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<blockquote data-quote="Manbearcat" data-source="post: 9345595" data-attributes="member: 6696971"><p><em>"Oh," the dragon chides in its silk-tongued, bass-filled voice. </em></p><p><em></em></p><p><em>"You think me alone, do you?"</em></p><p><em></em></p><p><em>Eight megafungi animate with long, rotting tendrils!</em></p><p></p><p>[HR][/HR]</p><p></p><p>* <strong>Skill Challenge continued...</strong></p><p></p><p></p><p></p><p>* <strong>Illumination</strong>: The sunlight from the sinkhole opening above, is sufficient to illuminate all squares.</p><p></p><p>* <strong>Knee-deep Water</strong>: The squares of water are challenging terrain. Medium creature Move Actions require Athletics DC 14. Fail by 4 or less and squares are difficult terrain. Failure by 5 or more and move action ends in initiating sq.</p><p></p><p>* <strong>Dense Foliage (Green Outlines)</strong>: Accessing these challenging and difficult terrain areas requires Athletics DC 20 for creatures. Failure by 4 or less and move action ends in sq immediately preceding entrance. Failure by 5 or more and move action ends in sq immediately preceding entrance and character takes 5 damage from foliage. Success and target has superior cover.</p><p></p><p>* <strong>Venemous Moss (Blue Outlines)</strong>: These squares are hindering and difficult terrain. A non-plant creature that enters the slippery square must succeed on a DC 20 Acrobatics check or fall prone. A non-plant creature that starts its turn in a venomous moss square takes 7 poison damage.</p><p></p><p>* <strong>Edj'd'ha aiid Y'zlv'dahi (Adult Green Dragon)</strong> (Large, natural, magical beast, dragon, Skirmisher, Solo) = HP 492, AC 26, Fortitude 22, Reflex 25, Will 24.</p><p></p><p>* <strong>Deathcap Strangler </strong>(Medium, plant, Soldier, Minion) = HP 1, AC 28, Fortitude 26, Reflex 23, Will 24.</p><p></p><p>* <strong>Hazard</strong>: Make a saving throw for prone J10. Failure = Hazard begins in Venemous Moss sq I10. Regardless, Hazard begins conflict with -2 defenses Until Beginning of Round 2. <strong>Hazard's Save vs Hindering Terrain, r11. Saves, so Prone in square J10.</strong></p><p></p><p>* <strong>Place C, P, W</strong> in any of KL, 10-11 and roll initiative and Monster Knowledge Checks! <strong>C in K11. H (prone, -2 def rd 1) in J10. P in K10. W in L10.</strong></p><p></p><p>* <strong>Initiative & Starting Squares</strong></p><p><strong></strong></p><p><strong>The Wardenguard, r19+12 =31</strong></p><p><strong>Dragon Instinctive Flyby =29</strong></p><p><strong>Pa'avu, r12+11 =23</strong></p><p><strong>Chanvati, r5+12=17 +5 Ambush Leader (Wardenguard) =22 (Loan from the Past = r15)</strong></p><p><strong>Dragon (D) =19 (Dex 22)</strong></p><p><strong>Hazard, r11+8 =19 (Dex 14)</strong></p><p><strong>Minions (M) =15</strong></p><p></p><p>[HR][/HR]</p><p></p><p>[ATTACH=full]363218[/ATTACH]</p><p></p><p><strong><em>ROUND 1</em></strong></p><p></p><p>[HR][/HR]</p><p></p><p>* <strong>Pa'avu's Monster Knowledge Nature check (No Action) vs Edj'd'ha aiid Y'zlv'dahi</strong>, r9+14=23; exceeds <strong>Moderate </strong>but fails to meet Hard DC.</p><p></p><p><strong>Edj'd'ha aiid Y'zlv'dahi</strong></p><p>Large natural magical beast (dragon)</p><p>Level 12 Solo Skirmisher XP 3500</p><p>HP 492; Bloodied 246 Initiative +14</p><p>AC 26, Fortitude 22, Reflex 25, Will 24 Perception+13</p><p>Speed 10 (forest walk), fly 14 Darkvision</p><p>Resist 15 poison Saving Throws +5; Action Points 2</p><p>keywords: charm, poison, psychic</p><p></p><p>Traits</p><p><strong>Instinctive Flyby</strong></p><p>Edj'd'ha aiid Y'zlv'dahi can use a free action to fly up to his speed on an initiative of 10 + his initiative check. During the movement, Edj'd'ha aiid Y'zlv'dahi gains a +4 bonus to all defenses against opportunity attacks and can use bite or claw once at any point during the move. If Edj'd'ha aiid Y'zlv'dahi cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of Edj'd'ha aiid Y'zlv'dahi making the attack.</p><p></p><p>Standard Actions</p><p>⚔ <strong>Claw </strong>✦ At-Will</p><p>Attack: Melee 2 (one or two creatures); +17 vs. AC (If Edj'd'ha aiid Y'zlv'dahi targets only one creature, he can make this attack against it twice).</p><p>Hit: 3d10 + 4 damage, and Edj'd'ha aiid Y'zlv'dahi can slide the target 1 sq and shift 1 square.</p><p></p><p>ᗕ <strong>Breath Weapon (poison)</strong> ✦ Recharge ⚄ ⚅</p><p>Attack: Close blast 5 (creatures in the blast); +15 vs. Fortitude</p><p>Hit: 2d10 + 4 poison damage, and the target is slowed and takes ongoing 10 poison damage (save ends both).</p><p>Miss: Half damage, and ongoing 5 poison damage (save ends).</p><p></p><p>ᗕ <strong>Share the Mad Visions (psychic) </strong>✦ Recharge when first bloodied</p><p>Attack: Close burst 2 (creatures in the burst); +15 vs. Will</p><p>Hit: 3d12 + 4 psychic damage, and Edj'd'ha aiid Y'zlv'dahi pushes the target up to a number of squares equal to the target's speed.</p><p>Miss: Half damage.</p><p>Effect: Edj'd'ha aiid Y'zlv'dahi can shift up to his speed.</p><p></p><p>Minor Actions</p><p>ᗕ <strong>Luring Glare (charm) </strong>✦ At-Will</p><p>Attack: Close blast 10 (one creature in the blast); +15 vs. Will</p><p>Hit: Edj'd'ha aiid Y'zlv'dahi slides the target up to 3 squares.</p><p></p><p></p><p>* <strong>Pa'avu's Monster Knowledge Nature check (No Action) vs Deathcap Stanglers</strong> r9+14=23; exceeds <strong>Moderate </strong>but fails to meet Hard DC.</p><p></p><p><strong>Deathcap Strangler</strong></p><p>Medium shadow beast (blind, plant)</p><p>Level 12 Minion Soldier XP 175</p><p>HP 1; a missed attack never damages a minion. Initiative +7</p><p>AC 28, Fortitude 26, Reflex 23, Will 24 Perception+6</p><p>Speed 1, climb 1 Blindsight 5</p><p>Immune blinded, gaze, illusion, necrotic, poison</p><p></p><p>Traits</p><p>☼ <strong>Spore Shroud (necrotic)</strong> ✦ Aura 1</p><p>Any enemy that willingly leaves the aura takes 5 necrotic damage.</p><p></p><p>Standard Actions</p><p></p><p>Standard Actions</p><p>(⚔) <strong>Grasping Tendril (necrotic)</strong> ✦ At-Will</p><p>Attack: Melee 5 (one creature); +15 vs. Reflex</p><p>Hit: 9 necrotic damage, and the deathcap pulls the target into a square adjacent to it.