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<blockquote data-quote="darkbard" data-source="post: 9185925" data-attributes="member: 1282"><p><em>At the Dolg Aratian's conversion, <strong>IBHEA </strong>smiles shyly, offering the older man a hand up from the dusty road and wrapping him in a warm embrace. "Welcome to the true faith, brother, that of Mother and Son in shared Divinity! Yes, I will accompany you to succor Dolg Olsolis, for Delban is both powerful and sympathetic to our brethren thither. Moreover, in our sister Dolg will be found one of His Prophesied Blessed. And we will take stout Gan here with us in our journey of aid, should he be willing.</em></p><p><em></em></p><p><em>"But before we depart, I have gifts," he holds aloft the golden amphora of honey Keldan had brought as fitting offering should Pretender prove worthy, after all, "that I wish to exchange with Chono Sarantuya for a certain magical artifact I believe she has in her possession."</em></p><p>[HR][/HR]</p><p>XP update: PCs at 15,012 of 16,500 needed for L9.</p><p></p><p>Ibhea's Minor Quest: break the siege of Dolg Olsolis and rescue Delban's Blessed there.</p><p></p><p>Ibhea's Minor Quest: return to Dolg Arat and locate the last of the Blessed Ten.</p><p></p><p>Ibhea's Minor Quest: obtain a Spellscar (prerequisite for Path of the Scarred Feat).</p><p></p><p>Since we're in a settlement, I'm taking this opportunity to acquire a new magic item, the alluded to interaction above with Chono Sarantuya: an <strong>Obsidian Steed</strong> in the shape of a donkey named Sunspot (L5 Uncommon Wondrous Item, 1000 gp). I'm exchanging Keldan's 250 gp art object (the amphora), 250 gp, and the 500 gp Vezzuvu geode for this item. I assume the DC for the Streetwise check is 26 (Moderate DC for unfamiliar or dangerous situation but typical settlement +10 for Uncommon item, r(16) +16 = 32 vs 26 DC. Success.</p><p></p><p>This brings Arunny + Ibhea's remaining loot total to 185 gp (I), + 135 gp (A), + 600 gp Astral shards (I), or 920 gp.</p><p></p><p>Unless you have something else in mind, why don't we use the following stats for the NPCs?</p><p></p><p><strong> KELDAN</strong></p><p>[SPOILER] (I've renamed the powers and swapped out Resist 10 fire to Human Defense Bonus, represented in NADs)</p><h3>Iron Circle Prelate</h3><h3>Medium natural humanoid, human</h3><h3>Level 8 Controller (Leader) XP 350</h3> <table style='width: 100%'><tr><td><strong>HP</strong> 88; <strong>Bloodied</strong> 44</td><td><strong>Initiative</strong> +6</td></tr><tr><td><strong>AC</strong> 22, <strong>Fortitude</strong> 21, <strong>Reflex</strong> 20, <strong>Will</strong> 23</td><td><strong>Perception</strong>+9</td></tr><tr><td><strong>Speed</strong> 5</td><td>Low-light vision</td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr></table><h3>Traits</h3><p>☼ <strong>Nature's Embrace </strong>✦ <strong>Aura</strong> 3</p><p>Allies gain a +2 power bonus to Will and to saving throws while in the aura.</p><p></p><h3>Standard Actions</h3><p>(⚔) <strong>Sweeping Scythe </strong>(weapon) ✦ <strong>At-Will</strong></p><p><em>Attack:</em> Melee 1 (one creature); +13 vs. AC</p><p><em>Hit:</em> 2d8 + 7 damage, and the prelate can slide the target 1 square.</p><p></p><p>(➶) <strong>Omthala's Wrath </strong>(implement, radiant) ✦ <strong>At-Will</strong></p><p><em>Attack:</em> Ranged 5 (one creature); +11 vs. Reflex</p><p><em>Hit:</em> 2d8 + 2 radiant damage, and the target is dazed until the end of the prelate's next turn.</p><p></p><p>ᗕ <strong>Nature's Rebuff </strong>(fear, implement, primal) ✦ <strong>Recharge</strong> when first bloodied</p><p><em>Attack:</em> Close blast 5 (creatures in the blast); +11 vs. Will</p><p><em>Hit:</em> 2d8 + 5 damage, and the prelate pushes the target up to 3 squares. The target cannot move closer to the prelate willingly (save ends).</p><p><em>Miss:</em> Half damage, and the prelate pushes the target up to 2 squares.</p><p></p><h3>Triggered Actions</h3><p><strong>Rescue Keldan!