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<blockquote data-quote="Manbearcat" data-source="post: 9180378" data-attributes="member: 6696971"><p><strong>2/6 Successes (2 Failures/1 Hard DC Available/2 Secondary Skills Available)</strong></p><p></p><p></p><p></p><p><em>The amphora spill from the back of the wagon to the hard earth and shatter like so many eggs. However, the contents therein yield shock more than dismay from the gathered.</em></p><p><em></em></p><p><em>Milk, curdled, thick...rancid.</em></p><p><em></em></p><p><em>Honey nothing but remnants and in its place a well-fed army of ants and a terrible swarm of hornets! Hornets which threaten a nearby gawking Gan! (1)</em></p><p><em></em></p><p><em>The Omthalan priest picks himself up and gathers his slack-jawed disposition to quickly turn the situation into a coup.</em></p><p><em></em></p><p><em>"Behold! The curse of this blighted heresy upon Dolg Hana! The only remedy is to forswear Delban and these damnable teachings! Embrace the sun and eat well of Her pure offerings! (2)</em></p><p></p><p>-----------------------------------------</p><p></p><p>You've got a couple of obstacles here. You can engage in one or both and in whatever order.</p><p></p><p>If you don't rescue Gan, he will be exit the scene, be terribly injured, and the settlement will be demoralized; take -2 forward to next Primary Check. Successfully rescue him and refresh<strong><em> Religious Bastion</em></strong>.</p><p></p><p>If you don't counter the Omthalan priest, it'll exhaust Bluff as he'll have beaten you to the punch! (you don't have to use Bluff to counter him though).</p><p></p><p><strong>MEDIUM DC BOTH</strong></p><p></p><p>[HR][/HR]</p><p></p><p><strong>2/4 Successes (0 Failures/1 Secondary Skill Available)</strong></p><p></p><p></p><p></p><p><em>The gurgle clears from the throat of the creature as its structure stabilizes from the lifeforce Arunny imbued it. Moon looming high above, its howl rings true into the night sky.</em></p><p><em></em></p><p><em>The Lunar Child looks at the encampment where Arunny and Qamra are preparing to lay their heads for the night. Eyes gleam as silver pools that seem to burn with divine insight of your cause...eyes that seem to...beckon.</em></p><p><em></em></p><p><em>It turns and runs northward into the night at the breakneck pace of such a creature.</em></p><p></p><p>[HR][/HR]</p><p></p><p>If you immediately break camp and follow into the night, take +2 to try to stay with it.</p><p></p><p>If you find rest and rely upon your skills of perception or nature to track it in the morning, take -2, for these more verdant northlands have a deeply volatile weather to them which is apt to steal traces of passersby!</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9180378, member: 6696971"] [B]2/6 Successes (2 Failures/1 Hard DC Available/2 Secondary Skills Available)[/B] [I]The amphora spill from the back of the wagon to the hard earth and shatter like so many eggs. However, the contents therein yield shock more than dismay from the gathered. Milk, curdled, thick...rancid. Honey nothing but remnants and in its place a well-fed army of ants and a terrible swarm of hornets! Hornets which threaten a nearby gawking Gan! (1) The Omthalan priest picks himself up and gathers his slack-jawed disposition to quickly turn the situation into a coup. "Behold! The curse of this blighted heresy upon Dolg Hana! The only remedy is to forswear Delban and these damnable teachings! Embrace the sun and eat well of Her pure offerings! (2)[/I] ----------------------------------------- You've got a couple of obstacles here. You can engage in one or both and in whatever order. If you don't rescue Gan, he will be exit the scene, be terribly injured, and the settlement will be demoralized; take -2 forward to next Primary Check. Successfully rescue him and refresh[B][I] Religious Bastion[/I][/B]. If you don't counter the Omthalan priest, it'll exhaust Bluff as he'll have beaten you to the punch! (you don't have to use Bluff to counter him though). [B]MEDIUM DC BOTH[/B] [HR][/HR] [B]2/4 Successes (0 Failures/1 Secondary Skill Available)[/B] [I]The gurgle clears from the throat of the creature as its structure stabilizes from the lifeforce Arunny imbued it. Moon looming high above, its howl rings true into the night sky. The Lunar Child looks at the encampment where Arunny and Qamra are preparing to lay their heads for the night. Eyes gleam as silver pools that seem to burn with divine insight of your cause...eyes that seem to...beckon. It turns and runs northward into the night at the breakneck pace of such a creature.[/I] [HR][/HR] If you immediately break camp and follow into the night, take +2 to try to stay with it. If you find rest and rely upon your skills of perception or nature to track it in the morning, take -2, for these more verdant northlands have a deeply volatile weather to them which is apt to steal traces of passersby! [/QUOTE]
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