</p><p></p><p>[HR][/HR]</p><p></p><p><em>After the exchange between the Goliath and the Drake, there is barely a perceptible pause for reorientation between traversing the Chronotope and <strong>THE WARDENGUARD'S</strong> instinctive battle training kicking in.</em></p><p><em></em></p><p><em>"There, to the west! The great drake looms!" Yazdan points and alerts his charges. Chanvati spins his head to take note of the creature, and the Psion disarms the arcane enhancement to his guile in favor of battle preparation.</em></p><p><em></em></p><p><em>Meanwhile, Rietka withdraws a javelin from her quiver and hurls it with mighty force at the nearest animate vine, skewering and destroying it. She gives a satisfactory grunt.</em></p><p><em></em></p><p><em>"Scatter!" admonishes Yazdan. "Do not give that dragon a clear target for its breath!" Heeding his advice, he and Rietka circle past the knee-deep pool and dense foliage to spread targets for the dragon's advance.</em></p><p></p><p>* Minor: Retrieve stowed Javelin.</p><p></p><p>* Standard: Javelin R15 vs M M8, r15+17=32 vs 28 AC. Hit. <strong>DESTROYED</strong>).</p><p></p><p>* Move: 6 sq to H5 (avoiding any threatened squares).</p><p></p><p>LOCATION: H5</p><p>DAMAGE TO ENEMIES: <strong>M M8 DESTROYED</strong>.</p><p>CONDITION TO ENEMIES: na</p><p>CURRENT HIT POINTS: 112/112</p><p>CURRENT DE/BUFFS: na</p><p></p><p>[HR][/HR]</p><p></p><p><strong>INSTINCTIVE FLYBY INIT 10+</strong></p><p></p><p><em>The verdant murk of the dense foliage comes alive as <strong>EDJ'D'HA AIID Y'ZLV'DAHI </strong>explodes from its cover, takes to wing, and assaults the goliath and her best boy with vicious, draconic claws. The pair struggle to defend themselves from the ferocity and Hazard's sprawling effort leaves him slipping and sliding into the nearby venomous moss!</em></p><p><em></em></p><p><em>The dragon attempts to retreat, but the foliage of its lair defies the skulking effort! "Just as well...devour the human is a game I enjoy also...", as the large, majestic green turns ominously to face the merchant prince who is now the vanguard!</em></p><p></p><p>* Instinctive Action: Instinctive Flyby. Athletics to exit Dense Foliage r(7) +16 = 23. Succeeds. Forest Walk ignores DT. Fly 6 sq to K8 (cont below). Flies rows 7 & 8 triggering no OAs. Claw (M2) vs H and Ps' AC: r(9, 15) +17 (+2 CA vs H) = 28, 32. Hit both. r(10, 4, 2) +4 = 20 damage to H, and slides H 1 sq to Hindering Terrain I10 (Venemous Moss) and shifts 1 sq to L9. <strong>TRIGGERS H SAVING THROW VS I10 HT; r(6) fails. H in HT (Venemous Moss) of I10</strong>. r(4, 5, 3) +4 = 16 damage, and slides P 1 sq to J11 and shifts 1 sq to L10. Cont fly to P9; Athletics to enter Dense Foliage r(1) +16 = 17. Fails; ends in sq M9.</p><p></p><p><strong>Instinctive Flyby</strong></p><p>Edj'd'ha aiid Y'zlv'dahi can use a free action to fly up to his speed on an initiative of 10 + his initiative check. During the movement, Edj'd'ha aiid Y'zlv'dahi gains a +4 bonus to all defenses against opportunity attacks and can use bite or claw once at any point during the move. If Edj'd'ha aiid Y'zlv'dahi cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of Edj'd'ha aiid Y'zlv'dahi making the attack.</p><p></p><p>⚔ <strong>Claw </strong>✦ At-Will</p><p>Attack: Melee 2 (one or two creatures); +17 vs. AC (If Edj'd'ha aiid Y'zlv'dahi targets only one creature, he can make this attack against it twice).</p><p>Hit: 3d10 + 4 damage, and Edj'd'ha aiid Y'zlv'dahi can slide the target 1 sq and shift 1 square.</p><p></p><p></p><p>LOCATION: D in M9, H in I10, P in J11.</p><p>DAMAGE: 20 damage to H, 16 damage to P.</p><p>CONDITIONS TO ENEMIES: H in Venomous Moss.</p><p>CURRENT HP: 492/492</p><p>CURRENT DE/BUFFS: na</p><p></p><p>[HR][/HR]</p><p></p><p><strong><em>PA'AVU</em></strong><em>--although stinging from the claw attack by Edj'd'ha aiid Y'zlv'dahi‐-allows herself the brief luxury of a smirk watching the dragon's failure to reenter the surrounding camouflage. </em></p><p><em></em></p><p><em>Then the thunder of rage enters her blood, and the Goliath lands a blow hammering the armored hide of the scaly beast. Her rage finds voice in a wolf's Howl, propelling Hazard out of the venomous moss--and toward one of the strange strangling plants--and herself to a strategic placement between Edj'd'ha aiid Y'zlv'dahi and one of his soon-to-be-deceased allies (another strangling thing). As she does so, she gives her Hound her usual low growl encouraging him to protect their squishy comrade.</em></p><p><em></em></p><p><em>A final venting of rage destroys the plant and still further bruises the dragon's hide. Pa'avu stands glaring at him, while she breathes into her l'pahb'gin which flows its protection into her stoneskin.</em></p><p></p><p>* Standard: Thunder Hooves Rage (Daily) Melee2 vs Edj'd'ha aiid Y'zlv'dahi: r5+19+2 Cunning Stalker =26 vs 26 AC/Hit. Damage: 2,6,2+10=20 Damage to Dragon; effect: P enters Rage of Thunder Hooves: P can move thru 1 or 2 enemies' spaces during her turn. When she does, her next ATK against that enemy during same turn deals 1[W] Damage.</p><p></p><p>* Move: Howl of Alpha Wolf (Enc) CBu5/1 ally: slides Hazard 2 sq from I10 to G11, P shifts up to 3 sq from J11 to L10.</p><p></p><p>* No Action: Iron Soul Flurry of Blows (Enc): Melee2 vs Dragon & M (N12): Trigger: P hits w/ATK during her turn; Effect: targets take Damage equal to 2 + CON (3), & cannot shift UEoPNT. <strong>M DESTROYED</strong> & Dragon takes 5 Damage & cannot shift.</p><p></p><p>* Minor: One w/the Earth (Recharge 6): P gains Resist5 All UEoPNT</p><p></p><p>LOCATION: P: L10; H: G11</p><p>DAMAGE: 25 to Edj'd'ha aiid Y'zlv'dahi; <strong>M (N12) DESTROYED</strong></p><p>CONDITIONS TO ENEMIES: Edj'd'ha aiid Y'zlv'dahi cannot shift UEoPNT</p><p>CURRENT HP: 82/98</p><p>CURRENT DE/BUFFS: OWtE: Resist 5 All (UEoPNT); THR: move thru enemy sq & do extra damage</p><p>SURGES: 11/11</p><p></p><p>[HR][/HR]</p><p></p><p><em><strong>CHANVATI </strong>marvels at Pa'avu's selfless bravery. Time and time again, slaves and bodyguards have been sacrificed for their master's well being. But to fling herself against a dragon in his defense is something of another order altogether!