</strong> ✦ <strong>Encounter</strong></p><p><em>Trigger:</em> An enemy hits the prelate with an attack.</p><p><em>Effect (Free Action):</em> The prelate's allies gain a +2 power bonus to attack rolls against the triggering enemy until the end of the enemy's next turn.</p><p></p><p><strong>Skills</strong> Nature +13, Religion +11</p><p><strong>Str</strong> 15 (+6) <strong>Dex</strong> 14 (+6) <strong>Wis</strong> 20 (+9)</p><p><strong>Con</strong> 16 (+7) <strong>Int</strong> 15 (+6) <strong>Cha</strong> 17 (+7)</p><p></p><p><strong>Alignment</strong> Unaligned <strong>Languages</strong> Common, Goblin</p><p><strong>Equipment</strong>: scythe, chainmail , holy symbol .</p><p>[/SPOILER]</p><p></p><p><strong> GAN</strong></p><p>[SPOILER]</p><h3>Tam</h3><h3>Medium natural humanoid, human</h3><h3>Level 8 Soldier XP 350</h3> <table style='width: 100%'><tr><td><strong>HP</strong> 88; <strong>Bloodied</strong> 44</td><td><strong>Initiative</strong> +8</td></tr><tr><td><strong>AC</strong> 24, <strong>Fortitude</strong> 22, <strong>Reflex</strong> 18, <strong>Will</strong> 20</td><td><strong>Perception</strong>+7</td></tr><tr><td><strong>Speed</strong> 5</td><td></td></tr><tr><td></td><td></td></tr></table><h3>Standard Actions</h3><p>(⚔) <strong>Bastard Sword</strong> (weapon) ✦ <strong>At-Will</strong></p><p><em>Attack:</em> Melee 1 (one creature); +13 vs. AC</p><p><em>Hit:</em> 2d10 + 5 damage, and Tam marks the target until the end of her next turn.</p><p></p><p>⚔ <strong>Hobbling Strike</strong> (weapon) ✦ Recharge ⚃ ⚄ ⚅</p><p><em>Attack:</em> Melee 1 (one creature); +13 vs. AC</p><p><em>Hit:</em> 2d10 + 5 damage, and the target is slowed and can't shift until the end of Tam's next turn.</p><p></p><h3>Triggered Actions</h3><p>⚔ <strong>Defender's Reaction</strong> (weapon) ✦ <strong>At-Will</strong></p><p><em>Trigger:</em> An enemy marked by Tam makes an attack roll that doesn't include Tam as a target.</p><p><em>Attack (Immediate Interrupt):</em> Melee 1 (the triggering enemy); +15 vs. AC</p><p><em>Hit:</em> 3d10 + 5 damage.</p><p></p><p><strong>Skills</strong> Athletics +13, Nature +11</p><p><strong>Str</strong> 20 (+9) <strong>Dex</strong> 14 (+6) <strong>Wis</strong> 17 (+7)</p><p><strong>Con</strong> 16 (+7) <strong>Int</strong> 12 (+5) <strong>Cha</strong> 14 (+6)</p><p></p><p><strong>Alignment</strong> Unaligned <strong>Languages</strong> Common, Giant</p><p><strong>Equipment</strong>: bastard sword , heavy shield , scale armor[/SPOILER]</p></blockquote><p></p>
[QUOTE="darkbard, post: 9185925, member: 1282"] [I]At the Dolg Aratian's conversion, [B]IBHEA [/B]smiles shyly, offering the older man a hand up from the dusty road and wrapping him in a warm embrace. "Welcome to the true faith, brother, that of Mother and Son in shared Divinity! Yes, I will accompany you to succor Dolg Olsolis, for Delban is both powerful and sympathetic to our brethren thither. Moreover, in our sister Dolg will be found one of His Prophesied Blessed. And we will take stout Gan here with us in our journey of aid, should he be willing. "But before we depart, I have gifts," he holds aloft the golden amphora of honey Keldan had brought as fitting offering should Pretender prove worthy, after all, "that I wish to exchange with Chono Sarantuya for a certain magical artifact I believe she has in her possession."[/I] [HR][/HR] XP update: PCs at 15,012 of 16,500 needed for L9. Ibhea's Minor Quest: break the siege of Dolg Olsolis and rescue Delban's Blessed there. Ibhea's Minor Quest: return to Dolg Arat and locate the last of the Blessed Ten. Ibhea's Minor Quest: obtain a Spellscar (prerequisite for Path of the Scarred Feat). Since we're in a settlement, I'm taking this opportunity to acquire a new magic item, the alluded to interaction above with Chono Sarantuya: an [B]Obsidian Steed[/B] in the shape of a donkey named Sunspot (L5 Uncommon Wondrous Item, 1000 gp). I'm exchanging Keldan's 250 gp art object (the amphora), 250 gp, and the 500 gp Vezzuvu geode for this item. I assume the DC for the