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<blockquote data-quote="Manbearcat" data-source="post: 9226130" data-attributes="member: 6696971"><p><strong>2/4 Successes</strong> (0 Hard DC Available)/<strong> Failure</strong>/0 Secondary Skill Available</p><p></p><p>Not going to go with a combat as complication here. Doesn't line up well (low on the consequence-o-meter) and isn't particularly thematically appropriate. The fictional consequence is (a) a Temporal Disjunction that must be escaped by all members and (b) time itself and the impacts on the palace conflict in the material world. Mechanically that means:</p><p></p><p>* A nested, of-level (10; DCs 13/18), C1 SC <strong>RESOLVE THE TEMPRAL DISJUNCTION</strong> for all four heroes to return to their own instantiation of time. Micro-failures here are conditions/impacts that will roll forward into the final combat at The Far Realm Breech. Macro-success/failure here is for 1 micro-success/failure in the greater SC.</p><p></p><p><strong>0/4 Successes</strong> (0 Hard DC Available)/<strong>0 Failures</strong>/1 Secondary Skill Available</p><p></p><p>* <strong>At the palace combat in the material world, the waves are going to be bumped up from every even round to every odd round starting at round 1 (then 3 and so forth). That means that the base encounter budget will now be Level +6 </strong>(from 5) with a Standard worth of Bladeling horde shows up on scene immediately (then round 3 and so forth).</p><p></p><p>[HR][/HR]</p><p></p><p><em>* <strong>CHANVATI </strong>has been here before both in his deep past and when confronting Caiphon's influence long ago. His training at the psi-crafter's guild has long prepared him for such temporal discordance (take +2 circumstance bonus for your background). He immediately recognizes an instance of time that is peculiarly off.</em></p><p><em></em></p><p><em>He and his tutor are playing a game of Druhon (similar to Checkers) except they're moving the pieces solely with their minds. A triple-jump by his tutor!...the last of which breaks the rules however...his tutor would never! Just as there is no physical manipulation of pieces allowed, there is no physical voicing allowed to communicate. </em></p><p><em></em></p><p><em>* <strong>PA'AVU</strong> has been here before when confronting Caiphon's influence long ago. She instinctively sniffs out the temporal discordance to recognize an instance of time that is peculiarly off.</em></p><p><em></em></p><p><em>Her hands are covered in blood. It is her first kill and she must draw forth the heart of the beast and consecrate both its life and death. But there is murk all around her. Swirling fog. Darkness. This cannot be. Her clan-mates would be there to support her! Where are they?</em></p><p><em></em></p><p><em>* As an immortal of Astral-kinship, <strong>THE MIND</strong> is aware of the fluidity of time and that it can, on occasion, "forget itself." The immortal being is at its inception...being carved out of a crystalline mote in the silver sea. The words spoken to it in its mind were intelligible...and the equivalent of "loving"...were they not? But these words?...these words are incomprehensible...and malevolent?</em></p><p><em></em></p><p><em>* <strong><s>BITA-BAHLIN</s><em> (oops…errrr)<em> <strong>BITA-BOUSSEH </strong></em></em></strong>is used to contract law, seasoned argument, and skirting the truth as necessary. The case-to-date was perfect. The pilferer of the horse will become indentured to the merchant for as many seasons necessary to pay off its value thrice over. The magistrate speaks the sentence. Innocent of all charges? Bita-Bahlin is disbarred? What? There must be some piece of evidence and legal decorum that the court officer is misinterpreting wildly? This cannot be! Object, quickly, before the proceedings adjourn!</em></p><p></p><p>[HR][/HR]</p><p></p><p>Resolve everyones' temporal discord! All <strong><em>MEDIUM DC</em></strong>.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9226130, member: 6696971"] [B]2/4 Successes[/B] (0 Hard DC Available)/[B] Failure[/B]/0 Secondary Skill Available Not going to go with a combat as complication here. Doesn't line up well (low on the consequence-o-meter) and isn't particularly thematically appropriate. The fictional consequence is (a) a Temporal Disjunction that must be escaped by all members and (b) time itself and the impacts on the palace conflict in the material world. Mechanically that means: * A nested, of-level (10; DCs 13/18), C1 SC [B]RESOLVE THE TEMPRAL DISJUNCTION[/B] for all four heroes to return to their own instantiation of time. Micro-failures here are conditions/impacts that will roll forward into the final combat at The Far Realm Breech. Macro-success/failure here is for 1 micro-success/failure in the greater SC. [B]0/4 Successes[/B] (0 Hard DC Available)/[B]0 Failures[/B]/1 Secondary Skill Available * [B]At the palace combat in the material world, the waves are going to be bumped up from every even round to every odd round starting at round 1 (then 3 and so forth). That means that the base encounter budget will now be Level +6 [/B](from 5) with a Standard worth of Bladeling horde shows up on scene immediately (then round 3 and so forth). [HR][/HR] [I]* [B]CHANVATI [/B]has been here before both in his deep past and when confronting Caiphon's influence long ago. His training at the psi-crafter's guild has long prepared him for such temporal discordance (take +2 circumstance bonus for your background). He immediately recognizes an instance of time that is peculiarly off. He and his tutor are playing a game of Druhon (similar to Checkers) except they're moving the pieces solely with their minds. A triple-jump by his tutor!...the last of which breaks the rules however...his tutor would never! Just as there is no physical manipulation of pieces allowed, there is no physical voicing allowed to communicate. * [B]PA'AVU[/B] has been here before when confronting Caiphon's influence long ago. She instinctively sniffs out the temporal discordance to recognize an instance of time that is peculiarly off. Her hands are covered in blood. It is her first kill and she must draw forth the heart of the beast and consecrate both its life and death. But there is murk all around her. Swirling fog. Darkness. This cannot be. Her clan-mates would be there to support her! Where are they? * As an immortal of Astral-kinship, [B]THE MIND[/B] is aware of the fluidity of time and that it can, on occasion, "forget itself." The immortal being is at its inception...being carved out of a crystalline mote in the silver sea. The words spoken to it in its mind were intelligible...and the equivalent of "loving"...were they not? But these words?...these words are incomprehensible...and malevolent? * [B][S]BITA-BAHLIN[/S][I] (oops…errrr)[I] [B]BITA-BOUSSEH [/B][/I][/I][/B]is used to contract law, seasoned argument, and skirting the truth as necessary. The case-to-date was perfect. The pilferer of the horse will become indentured to the merchant for as many seasons necessary to pay off its value thrice over. The magistrate speaks the sentence. Innocent of all charges? Bita-Bahlin is disbarred? What? There must be some piece of evidence and legal decorum that the court officer is misinterpreting wildly? This cannot be! Object, quickly, before the proceedings adjourn![/I] [HR][/HR] Resolve everyones' temporal discord! All [B][I]MEDIUM DC[/I][/B]. [/QUOTE]
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