</em></p><p><em></em></p><p><em>He must do something clever before the dragon retaliates, tearing the Goliath limb from limb.</em></p><p><em></em></p><p><em>"Cunning, glorious Edj'd'ha aiid Y'zlv'dahi," the syllables roll off his tongue in the sibilant tongue of dragons, "you think us foes, intruders in your grand domain. And who could blame you, for such things seem. But this is a mistake. We do not come here from without and as enemies but rather from the Time Behind and as seekers of parley. For we have lived your future, and it is grim. We could continue to exchange blows. Perhaps you would vanquish us. But then your dark legacy will come to be: a series of successively more brutal sacrifices culminating in the death of an innocent mother and child, a curse rendered, your slow and wasting towards undeath, and the glory of your potential as a luminary among the ancient wyrms unrealized.</em></p><p><em></em></p><p><em>"Do not let this heinous tragedy come to pass. Heed these words from your future and count us allies and not foes!"</em></p><p><em></em></p><p><em>Not trusting the dragon to do the very thing he implores, the Psion disappears in a haze of cognitively-induced invisibility and shifts himself back, away from the looming threat.</em></p><p></p><p>* Standard: Reveal Your Past and the Dragon's Future, Primary Skill History check, r9+19 +2 (circumstance bonus I'm claiming here for using the Draconic tongue)=30 vs 22 Moderate DC. Success.</p><p></p><p>* Minor: Mind Shroud</p><p></p><p>* Move: 2 sq to K13</p><p></p><p>LOCATION: K13</p><p>DAMAGE: na</p><p>CONDITIONS TO ENEMIES: Success 4 in Skill Challenge</p><p>CURRENT HP: 69/69</p><p>CURRENT DE/BUFFS: Superior Cover, Slowed</p><p>SURGES: 7/7</p><p>PP: 9/9</p><p></p><p>[HR][/HR]</p><p></p><p><em>"No pup...you belong to me now," <strong>EDJ'D'HA AIID Y'ZLV'DAHI </strong>intones sharply, as Hazard is compelled nearer by the honeyed words of the powerful dragon. </em></p><p><em></em></p><p><em>"Tell me more, mind-mage." Its chest expands as its lungs fill and a great blast of chlorine gas envelops Chanvati, Pa'avu, and poor Hazard.</em></p><p><em>"Color me intrigued."</em></p><p><em></em></p><p><em>Just before it disappears into the obscuring canopy of the nearby dense foliage, the dragon gives Chanvati a sly, ironic wink as it deploys some of its own mental prowess, sending Chanvati's stalwart allies reeling from mad visions.</em></p><p></p><p>* Minor Action: Luring Glare (CBla10; one creature) vs H's Will: r(7) +15 +2 (CA) = 24. Hit. Slides 3 sq to J11.</p><p></p><p>ᗕ <strong>Luring Glare (charm) </strong>✦ At-Will</p><p>Attack: Close blast 10 (one creature in the blast); +15 vs. Will</p><p>Hit: Edj'd'ha aiid Y'zlv'dahi slides the target up to 3 squares.</p><p></p><p>* Standard Action: Breath Weapon (CBla5; creatures, poison) vs C's, P's, H's Fort: r(8, 12, 8) +15 (+2 CA vs H and -5 SC vs C) = 18, 27, 25. Miss C, Hit P and H. r(7, 4) + 4 = 15 poison damage. C takes 7 (half) poison damage and OG 5 poison (SE). P takes 10 (15-5) poison damage, and is slowed and takes OG 10 poison damage (SE). H takes 15 poison damage, and is slowed and takes OG 10 poison damage (SE).</p><p></p><p>ᗕ <strong>Breath Weapon (poison)</strong> ✦ Recharge ⚄ ⚅</p><p>Attack: Close blast 5 (creatures in the blast); +15 vs. Fortitude</p><p>Hit: 2d10 + 4 poison damage, and the target is slowed and takes ongoing 10 poison damage (save ends both).</p><p>Miss: Half damage, and ongoing 5 poison damage (save ends).</p><p></p><p>* Free Action (Action Point for Standard): Share the Mad Visions (CBu2) vs P's and H's Will: r(10, 13) +15 = Hit P and H. r(5, 4, 8) +4 = 21 psychic damage. P takes 16 (-5 resist) psychic damage and is pushed 6 sq to M16. H takes 21 psychic damage (<strong>H BLOODIED</strong>) and is pushed 2 sq to H13. <strong>TRIGGERS SAVING THROW VS HINDERING TERRAIN FOR PRONE IN I12; r(4) FAILS. H IN HINDERING TERRAIN OF VENEMOUS MOSS (H13).</strong></p><p></p><p>ᗕ <strong>Share the Mad Visions (psychic) </strong>✦ Recharge when first bloodied</p><p>Attack: Close burst 2 (creatures in the burst); +15 vs. Will</p><p>Hit: 3d12 + 4 psychic damage, and Edj'd'ha aiid Y'zlv'dahi pushes the target up to a number of squares equal to the target's speed.</p><p>Miss: Half damage.</p><p>Effect: Edj'd'ha aiid Y'zlv'dahi can shift up to his speed.</p><p></p><p>* Move: Enter Dense Foliage, 4 sq to Q9 (Forest Walk so ignores DT); Athletics check r(8) +16 = 24. Success.</p><p></p><p>LOCATION: D in Q9, H in H13, P in M16.</p><p>DAMAGE: 7 damage to C. 36 damage to H (<strong>BLOODIED</strong>), 26 damage to P.</p><p>CONDITIONS TO ENEMIES: 5 OG poison to C (SE), slowed and 10 OG poison to H and P (SE), H in Venemous Moss.</p><p>CURRENT HP: 467/492</p><p>CURRENT DE/BUFFS: Cannot shift UEoPNT, Dragon Breath on recharge, Share the Mad Visions on recharge, 1 AP exhausted, D in superior cover of Dense Foliage</p><p></p><p>[HR][/HR]</p><p></p><p><em>Desperately shaking his large shaggy head to get the sibilant voice out of his ears, <strong>HAZARD </strong>struggles to his feet. Fighting off dizziness caused both by the poison burning into his paws from the moss <strong>and</strong> the poison dripping into his fur from the dragon's attack, the Hound remembers his Beloved's bidding. He must protect Chanvati, their squishy friend.</em></p><p><em></em></p><p><em>His resolution to fulfill Her command seems to fill his body with strength and rigor, despite being badly wounded. The somehow larger Hound leaps forward to guard and defend the merchant prince against a nearby strangling plant.</em></p><p></p><p> <em>While doing so, Hazard feels a less sibilant voice enter his mind to focus the ferocious attack on the plant creature. The attack is so furious, in fact, that the Hound feels his triumph actually healing some of his wounds.</em></p><p><em></em></p><p><em>And with another shake of his enormous head, the effects of the poisons leave his body.</em></p><p></p><p>* Start of turn, takes 10 Ongoing Poison and 7 Poison from Moss.</p><p></p><p>* Move: Stand from Prone.</p><p></p><p>* Minor: Rabid Lunge (Enc): Effect: Melee Reach increases to Melee 2and H ignores effects of Dazed, Immobilized, & Slowed conditions UEoHNT.