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<blockquote data-quote="Manbearcat" data-source="post: 9129569" data-attributes="member: 6696971"><p><em>Battered and nearing a date with death, the <strong>Stone Spider Female </strong>scurries up the wall and out of the den through a fissure large enough to squeeze through, content to live and produce another brood.</em></p><p></p><p>[HR][/HR]</p><p></p><p>The dynamics of the combat above yield 1 Failure in the Skill Challenge (as per the above post with the introduction of Bita-Bousseh and the loss of her brother Bita-Bahlin to the Expeditionary Force).</p><p></p><p><strong>Take a Short Rest.</strong></p><p><strong></strong></p><p><strong>3/10 Successes (2 Hard DC Available)/1 Failure/2 Secondary Skills Available/3 Advantages Available</strong></p><p><strong></strong></p><p><strong>XP & LOOT</strong></p><p></p><p>* 700 * 2 + 88 * 4 - 350 * 3 (PCs) = 702/2 = 351 apiece.</p><p></p><p>* <strong>Stone Spider Silk Strand</strong></p><p><strong></strong></p><p><strong>Power </strong>✦ <strong>Consumable (Standard Action)</strong></p><p>Apply this strand to an object, and affix that object to another object in reach. The two objects must remain affixed to one another until the end of your next turn. After the end of your next turn, the items are adhered, and separating them requires a DC 29 Strength check. A successful Strength check deals 2d10 damage to each adhered object.</p><p></p><p>[HR][/HR]</p><p></p><p>Alright, the next conflict is going to have the following goal:</p><p></p><p>* Fight and struggle your way through wave after wave of <strong>Legion of Ruth Expeditionary Force</strong> members and the Brutal Sandstorm that assaults the area. You will start on the left border squares of the 1st of two maps > secure Bita-Bahlin near the edge of the 1st map > struggle your way to the right border squares of the 2nd map.</p><p></p><p>* Each <strong>LoREF Wave</strong> will be 614 xp (1 Standard, 3 Minions). They will arrive on odd rounds in the red squares of the two maps. </p><p></p><p>* The <strong>Brutal Sandstorm</strong> will be a constant effect in the two maps. If, at the end of their turn, a character is not in a safe spot on the map (will be marked) which is protected by Blocking Terrain, they will Slide 3 squares to the left (your objective is to get all the way to the right) and take 7 damage. The PCs attacking any LoREF member in the Brutal Sandstorm will suffer Concealment (-2 to hit). The LoREF members do not suffer this due to their training against such conditions.</p><p></p><p>* Take <strong>either Hazard and Bita-Bousseh</strong> with you or the <strong>Tribe of the Iron Gorgon</strong> which will be a Large, Elite, Swarm. If you use the latter, create it as a Monster. Of note, it will be Large so it will take up 4 squares, which will make more difficult to deal with the Brutal Sandstorm effect. However, the damage component will be tagged Ranged rather than Blast/Burst so it would only take 1/2 damage and they would be immune to the Forced Movement effect.</p><p></p><p>* If you guys wish, we can frame this at the "Hard DC" here which would (a) exhaust one of the remaining Hard DCs for the SC and (b) allow you guys to wager an Advantage for 2 x Successes. If you choose to go that route, the <strong>LoREF Waves</strong> will be increased to 790 xp (1 Standard, 5 Minions) and the <strong>Brutal Sandstorm</strong> effect will be upped to 10 damage.</p><p></p><p>* Fail to reach your goal (either you get to the 2nd map, right border squares without Bita-Bahlin or you abort and get all the PCs to squares in one of maps' top border squares and flee) and you earn 1 Failure in the SC.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9129569, member: 6696971"] [I]Battered and nearing a date with death, the [B]Stone Spider Female [/B]scurries up the wall and out of the den through a fissure large enough to squeeze through, content to live and produce another brood.[/I] [HR][/HR] The dynamics of the combat above yield 1 Failure in the Skill Challenge (as per the above post with the introduction of Bita-Bousseh and the loss of her brother Bita-Bahlin to the Expeditionary Force). [B]Take a Short Rest. 3/10 Successes (2 Hard DC Available)/1 Failure/2 Secondary Skills Available/3 Advantages Available XP & LOOT[/B] * 700 * 2 + 88 * 4 - 350 * 3 (PCs) = 702/2 = 351 apiece. * [B]Stone Spider Silk Strand Power [/B]✦ [B]Consumable (Standard Action)[/B] Apply this strand to an object, and affix that object to another object in reach. The two objects must remain affixed to one another until the end of your next turn. After the end of your next turn, the items are adhered, and separating them requires a DC 29 Strength check. A successful Strength check deals 2d10 damage to each adhered object. [HR][/HR] Alright, the next conflict is going to have the following goal: * Fight and struggle your way through wave after wave of [B]Legion of Ruth Expeditionary Force[/B] members and the Brutal Sandstorm that assaults the area. You will start on the left border squares of the 1st of two maps > secure Bita-Bahlin near the edge of the 1st map > struggle your way to the right border squares of the 2nd map. * Each [B]LoREF Wave[/B] will be 614 xp (1 Standard, 3 Minions). They will arrive on odd rounds in the red squares of the two maps. * The [B]Brutal Sandstorm[/B] will be a constant effect in the two maps. If, at the end of their turn, a character is not in a safe spot on the map (will be marked) which is protected by Blocking Terrain, they will Slide 3 squares to the left (your objective is to get all the way to the right) and take 7 damage. The PCs attacking any LoREF member in the Brutal Sandstorm will suffer Concealment (-2 to hit). The LoREF members do not suffer this due to their training against such conditions. * Take [B]either Hazard and Bita-Bousseh[/B] with you or the [B]Tribe of the Iron Gorgon[/B] which will be a Large, Elite, Swarm. If you use the latter, create it as a Monster. Of note, it will be Large so it will take up 4 squares, which will make more difficult to deal with the Brutal Sandstorm effect. However, the damage component will be tagged Ranged rather than Blast/Burst so it would only take 1/2 damage and they would be immune to the Forced Movement effect. * If you guys wish, we can frame this at the "Hard DC" here which would (a) exhaust one of the remaining Hard DCs for the SC and (b) allow you guys to wager an Advantage for 2 x Successes. If you choose to go that route, the [B]LoREF Waves[/B] will be increased to 790 xp (1 Standard, 5 Minions) and the [B]Brutal Sandstorm[/B] effect will be upped to 10 damage. * Fail to reach your goal (either you get to the 2nd map, right border squares without Bita-Bahlin or you abort and get all the PCs to squares in one of maps' top border squares and flee) and you earn 1 Failure in the SC. [/QUOTE]
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