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<blockquote data-quote="Manbearcat" data-source="post: 9222876" data-attributes="member: 6696971"><p>Alright, 10 Successes met.</p><p></p><p><strong>Goal</strong><em>: ...and attain audience with the Empress (10 successes)</em>.</p><p></p><p>After this, we'll cut to the gates of the palace, drawbridge pulled up, with the Empress (and her ear...both of them actually) on the ramparts while the Caiphonian thralls of Bantouk pressing in and (when we go to combat), soon, waves of the Bladeling horde doing the same.</p><p></p><p>But first...</p><p></p><p>[HR][/HR]</p><p></p><p><em>The Mind levitates down from its position on high, its crystalline eyes impossible to read.</em></p><p><em></em></p><p><em>Telepathically, a wave of language imports itself into your minds:</em></p><p><em></em></p><p><em>"The Empress knows, foolish mortal. And The Empress before her. And again. And again. And again. </em></p><p><em></em></p><p><em>The mighty Dread Star punched a hole through the lattice you speak of long, long ago. The celestial entity is drawn to this place like your rats are to their cheese. That breech opens and closes in impossible to infer regimes of great length, the reasoning for such being inscrutable. Perhaps it is when your people and your ways reach their zenith of corruption? This very scene between Caiphon and Vezzuvu has played out repeatedly and will continue until time ceases to record it. </em></p><p><em></em></p><p><em>The repair of The Astral breech was beyond our people then as it surely is now. Appeals to your Empress and your psi-crafters for material assistance from their ranks and their coffers fell on deaf ears. Most leaders of your world care only for what is in front of them and balk at what danger lies in the future beyond their mortal tenure and perhaps even the generation after them."</em></p><p><em></em></p><p><em>The immortal creature of Astral origin waits a moment for you to digest their telepathic words. There can be no doubt that the offering is true.</em></p><p><em></em></p><p><em>"I can immediately begin the preparations for an Astral Sojourn. In an hour, we could be there and attempt to close the breach forever. We have a short window as it can only be repaired from The Far Realm side and will not remain open for much longer. Someone must perform the final works of mending from that side of the breech. I will do this. My people have none of your sentimentality so I do not need your worldly bards to erect a ballad in my name. The odds of success are... <it spits out some stupidly low number out to the ten thousandths place>, but you could fulfill your failed Psi-crafter's Guild obligations. </em></p><p><em></em></p><p><em><head turned to Pa'avu> Your slave could see to entreating your palace-bunkered sovereign to rally and rescue her assailed citizenry. The odds of success are... <again, a stupidly low number>.</em></p><p><em></em></p><p><em>Decide quickly, as the hour is nigh."</em></p><p></p><p>[HR][/HR]</p><p></p><p>Alright, so here we're talking about:</p><p></p><p>* Gain The Mind as a Companion for Chanvati's (and whoever else goes) <strong>Astral Sojourn</strong>.</p><p></p><p>* An up-leveled (Level +3 Complexity 1 SC) to journey the Astral Sea with micro-failures meaning combats with denizens therein.</p><p></p><p>* A wave combat (every 3 rounds another Standard worth of enemies) of base Level +4 with another embedded Level +3 C1 SC to "close the breech" as denizens of The Far Realm pour through.</p><p></p><p></p><p>Meanwhile, <strong>at the palace</strong>:</p><p></p><p>* A wave combat (every 2 rounds a Standard worth of Bladeling horde shows up on scene to attack whatever is nearest) of base Level +4 with citizenry as Minions that if you don't successfully protect them (or get them out of the scene via particular squares) from the Caiphonian influence, then they become a Caiphonian Thrall to assail you along with an embedded of-level C1 SC to "beseech The Empress to open the drawbridge and send her guard to aid." </p><p></p><p>Win Con = successful SC + all enemies defeated. After which, The Empress' Guard will ride through the city and rally the citizenry and the military to victory.</p><p></p><p></p><p>Alternatively, you can bring The Mind to the palace and have a confrontation over the dereliction of duties of the historical line of sovereigns after you put down the force at the palace drawbridge.</p><p></p><p>But the breech would remain...</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9222876, member: 6696971"] Alright, 10 Successes met. [B]Goal[/B][I]: ...and attain audience with the Empress (10 successes)[/I]. After this, we'll cut to the gates of the palace, drawbridge pulled up, with the Empress (and her ear...both of them actually) on the ramparts while the Caiphonian thralls of Bantouk pressing in and (when we go to combat), soon, waves of the Bladeling horde doing the same. But first... [HR][/HR] [I]The Mind levitates down from its position on high, its crystalline eyes impossible to read. Telepathically, a wave of language imports itself into your minds: "The Empress knows, foolish mortal. And The Empress before her. And again. And again. And again. The mighty Dread Star punched a hole through the lattice you speak of long, long ago. The celestial entity is drawn to this place like your rats are to their cheese. That breech opens and closes in impossible to infer regimes of great length, the reasoning for such being inscrutable. Perhaps it is when your people and your ways reach their zenith of corruption? This very scene between Caiphon and Vezzuvu has played out repeatedly and will continue until time ceases to record it. The repair of The Astral breech was beyond our people then as it surely is now. Appeals to your Empress and your psi-crafters for material assistance from their ranks and their coffers fell on deaf ears. Most leaders of your world care only for what is in front of them and balk at what danger lies in the future beyond their mortal tenure and perhaps even the generation after them." The immortal creature of Astral origin waits a moment for you to digest their telepathic words. There can be no doubt that the offering is true. "I can immediately begin the preparations for an Astral Sojourn. In an hour, we could be there and attempt to close the breach forever. We have a short window as it can only be repaired from The Far Realm side and will not remain open for much longer. Someone must perform the final works of mending from that side of the breech. I will do this. My people have none of your sentimentality so I do not need your worldly bards to erect a ballad in my name. The odds of success are... <it spits out some stupidly low number out to the ten thousandths place>, but you could fulfill your failed Psi-crafter's Guild obligations. <head turned to Pa'avu> Your slave could see to entreating your palace-bunkered sovereign to rally and rescue her assailed citizenry. The odds of success are... <again, a stupidly low number>. Decide quickly, as the hour is nigh."[/I] [HR][/HR] Alright, so here we're talking about: * Gain The Mind as a Companion for Chanvati's (and whoever else goes) [B]Astral Sojourn[/B]. * An up-leveled (Level +3 Complexity 1 SC) to journey the Astral Sea with micro-failures meaning combats with denizens therein. * A wave combat (every 3 rounds another Standard worth of enemies) of base Level +4 with another embedded Level +3 C1 SC to "close the breech" as denizens of The Far Realm pour through. Meanwhile, [B]at the palace[/B]: * A wave combat (every 2 rounds a Standard worth of Bladeling horde shows up on scene to attack whatever is nearest) of base Level +4 with citizenry as Minions that if you don't successfully protect them (or get them out of the scene via particular squares) from the Caiphonian influence, then they become a Caiphonian Thrall to assail you along with an embedded of-level C1 SC to "beseech The Empress to open the drawbridge and send her guard to aid." Win Con = successful SC + all enemies defeated. After which, The Empress' Guard will ride through the city and rally the citizenry and the military to victory. Alternatively, you can bring The Mind to the palace and have a confrontation over the dereliction of duties of the historical line of sovereigns after you put down the force at the palace drawbridge. But the breech would remain... [/QUOTE]
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