</p><p></p><p>* Free Action (Chanvati): Adept's Insight AUG1: r3+1=4</p><p></p><p>* Standard: Bite M2 as Charge Attack vs M (K16): move 2 squares to J14; r16+16+1 Charge +4 AI = 37 vs 28 AC/Hit; <strong>M (K16) = DESTROYED. </strong></p><p></p><p>* Free Action: Furious Comeback (Enc): Trigger: H's attack damages an enemy; Effect: H spends a Healing Surge</p><p></p><p>* End of turn, Save vs Slowed & Ongoing Poison damage: r20/Success</p><p></p><p>LOCATION: J14</p><p>DAMAGE: <strong>M (K16) DESTROYED </strong></p><p>CONDITIONS TO ENEMIES: NA</p><p>CURRENT HP: 45 (BLOODIED)</p><p>CURRENT DE/BUFFS: Rabid Lunge (M2)</p><p>SURGES: 9/11</p><p></p><p>[HR][/HR]</p><p></p><p><em>The <strong>DEATHCAP STRANGLERS</strong> move like an interconnected organism, probing the air rhythmically in unison, grasping and pulling their prey into their necrotic haze of spores that surrounds them.</em></p><p><em></em></p><p><em>A duo assail poor Hazard while a trio hone in on the Wardenguard. These heroes of seen far worse than living plants so the collective effort of the deadly fungus yields little in the way of food!</em></p><p></p><p><strong><em>M (F16)</em></strong></p><p></p><p>* Standard Action: Grasping Tendril (M5, necrotic) vs H's Ref: r(5) +15 = 20. Miss.</p><p></p><p>Standard Actions</p><p>(⚔) <strong>Grasping Tendril (necrotic)</strong> ✦ At-Will</p><p>Attack: Melee 5 (one creature); +15 vs. Reflex</p><p>Hit: 9 necrotic damage, and the deathcap pulls the target into a square adjacent to it.</p><p></p><p>* Move: 1 sq to G16.</p><p></p><p><strong><em>M (F12)</em></strong></p><p></p><p>* Standard Action: Grasping Tendril (M5, necrotic) vs H's Ref: r(9) +15 = 24. Miss.</p><p></p><p>* Move: 1 sq to G11.</p><p></p><p><strong><em><strong><em>M (F9)</em></strong></em></strong></p><p></p><p>* Standard Action: Grasping Tendril (M5, necrotic) vs W's Ref: r(2) +15 = 17. Miss.</p><p></p><p><strong><em><strong><em><strong><em>M (H7)</em></strong></em></strong></em></strong></p><p></p><p>* Standard Action: Grasping Tendril (M5, necrotic) vs W's Ref: r(3) +15 = 18. Miss.</p><p></p><p>* Move: 1 sq to I7.</p><p></p><p><strong><em><strong><em><strong><em><strong><em>M (J2)</em></strong></em></strong></em></strong></em></strong></p><p></p><p>* Move: 1 sq to K2.</p><p></p><p>* Standard Action: Grasping Tendril (M5, necrotic) vs W's Ref: r(19) +15 = 34. Hit. W takes 9 necrotic damage and is pulled 2 sq into Hindering Terrain (Venemous Moss) of J3. <strong>TRIGGERS SAVING THROW FOR PRONE IN I4 OUTSIDE HT; r(17) SUCCEEDS. W IS PRONE IN I4.</strong></p><p></p><p>LOCATION: G16, G11, F9, I7, K2</p><p>DAMAGE: 7 damage to W.</p><p>CONDITIONS TO ENEMIES: W prone in I4</p><p>CURRENT DE/BUFFS: NA</p><p></p><p>[HR][/HR]</p><p></p><p><strong>D 467</strong>/492 Cannot shift UEoPNT, Dragon Breath on recharge, Share the Mad Visions on recharge, 1 AP exhausted, D in superior cover of Dense Foliage</p><p><strong>Goal</strong>: <em>Convince the dragon of its terrible fate and to abandon that course when it comes to it, thus preventing the dark future of the dragon, the mother, and the infant.</em></p><p><strong>DCs </strong>16/22/31</p><p><strong>4/6 Successes</strong> (0 Hard DC available)/<strong>1 Failures</strong>/2 Secondary Skill Available/0 Advantage)</p><p><strong>RYP&tDF resolved, 3/5 DS's defeated for FYM.</strong></p><p></p><p>[ATTACH=full]364276[/ATTACH]</p><p></p><p><strong><em>ROUND 2</em></strong></p><p></p><p>[HR][/HR]</p><p></p><p><em>Rietka and Yazdan, at the periphery of the scrum, recall their task: They are <strong>THE WARDENGUARD</strong>! That title may be ironic, but they take their charge seriously. And so charge they do, picking themselves up from the mossy, verdant bed to assault the animated vine swaying rhythmically, hypnotically in its cloud of spores. Yazdan's yeoman's work with his spear severs the deathcap's stalk; it collapses in a heap, and the two warriors step closer to their wards, Rietka slapping the older spearsman on the backside enthusiastically as they go.</em></p><p><em></em></p><p><em>Yazdan's cheeks redden.</em></p><p></p><p>* Move: Stand up from Prone</p><p></p><p>* Standard: Charge 2 sq to J6, Spear ATK vs M I7, r12+17+1=30 vs 28 AC. Hit. M I7 DESTROYED. Effect: The Wardenguard shift 1 sq, to J7</p><p></p><p>LOCATION: J7</p><p>DAMAGE: M 17 DESTROYED</p><p>CONDITIONS TO ENEMIES: na</p><p>CURRENT HP: 107/116</p><p>CURRENT DE/BUFFS: na</p><p>SURGES: 2/2</p><p></p><p>[HR][/HR]</p><p></p><p><strong>INSTINCTIVE FLYBY INIT 10+</strong></p><p></p><p><em>As <strong>EDJ'D'HA AIID Y'ZLV'DAHI </strong>emerges with aerial suddenness from its shroud of overgrowth, it cranes its neck briefly to marvel at Pa'avu's fierceness and unflagging resilience (in a Darth Vaderian way); "unrelenting, I see...what an impressive beast you are...most impressive...you do your beastly people proud."</em></p><p><em></em></p><p><em>In the midst of a psionically foiled flyby attack, its claws rebuked by magical shields, it says to Chanvati (in a Leonardo Dicaprio way); "go on, mindmage...you had my curiosity...but now you have my attention."</em></p><p></p><p>* Instinctive Action: Instinctive Flyby. Athletics to exit Dense Foliage r(6) +16 = 22. Succeeds. Forest Walk ignores DT. Fly 8 sq to I12 (cont below). Flies 2 sq away triggering no OAs. Claw (M2) vs C and Hs' AC: r(10, 4) +17 = 27, 21. Miss both (miss C due to Mind Shroud. Cont fly to D14; Athletics to enter Dense Foliage r(10) +16 = 26. Succeeds; ends in sq D14 w/ Superior Cover.</p><p></p><p>LOCATION: D in D14.</p><p>DAMAGE: NA</p><p>CONDITIONS TO ENEMIES: na</p><p>CURRENT HP: 467/492</p><p>CURRENT DE/BUFFS: Cannot shift UEoPNT, Dragon Breath on recharge, Share the Mad Visions on recharge, 1 AP exhausted, D in superior cover of Dense Foliage</p><p></p><p>[HR][/HR]</p><p></p><p><em><strong>PA'AVU's</strong> lungs are assaulted with noxious fumes concurrent with her mind being bombarded with madness. These blend well to produce horrorific visions of familiar faces elongated in torment and dread, their cries echoing against her skin, trying to break its strong protection. </em></p><p><em></em></p><p><em>The goliath is momentarily distracted away from the battle at hand, but a cool bath in one of the surrounding pools brings her consciousness back into clarity. Her eyes snap open, her head shakes away any lingering fog, and she sneers at Edj'd'ha aiid Y'zlv'dahi as she takes in where she has been pushed. </em></p><p><em></em></p><p><em>A glance over to where Hazard stands shaking reveals to her the diminished confidence and quiet despair his mirrored attack has given him. Add the assault by these strangling plants? Hazard's Beloved has had enough of this nonsense!