minor Quest (and write another one when you're read). * Take 50 gold pieces. [HR][/HR] [B]8 Successes (2 Hard DC Available)/0 Failures/0 Secondary Skills Available/3 Advantages Available) 12 Successes[/B] and you[B] sever the Sect of Omthala’s religious accord with Tarquin and Amna. [/B]This is necessary to[B] fully resolve this conflict.[/B] [I]As you exit the Congress of Savagery, the Procession of the Scrutinous Eye and the Hand of Deliverance is underway. The Order of Omthala is good for The Empire both for alms provided and this perpetual ritual where a family is uplifted by coin-laden purse or a worthy child is conscripted for the honor of serving as herald or scrivener or alms-rationer or vessel-bearer for the many divinations the order carries out. Here before you is one such example. The procession stops and a massive throng of underclass families desperately appeal for deliverance before the Sect of Omthala's agents. Hakhaman, Tarquin's steward and Warlock, stands behind the the priest of The Lady of Light as the vessel-bearer brings forth the means for a divination, the custom of "shedding light and gaining purchase from darkness" (both material darkness and the metaphorical obscuring of understanding). Hakhaman pulls forth a preserved eye, nerve still clung to it, from his pocket. He whispers into the ear of The Lady of Light's priest who leans into the council. The holy agent of the Sect of Omthala places the eye in the basin, gathers implements in hand, and prepares for some obscure divination with an impossible Far Realm entity...well outside of the pacts of the order. The gathering congregation looks on in equal parts trepidation and horror as the typical ritual divination of choosing features thematic materials of light, clarity, and cleansing..[/I] [HR][/HR] What do you do? Do you intervene? Does Ibhea? Do you wait and watch (if you do, then let me know and I'll move things along and reframe)? [B]Hard DC[/B] [/QUOTE]
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