Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
The Slave and Her Sovereign
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 9340327" data-attributes="member: 6696971"><p><strong><em>XP</em></strong></p><p></p><p>* SC level 12/Comp 1 = 700/2 = 350 apiece.</p><p></p><p><strong><em>LOOT</em></strong></p><p></p><p>* Gain 1 Advantage forward for this conflict.</p><p></p><p>[HR][/HR]</p><p></p><p><em>The world of the five heroes hurtles toward a temporal event horizon until it crosses that threshold, leaving this continuity behind. Within this new (old) space, which represents the timeline as it was perhaps some five hundred years ago or more, things are an admixture of the cavern just vacated but with some distinctive features that render the present (past!) environ at stark contrast.</em></p><p><em></em></p><p><em>Rays of sunshine blot the cavern floor as perhaps a quarter of the roof is open to the sky (surely the means by which the mother and her infant were cast down into the dragon's den). It appears this place is a sinkhole of some variety but the earthen wound above "healed" itself one way or another.</em></p><p><em></em></p><p><em>Where there was stagnant water, now there is verdant growth. It appears Bantouk must have undergone a climatic shift at some point in the fairly recent past. Where there was something of a greening then, now there is a bareness, desert swallowing whole these hallmarks of plant-flourish. Gnarly, crooked-trunked trees grope at the sides of the cavern and reach toward the sky. Moss and tangled vines reach downward from above and cover the floor. </em></p><p><em></em></p><p><em>It is teeming with life in sight, sound, and smell. </em></p><p><em></em></p><p><em>On that last...there is a scent. A rich, chemical scent that pervades your nostrils. No dragon can be seen...but there is a presence here...unmistakable...lurking...hidden...perhaps in plain sight?</em></p><p></p><p>[HR][/HR]</p><p></p><p>Alright, here is how we start (as discussed):</p><p></p><p>1) Level 16 (level +4), Complexity 2 Skill Challenge. The dragon does not wish to be trifled with...certainly not by unwelcome guests. Parley? Deal? <scoff>! This is going to be a tough ask.</p><p></p><p><strong>Goal</strong>: <em>Convince the dragon of its terrible fate and to abandon that course when it comes to it, thus preventing the dark future of the dragon, the mother, and the infant.</em> </p><p><strong>DCs </strong>16/22/31</p><p><strong>0/6 Successes</strong> (1 Hard DC available)/0<strong> Failures</strong>/2 Secondary Skill Available/1 Advantage as above)</p><p></p><p>2) You're going to have to coax the behemoth out of hiding. Honeyed words won't do the trick. If this is a glamour or transmutation, that will have to be dealt with. Otherwise, if its powerful, natural camouflage, locating the creature through mundane means and a visual confrontation will do the trick. Perhaps its both?</p><p></p><p>However you do so, its going to be against the <strong><em>HARD DC</em></strong>. If you're successful, you can begin the parley with your initial offering. If you fail, we're going straight to combat and I'll nest and mechanize the rest of the SC within the combat structure should you wish to continue to pursue that course. If not, its slay the beast (to ensure the terrible fate of the future doesn't materialize) or Intimidate vs HARD DC (of level 12; 28) after BLOODIED. Whomever earns that combat-initiating failure will suffer -2 defenses for the Round 1 of the combat (ending at the beginning of their turn in round 2)</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9340327, member: 6696971"] [B][I]XP[/I][/B] * SC level 12/Comp 1 = 700/2 = 350 apiece. [B][I]LOOT[/I][/B] * Gain 1 Advantage forward for this conflict. [HR][/HR] [I]The world of the five heroes hurtles toward a temporal event horizon until it crosses that threshold, leaving this continuity behind. Within this new (old) space, which represents the timeline as it was perhaps some five hundred years ago or more, things are an admixture of the cavern just vacated but with some distinctive features that render the present (past!) environ at stark contrast. Rays of sunshine blot the cavern floor as perhaps a quarter of the roof is open to the sky (surely the means by which the mother and her infant were cast down into the dragon's den). It appears this place is a sinkhole of some variety but the earthen wound above "healed" itself one way or another. Where there was stagnant water, now there is verdant growth. It appears Bantouk must have undergone a climatic shift at some point in the fairly recent past. Where there was something of a greening then, now there is a bareness, desert swallowing whole these hallmarks of plant-flourish. Gnarly, crooked-trunked trees grope at the sides of the cavern and reach toward the sky. Moss and tangled vines reach downward from above and cover the floor. It is teeming with life in sight, sound, and smell. On that last...there is a scent. A rich, chemical scent that pervades your nostrils. No dragon can be seen...but there is a presence here...unmistakable...lurking...hidden...perhaps in plain sight?[/I] [HR][/HR] Alright, here is how we start (as discussed): 1) Level 16 (level +4), Complexity 2 Skill Challenge. The dragon does not wish to be trifled with...certainly not by unwelcome guests. Parley? Deal? <scoff>! This is going to be a tough ask. [B]Goal[/B]: [I]Convince the dragon of its terrible fate and to abandon that course when it comes to it, thus preventing the dark future of the dragon, the mother, and the infant.[/I] [B]DCs [/B]16/22/31 [B]0/6 Successes[/B] (1 Hard DC available)/0[B] Failures[/B]/2 Secondary Skill Available/1 Advantage as above) 2) You're going to have to coax the behemoth out of hiding. Honeyed words won't do the trick. If this is a glamour or transmutation, that will have to be dealt with. Otherwise, if its powerful, natural camouflage, locating the creature through mundane means and a visual confrontation will do the trick. Perhaps its both? However you do so, its going to be against the [B][I]HARD DC[/I][/B]. If you're successful, you can begin the parley with your initial offering. If you fail, we're going straight to combat and I'll nest and mechanize the rest of the SC within the combat structure should you wish to continue to pursue that course. If not, its slay the beast (to ensure the terrible fate of the future doesn't materialize) or Intimidate vs HARD DC (of level 12; 28) after BLOODIED. Whomever earns that combat-initiating failure will suffer -2 defenses for the Round 1 of the combat (ending at the beginning of their turn in round 2) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Slave and Her Sovereign
Top