</em></p><p><em></em></p><p><em>With a Howl of rage, the goliath forcefully wades through the water back to shore. Attacking her chosen target places her strategically in a perfect location to defend her Hound (and--incidentally--Chanvati as well!). </em></p><p><em></em></p><p><em>Easily tearing the plant limb from literal limb, Pa'avu throws back her head and releases a triumphant roar. As the echoes reverberate against the cavern walls, causing the foliage to shake uncontrollably, the Child of the y'Jildajd'heri people stamps her massive foot, pounds her right fist into her left palm once more, and looks the dragon in the eye.</em></p><p></p><p>* Start of turn: Takes 10 Ongoing Poison damage - 5 Resist All = 5 damage; Roll to recharge OWtE: r3 = fails to recharge</p><p></p><p>* Minor: Earthen Renewal (Enc): Effect: spend 1 healing surge but gain no HP. Make saving throw against every effect that a save can end: r14/Succeed! No longer Slowed nor effected by Ongoing Poison damage</p><p></p><p>* Standard: Howling Strike as Charge M2 ATK vs M (G11): move 4 squares to I12 (Athletics +17 = Autosuccess vs DC 14 check); ATK: r12+19+1 Charge +2 Cunning Stalker = 34 va 28 AC/Hit. M (G11) DESTROYED.</p><p></p><p>* Free: Flex Your Might: Primary Skill Athletics check: r15+17=32 vs 22 DC/Success</p><p></p><p>* Minor: Iron Resurgence (Enc) M2: Target Hazard: Effect: H loses 1 HS & spends 2 Surges, plus H gains 11 THP (1/2 surge value)</p><p></p><p>* End of turn: Resist 5 all ends.</p><p></p><p>LOCATION: I12</p><p>DAMAGE: M (G11) DESTROYED</p><p>CONDITIONS TO ENEMIES: Success 5 in Skill Challenge</p><p>CURRENT HP: 51/98</p><p>CURRENT DE/BUFFS: OWtE on cooldown; THR: move thru enemy sq & do extra damage</p><p>SURGES: 10/11</p><p></p><p>[HR][/HR]</p><p></p><p><em>Still hidden from normal sensory apprehension by the sheer power of his mind, <strong>CHANVATI </strong>looks on as his bodyguard charges past him and demolishes another of the strange vines, culminating in an epic roar that shakes the very foliage around her in its blast.</em></p><p><em></em></p><p><em><<Pa'avu, truly you are a hero for the ages!>> he thinks into her mind.</em></p><p><em></em></p><p><em>Then, he begins to speak to the mighty dragon hidden in the dense foliage. And falters. He opens his mouth. Closes it. Opens it, but no words. Just as he fears the immensity of the situation has gotten the better of him, he remembers the choker around his neck--what had once been a bracelet worn by a peacemaker of Pa'avu's people. "Silvery tongue and slippery speech" Pa'avu had described him that day when she retrieved it from the ice. Well, silvery and slippery I shall be, then!</em></p><p><em></em></p><p><em>Speaking aloud in his clear tenor now, "Edj'd'ha aiid Y'zlv'dahi, I tell you we come from the future. Your future. You can see through our deeds of might that I speak truly. </em></p><p><em></em></p><p><em>"In that future, you wasted away, your life a prolonged misery in undeath. Until, that is, you were laid low by a powerful servitor of The Burning Mountain, a Djinn called the Duchess of Cinders who ended the disgrace your legacy becomes. Unless, that is, you relent now. Let us be allies. Heed my words. Do not accept the sacrifice of the mother and child. Let us stand together centuries hence and defeat your mortal enemy together! What say you? You have a single chance to rewrite history ... and your legacy!"</em></p><p><em></em></p><p><em>Chanvati coughs, his lungs burning. He begins to turn a bit green.</em></p><p></p><p>* Beginning of turn: Takes 5 OG Poison damage</p><p></p><p>* Minor: Inspiring Word CBu 10 on P; P spends Surge and regains 25 +3d6 (1,6,3)=35 HP</p><p></p><p>* Standard: Lay It on Thick CBu 5 on D, Primary Skill Bluff check, r4+17=21 vs 22 Moderate DC. Fails. T<strong>RIGGERS: Free Action Choker of Eloquence Daily: Use this power when you roll a Bluff or Diplomacy check. Reroll that check, using the second result even if it’s lower. r8+17=25 vs 22 Moderate DC. Success. SKILL CHALLENGE RESOLVED.</strong></p><p></p><p>* End of Turn: Save vs 5 OG Poison, r2. Fails.</p><p></p><p>LOCATION: K13</p><p>DAMAGE: na</p><p>CONDITIONS TO ENEMIES: <strong>Success 6 in Skill Challenge</strong></p><p>CURRENT HP: 57/69</p><p>CURRENT DE/BUFFS: na</p><p>SURGES: 7/7</p><p>PP: 8/9</p><p></p><p>[HR][/HR]</p><p></p><p><strong>SKILL CHALLENGE SUCCESS. ENTER THE CHRONOTOPE AND CONVINCE THE DRAGON CONFLICT RESOLVED.</strong></p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9345595, member: 6696971"] [I]"Oh," the dragon chides in its silk-tongued, bass-filled voice. "You think me alone, do you?" Eight megafungi animate with long, rotting tendrils![/I] [HR][/HR] * [B]Skill Challenge continued...[/B] * [B]Illumination[/B]: The sunlight from the sinkhole opening above, is sufficient to illuminate all squares. * [B]Knee-deep Water[/B]: The squares of water are challenging terrain. Medium creature Move Actions require Athletics DC 14. Fail by 4 or less and squares are difficult terrain. Failure by 5 or more and move action ends in initiating sq. * [B]Dense Foliage (Green Outlines)[/B]: Accessing these challenging and difficult terrain areas requires Athletics DC 20 for creatures. Failure by 4 or less and move action ends in sq immediately preceding entrance. Failure by 5 or more and move action ends in sq immediately preceding entrance and character takes 5 damage from foliage. Success and target has superior cover. * [B]Venemous Moss (Blue Outlines)[/B]: These squares are hindering and difficult terrain. A non-plant creature that enters the slippery square must succeed on a DC 20 Acrobatics check or fall prone. A non-plant creature that starts its turn in a venomous moss square takes 7 poison damage. * [B]Edj'd'ha aiid Y'zlv'dahi (Adult Green Dragon)[/B] (Large, natural, magical beast, dragon, Skirmisher, Solo) = HP 492, AC 26, Fortitude 22, Reflex 25, Will 24. * [B]Deathcap Strangler [/B](Medium, plant, Soldier, Minion) = HP 1, AC 28, Fortitude 26, Reflex 23, Will 24. * [B]Hazard[/B]: Make a saving throw for prone J10. Failure = Hazard begins in Venemous Moss sq I10. Regardless, Hazard begins conflict with -2 defenses Until Beginning of Round 2. [B]Hazard's Save vs Hindering Terrain, r11. Saves, so Prone in square J10.