Streetwise check is 26 (Moderate DC for unfamiliar or dangerous situation but typical settlement +10 for Uncommon item, r(16) +16 = 32 vs 26 DC. Success. This brings Arunny + Ibhea's remaining loot total to 185 gp (I), + 135 gp (A), + 600 gp Astral shards (I), or 920 gp. Unless you have something else in mind, why don't we use the following stats for the NPCs? [B] KELDAN[/B] [SPOILER] (I've renamed the powers and swapped out Resist 10 fire to Human Defense Bonus, represented in NADs) [HEADING=2]Iron Circle Prelate[/HEADING] [HEADING=2]Medium natural humanoid, human[/HEADING] [HEADING=2]Level 8 Controller (Leader) XP 350[/HEADING] [TABLE] [TR] [TD][B]HP[/B] 88; [B]Bloodied[/B] 44[/TD] [TD][B]Initiative[/B] +6[/TD] [/TR] [TR] [TD][B]AC[/B] 22, [B]Fortitude[/B] 21, [B]Reflex[/B] 20, [B]Will[/B] 23[/TD] [TD][B]Perception[/B]+9[/TD] [/TR] [TR] [TD][B]Speed[/B] 5[/TD] [TD]Low-light vision[/TD] [/TR] [TR] [TD][/TD] [TD][/TD] [/TR] [TR] [TD][/TD] [TD][/TD] [/TR] [/TABLE] [HEADING=2]Traits[/HEADING] ☼ [B]Nature's Embrace [/B]✦ [B]Aura[/B] 3 Allies gain a +2 power bonus to Will and to saving throws while in the aura. [HEADING=2]Standard Actions[/HEADING] (⚔) [B]Sweeping Scythe [/B](weapon) ✦ [B]At-Will[/B] [I]Attack:[/I] Melee 1 (one creature); +13 vs. AC [I]Hit:[/I] 2d8 + 7 damage, and the prelate can slide the target 1 square. (➶) [B]Omthala's Wrath [/B](implement, radiant) ✦ [B]At-Will[/B] [I]Attack:[/I] Ranged 5 (one creature); +11 vs. Reflex [I]Hit:[/I] 2d8 + 2 radiant damage, and the target is dazed until the end of the prelate's next turn. ᗕ [B]Nature's Rebuff [/B](fear, implement, primal) ✦ [B]Recharge[/B] when first bloodied [I]Attack:[/I] Close blast 5 (creatures in the blast); +11 vs. Will [I]Hit:[/I] 2d8 + 5 damage, and the prelate pushes the target up to 3 squares. The target cannot move closer to the prelate willingly (save ends). [I]Miss:[/I] Half damage, and the prelate pushes the target up to 2 squares. [HEADING=2]Triggered Actions[/HEADING] [B]Rescue Keldan![/B] ✦ [B]Encounter[/B] [I]Trigger:[/I] An enemy hits the prelate with an attack. [I]Effect (Free Action):[/I] The prelate's allies gain a +2 power bonus to attack rolls against the triggering enemy until the end of the enemy's next turn. [B]Skills[/B] Nature +13, Religion +11 [B]Str[/B] 15 (+6) [B]Dex[/B] 14 (+6) [B]Wis[/B] 20 (+9) [B]Con[/B] 16 (+7) [B]Int[/B] 15 (+6) [B]Cha[/B] 17 (+7) [B]Alignment[/B] Unaligned [B]Languages[/B] Common, Goblin [B]Equipment[/B]: scythe, chainmail , holy symbol . [/SPOILER] [B] GAN[/B] [SPOILER] [HEADING=2]Tam[/HEADING] [HEADING=2]Medium natural humanoid, human[/HEADING] [HEADING=2]Level 8 Soldier XP 350[/HEADING] [TABLE] [TR] [TD][B]HP[/B] 88; [B]Bloodied[/B] 44[/TD] [TD][B]Initiative[/B] +8[/TD] [/TR] [TR] [TD][B]AC[/B] 24, [B]Fortitude[/B] 22, [B]Reflex[/B] 18, [B]Will[/B] 20[/TD] [TD][B]Perception[/B]+7[/TD] [/TR] [TR] [TD][B]Speed[/B] 5[/TD] [TD][/TD] [/TR] [TR] [TD][/TD] [TD][/TD] [/TR] [/TABLE] [HEADING=2]Standard Actions[/HEADING] (⚔) [B]Bastard Sword[/B] (weapon) ✦ [B]At-Will[/B] [I]Attack:[/I] Melee 1 (one creature); +13 vs. AC [I]Hit:[/I] 2d10 + 5 damage, and Tam marks the target until the end of her next turn. ⚔ [B]Hobbling Strike[/B] (weapon) ✦ Recharge ⚃ ⚄ ⚅ [I]Attack:[/I] Melee 1 (one creature); +13 vs. AC [I]Hit:[/I] 2d10 + 5 damage, and the target is slowed and can't shift until the end of Tam's next turn. [HEADING=2]Triggered Actions[/HEADING] ⚔ [B]Defender's Reaction[/B] (weapon) ✦ [B]At-Will[/B] [I]Trigger:[/I] An enemy marked by Tam makes an attack roll that doesn't include Tam as a target. [I]Attack (Immediate Interrupt):[/I] Melee 1 (the triggering enemy); +15 vs. AC [I]Hit:[/I] 3d10 + 5 damage. [B]Skills[/B] Athletics +13, Nature +11 [B]Str[/B] 20 (+9) [B]Dex[/B] 14 (+6) [B]Wis[/B] 17 (+7) [B]Con[/B] 16 (+7) [B]Int[/B] 12 (+5) [B]Cha[/B] 14 (+6) [B]Alignment[/B] Unaligned [B]Languages[/B] Common, Giant [B]Equipment[/B]: bastard sword , heavy shield , scale armor[/SPOILER] [/QUOTE]
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