[/B] * [B]Place C, P, W[/B] in any of KL, 10-11 and roll initiative and Monster Knowledge Checks! [B]C in K11. H (prone, -2 def rd 1) in J10. P in K10. W in L10.[/B] * [B]Initiative & Starting Squares The Wardenguard, r19+12 =31 Dragon Instinctive Flyby =29 Pa'avu, r12+11 =23 Chanvati, r5+12=17 +5 Ambush Leader (Wardenguard) =22 (Loan from the Past = r15) Dragon (D) =19 (Dex 22) Hazard, r11+8 =19 (Dex 14) Minions (M) =15[/B] [HR][/HR] [ATTACH type="full" alt="1715795330039.png"]363218[/ATTACH] [B][I]ROUND 1[/I][/B] [HR][/HR] * [B]Pa'avu's Monster Knowledge Nature check (No Action) vs Edj'd'ha aiid Y'zlv'dahi[/B], r9+14=23; exceeds [B]Moderate [/B]but fails to meet Hard DC. [B]Edj'd'ha aiid Y'zlv'dahi[/B] Large natural magical beast (dragon) Level 12 Solo Skirmisher XP 3500 HP 492; Bloodied 246 Initiative +14 AC 26, Fortitude 22, Reflex 25, Will 24 Perception+13 Speed 10 (forest walk), fly 14 Darkvision Resist 15 poison Saving Throws +5; Action Points 2 keywords: charm, poison, psychic Traits [B]Instinctive Flyby[/B] Edj'd'ha aiid Y'zlv'dahi can use a free action to fly up to his speed on an initiative of 10 + his initiative check. During the movement, Edj'd'ha aiid Y'zlv'dahi gains a +4 bonus to all defenses against opportunity attacks and can use bite or claw once at any point during the move. If Edj'd'ha aiid Y'zlv'dahi cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of Edj'd'ha aiid Y'zlv'dahi making the attack. Standard Actions ⚔ [B]Claw [/B]✦ At-Will Attack: Melee 2 (one or two creatures); +17 vs. AC (If Edj'd'ha aiid Y'zlv'dahi targets only one creature, he can make this attack against it twice). Hit: 3d10 + 4 damage, and Edj'd'ha aiid Y'zlv'dahi can slide the target 1 sq and shift 1 square. ᗕ [B]Breath Weapon (poison)[/B] ✦ Recharge ⚄ ⚅ Attack: Close blast 5 (creatures in the blast); +15 vs. Fortitude Hit: 2d10 + 4 poison damage, and the target is slowed and takes ongoing 10 poison damage (save ends both). Miss: Half damage, and ongoing 5 poison damage (save ends). ᗕ [B]Share the Mad Visions (psychic) [/B]✦ Recharge when first bloodied Attack: Close burst 2 (creatures in the burst); +15 vs. Will Hit: 3d12 + 4 psychic damage, and Edj'd'ha aiid Y'zlv'dahi pushes the target up to a number of squares equal to the target's speed. Miss: Half damage. Effect: Edj'd'ha aiid Y'zlv'dahi can shift up to his speed. Minor Actions ᗕ [B]Luring Glare (charm) [/B]✦ At-Will Attack: Close blast 10 (one creature in the blast); +15 vs. Will Hit: Edj'd'ha aiid Y'zlv'dahi slides the target up to 3 squares. * [B]Pa'avu's Monster Knowledge Nature check (No Action) vs Deathcap Stanglers[/B] r9+14=23; exceeds [B]Moderate [/B]but fails to meet Hard DC. [B]Deathcap Strangler[/B] Medium shadow beast (blind, plant) Level 12 Minion Soldier XP 175 HP 1; a missed attack never damages a minion. Initiative +7 AC 28, Fortitude 26, Reflex 23, Will 24 Perception+6 Speed 1, climb 1 Blindsight 5 Immune blinded, gaze, illusion, necrotic, poison Traits ☼ [B]Spore Shroud (necrotic)[/B] ✦ Aura 1 Any enemy that willingly leaves the aura takes 5 necrotic damage. Standard Actions Standard Actions (⚔) [B]Grasping Tendril (necrotic)[/B] ✦ At-Will Attack: Melee 5 (one creature); +15 vs. Reflex Hit: 9 necrotic damage, and the deathcap pulls the target into a square adjacent to it. [HR][/HR] [I]After the exchange between the Goliath and the Drake, there is barely a perceptible pause for reorientation between traversing the Chronotope and [B]THE WARDENGUARD'S[/B] instinctive battle training kicking in. "There, to the west! The great drake looms!" Yazdan points and alerts his charges. Chanvati spins his head to take note of the creature, and the Psion disarms the arcane enhancement to his guile in favor of battle preparation. Meanwhile, Rietka withdraws a javelin from her quiver and hurls it with mighty force at the nearest animate vine, skewering and destroying it. She gives a satisfactory grunt. "Scatter!" admonishes Yazdan. "Do not give that dragon a clear target for its breath!" Heeding his advice, he and Rietka circle past the knee-deep pool and dense foliage to spread targets for the dragon's advance.[/I] * Minor: Retrieve stowed Javelin. * Standard: Javelin R15 vs M M8, r15+17=32 vs 28 AC. Hit. [B]DESTROYED[/B]). * Move: 6 sq to H5 (avoiding any threatened squares). LOCATION: H5 DAMAGE TO ENEMIES: [B]M M8 DESTROYED[/B]. CONDITION TO ENEMIES: na CURRENT HIT POINTS: 112/112 CURRENT DE/BUFFS: na [HR][/HR] [B]INSTINCTIVE FLYBY INIT 10+[/B] [I]The verdant murk of the dense foliage comes alive as [B]EDJ'D'HA AIID Y'ZLV'DAHI [/B]explodes from its cover, takes to wing, and assaults the goliath and her best boy with vicious, draconic claws. The pair struggle to defend themselves from the ferocity and Hazard's sprawling effort leaves him slipping and sliding into the nearby venomous moss! The dragon attempts to retreat, but the foliage of its lair defies the skulking effort! "Just as well...devour the human is a game I enjoy also...", as the large, majestic green turns ominously to face the merchant prince who is now the vanguard![/I] * Instinctive Action: Instinctive Flyby. Athletics to exit Dense Foliage r(7) +16 = 23. Succeeds. Forest Walk ignores DT. Fly 6 sq to K8 (cont below). Flies rows 7 & 8 triggering no OAs. Claw (M2) vs H and Ps' AC: r(9, 15) +17 (+2 CA vs H) = 28, 32. Hit both. r(10, 4, 2) +4 = 20 damage to H, and slides H 1 sq to Hindering Terrain I10 (Venemous Moss) and shifts 1 sq to L9. [B]TRIGGERS H SAVING THROW VS I10 HT; r(6) fails. H in HT (Venemous Moss) of I10[/B]. r(4, 5, 3) +4 = 16 damage, and slides P 1 sq to J11 and shifts 1 sq to L10. Cont fly to P9; Athletics to enter Dense Foliage r(1) +16 = 17. Fails; ends in sq M9. [B]Instinctive Flyby[/B] Edj'd'ha aiid Y'zlv'dahi can use a free action to fly up to his speed on an initiative of 10 + his initiative check. During the movement, Edj'd'ha aiid Y'zlv'dahi gains a +4 bonus to all defenses against opportunity attacks and can use bite or claw once at any point during the move. If Edj'd'ha aiid Y'zlv'dahi cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of Edj'd'ha aiid Y'zlv'dahi making the attack. ⚔ [B]Claw [/B]✦ At-Will Attack: Melee 2 (one or two creatures); +17 vs. AC (If Edj'd'ha aiid Y'zlv'dahi targets only one creature, he can make this attack against it twice). Hit: 3d10 + 4 damage, and Edj'd'ha aiid Y'zlv'dahi can slide the target 1 sq and shift 1 square. LOCATION: D in M9, H in I10, P in J11. DAMAGE: 20 damage to H, 16 damage to P. CONDITIONS TO ENEMIES: H in Venomous Moss. CURRENT HP: 492/492 CURRENT DE/BUFFS: na [HR][/HR] [B][I]PA'AVU[/I][/B][I]--although stinging from the claw attack by Edj'd'ha aiid Y'zlv'dahi‐-allows herself the brief luxury of a smirk watching the dragon's failure to reenter the surrounding camouflage. Then the thunder of rage enters her blood, and the Goliath lands a blow hammering the armored hide of the scaly beast. Her rage finds voice in a wolf's Howl, propelling Hazard out of the venomous moss--and toward one of the strange strangling plants--and herself to a strategic placement between Edj'd'ha aiid Y'zlv'dahi and one of his soon-to-be-deceased allies (another strangling thing). As she does so, she gives her Hound her usual low growl encouraging him to protect their squishy comrade. A final venting of rage destroys the plant and still further bruises the dragon's hide. Pa'avu stands glaring at him, while she breathes into her l'pahb'gin which flows its protection into her stoneskin.[/I] * Standard: Thunder Hooves Rage (Daily) Melee2 vs Edj'd'ha aiid Y'zlv'dahi: r5+19+2 Cunning Stalker =26 vs 26 AC/Hit. Damage: 2,6,2+10=20 Damage to Dragon; effect: P enters Rage of Thunder Hooves: P can move thru 1 or 2 enemies' spaces during her turn. When she does, her next ATK against that enemy during same turn deals 1[W] Damage. * Move: Howl of Alpha Wolf (Enc) CBu5/1 ally: slides Hazard 2 sq from I10 to G11, P shifts up to 3 sq from J11 to L10. * No Action: Iron Soul Flurry of Blows (Enc): Melee2 vs Dragon & M (N12): Trigger: P hits w/ATK during her turn; Effect: targets take Damage equal to 2 + CON (3), & cannot shift UEoPNT. [B]M DESTROYED[/B] & Dragon takes 5 Damage & cannot shift. * Minor: One w/the Earth (Recharge 6): P gains Resist5 All UEoPNT LOCATION: P: L10; H: G11 DAMAGE: 25 to Edj'd'ha aiid Y'zlv'dahi; [B]M (N12) DESTROYED[/B] CONDITIONS TO ENEMIES: Edj'd'ha aiid Y'zlv'dahi cannot shift UEoPNT CURRENT HP: 82/98 CURRENT DE/BUFFS: OWtE: Resist 5 All (UEoPNT); THR: move thru enemy sq & do extra damage SURGES: 11/11 [HR][/HR] [I][B]CHANVATI [/B]marvels at Pa'avu's selfless bravery. Time and time again, slaves and bodyguards have been sacrificed for their master's well being. But to fling herself against a dragon in his defense is something of another order altogether! He must do something clever before the dragon retaliates, tearing the Goliath limb from limb. "Cunning, glorious Edj'd'ha aiid Y'zlv'dahi," the syllables roll off his tongue in the sibilant tongue of dragons, "you think us foes, intruders in your grand domain. And who could blame you, for such things seem. But this is a mistake. We do not come here from without and as enemies but rather from the Time Behind and as seekers of parley. For we have lived your future, and it is grim. We could continue to exchange blows. Perhaps you would vanquish us. But then your dark legacy will come to be: a series of successively more brutal sacrifices culminating in the death of an innocent mother and child, a curse rendered, your slow and wasting towards undeath, and the glory of your potential as a luminary among the ancient wyrms unrealized. "Do not let this heinous tragedy come to pass. Heed these words from your future and count us allies and not foes!" Not trusting the dragon to do the very thing he implores, the Psion disappears in a haze of cognitively-induced invisibility and shifts himself back, away from the looming threat.[/I] * Standard: Reveal Your Past and the Dragon's Future, Primary Skill History check, r9+19 +2 (circumstance bonus I'm claiming here for using the Draconic tongue)=30 vs 22 Moderate DC. Success. * Minor: Mind Shroud * Move: 2 sq to K13 LOCATION: K13 DAMAGE: na CONDITIONS TO ENEMIES: Success 4 in Skill Challenge CURRENT HP: 69/69 CURRENT DE/BUFFS: Superior Cover, Slowed SURGES: 7/7 PP: 9/9 [HR][/HR] [I]"No pup...you belong to me now," [B]EDJ'D'HA AIID Y'ZLV'DAHI [/B]intones sharply, as Hazard is compelled nearer by the honeyed words of the powerful dragon. "Tell me more, mind-mage." Its chest expands as its lungs fill and a great blast of chlorine gas envelops Chanvati, Pa'avu, and poor Hazard. "Color me intrigued." Just before it disappears into the obscuring canopy of the nearby dense foliage, the dragon gives Chanvati a sly, ironic wink as it deploys some of its own mental prowess, sending Chanvati's stalwart allies reeling from mad visions.[/I] * Minor Action: Luring Glare (CBla10; one creature) vs H's Will: r(7) +15 +2 (CA) = 24. Hit. Slides 3 sq to J11. ᗕ [B]Luring Glare (charm) [/B]✦ At-Will Attack: Close blast 10 (one creature in the blast); +15 vs. Will Hit: Edj'd'ha aiid Y'zlv'dahi slides the target up to 3 squares. * Standard Action: Breath Weapon (CBla5; creatures, poison) vs C's, P's, H's Fort: r(8, 12, 8) +15 (+2 CA vs H and -5 SC vs C) = 18, 27, 25. Miss C, Hit P and H. r(7, 4) + 4 = 15 poison damage. C takes 7 (half) poison damage and OG 5 poison (SE). P takes 10 (15-5) poison damage, and is slowed and takes OG 10 poison damage (SE). H takes 15 poison damage, and is slowed and takes OG 10 poison damage (SE). ᗕ [B]Breath Weapon (poison)[/B] ✦ Recharge ⚄ ⚅ Attack: Close blast 5 (creatures in the blast); +15 vs. Fortitude Hit: 2d10 + 4 poison damage, and the target is slowed and takes ongoing 10 poison damage (save ends both). Miss: Half damage, and ongoing 5 poison damage (save ends). * Free Action (Action Point for Standard): Share the Mad Visions (CBu2) vs P's and H's Will: r(10, 13) +15 = Hit P and H. r(5, 4, 8) +4 = 21 psychic damage. P takes 16 (-5 resist) psychic damage and is pushed 6 sq to M16. H takes 21 psychic damage ([B]H BLOODIED[/B]) and is pushed 2 sq to H13. [B]TRIGGERS SAVING THROW VS HINDERING TERRAIN FOR PRONE IN I12; r(4) FAILS. H IN HINDERING TERRAIN OF VENEMOUS MOSS (H13).[/B] ᗕ [B]Share the Mad Visions (psychic) [/B]✦ Recharge when first bloodied Attack: Close burst 2 (creatures in the burst); +15 vs. Will Hit: 3d12 + 4 psychic damage, and Edj'd'ha aiid Y'zlv'dahi pushes the target up to a number of squares equal to the target's speed. Miss: Half damage. Effect: Edj'd'ha aiid Y'zlv'dahi can shift up to his speed. * Move: Enter Dense Foliage, 4 sq to Q9 (Forest Walk so ignores DT); Athletics check r(8) +16 = 24. Success. LOCATION: D in Q9, H in H13, P in M16. DAMAGE: 7 damage to C. 36 damage to H ([B]BLOODIED[/B]), 26 damage to P. CONDITIONS TO ENEMIES: 5 OG poison to C (SE), slowed and 10 OG poison to H and P (SE), H in Venemous Moss. CURRENT HP: 467/492 CURRENT DE/BUFFS: Cannot shift UEoPNT, Dragon Breath on recharge, Share the Mad Visions on recharge, 1 AP exhausted, D in superior cover of Dense Foliage [HR][/HR] [I]Desperately shaking his large shaggy head to get the sibilant voice out of his ears, [B]HAZARD [/B]struggles to his feet. Fighting off dizziness caused both by the poison burning into his paws from the moss [B]and[/B] the poison dripping into his fur from the dragon's attack, the Hound remembers his Beloved's bidding. He must protect Chanvati, their squishy friend. His resolution to fulfill Her command seems to fill his body with strength and rigor, despite being badly wounded. The somehow larger Hound leaps forward to guard and defend the merchant prince against a nearby strangling plant.[/I] [I]While doing so, Hazard feels a less sibilant voice enter his mind to focus the ferocious attack on the plant creature. The attack is so furious, in fact, that the Hound feels his triumph actually healing some of his wounds. And with another shake of his enormous head, the effects of the poisons leave his body.[/I] * Start of turn, takes 10 Ongoing Poison and 7 Poison from Moss. * Move: Stand from Prone. * Minor: Rabid Lunge (Enc): Effect: Melee Reach increases to Melee 2and H ignores effects of Dazed, Immobilized, & Slowed conditions UEoHNT. * Free Action (Chanvati): Adept's Insight AUG1: r3+1=4 * Standard: Bite M2 as Charge Attack vs M (K16): move 2 squares to J14; r16+16+1 Charge +4 AI = 37 vs 28 AC/Hit; [B]M (K16) = DESTROYED. [/B] * Free Action: Furious Comeback (Enc): Trigger: H's attack damages an enemy; Effect: H spends a Healing Surge * End of turn, Save vs Slowed & Ongoing Poison damage: r20/Success LOCATION: J14 DAMAGE: [B]M (K16) DESTROYED [/B] CONDITIONS TO ENEMIES: NA CURRENT HP: 45 (BLOODIED) CURRENT DE/BUFFS: Rabid Lunge (M2) SURGES: 9/11 [HR][/HR] [I]The [B]DEATHCAP STRANGLERS[/B] move like an interconnected organism, probing the air rhythmically in unison, grasping and pulling their prey into their necrotic haze of spores that surrounds them. A duo assail poor Hazard while a trio hone in on the Wardenguard. These heroes of seen far worse than living plants so the collective effort of the deadly fungus yields little in the way of food![/I] [B][I]M (F16)[/I][/B] * Standard Action: Grasping Tendril (M5, necrotic) vs H's Ref: r(5) +15 = 20. Miss. Standard Actions (⚔) [B]Grasping Tendril (necrotic)[/B] ✦ At-Will Attack: Melee 5 (one creature); +15 vs. Reflex Hit: 9 necrotic damage, and the deathcap pulls the target into a square adjacent to it. * Move: 1 sq to G16. [B][I]M (F12)[/I][/B] * Standard Action: Grasping Tendril (M5, necrotic) vs H's Ref: r(9) +15 = 24. Miss. * Move: 1 sq to G11. [B][I][B][I]M (F9)[/I][/B][/I][/B] * Standard Action: Grasping Tendril (M5, necrotic) vs W's Ref: r(2) +15 = 17. Miss. [B][I][B][I][B][I]M (H7)[/I][/B][/I][/B][/I][/B] * Standard Action: Grasping Tendril (M5, necrotic) vs W's Ref: r(3) +15 = 18. Miss. * Move: 1 sq to I7. [B][I][B][I][B][I][B][I]M (J2)[/I][/B][/I][/B][/I][/B][/I][/B] * Move: 1 sq to K2. * Standard Action: Grasping Tendril (M5, necrotic) vs W's Ref: r(19) +15 = 34. Hit. W takes 9 necrotic damage and is pulled 2 sq into Hindering Terrain (Venemous Moss) of J3. [B]TRIGGERS SAVING THROW FOR PRONE IN I4 OUTSIDE HT; r(17) SUCCEEDS. W IS PRONE IN I4.[/B] LOCATION: G16, G11, F9, I7, K2 DAMAGE: 7 damage to W. CONDITIONS TO ENEMIES: W prone in I4 CURRENT DE/BUFFS: NA [HR][/HR] [B]D 467[/B]/492 Cannot shift UEoPNT, Dragon Breath on recharge, Share the Mad Visions on recharge, 1 AP exhausted, D in superior cover of Dense Foliage [B]Goal[/B]: [I]Convince the dragon of its terrible fate and to abandon that course when it comes to it, thus preventing the dark future of the dragon, the mother, and the infant.[/I] [B]DCs [/B]16/22/31 [B]4/6 Successes[/B] (0 Hard DC available)/[B]1 Failures[/B]/2 Secondary Skill Available/0 Advantage) [B]RYP&tDF resolved, 3/5 DS's defeated for FYM.[/B] [ATTACH type="full" alt="1716183081211.png"]364276[/ATTACH] [B][I]ROUND 2[/I][/B] [HR][/HR] [I]Rietka and Yazdan, at the periphery of the scrum, recall their task: They are [B]THE WARDENGUARD[/B]! That title may be ironic, but they take their charge seriously. And so charge they do, picking themselves up from the mossy, verdant bed to assault the animated vine swaying rhythmically, hypnotically in its cloud of spores. Yazdan's yeoman's work with his spear severs the deathcap's stalk; it collapses in a heap, and the two warriors step closer to their wards, Rietka slapping the older spearsman on the backside enthusiastically as they go. Yazdan's cheeks redden.[/I] * Move: Stand up from Prone * Standard: Charge 2 sq to J6, Spear ATK vs M I7, r12+17+1=30 vs 28 AC. Hit. M I7 DESTROYED. Effect: The Wardenguard shift 1 sq, to J7 LOCATION: J7 DAMAGE: M 17 DESTROYED CONDITIONS TO ENEMIES: na CURRENT HP: 107/116 CURRENT DE/BUFFS: na SURGES: 2/2 [HR][/HR] [B]INSTINCTIVE FLYBY INIT 10+[/B] [I]As [B]EDJ'D'HA AIID Y'ZLV'DAHI [/B]emerges with aerial suddenness from its shroud of overgrowth, it cranes its neck briefly to marvel at Pa'avu's fierceness and unflagging resilience (in a Darth Vaderian way); "unrelenting, I see...what an impressive beast you are...most impressive...you do your beastly people proud." In the midst of a psionically foiled flyby attack, its claws rebuked by magical shields, it says to Chanvati (in a Leonardo Dicaprio way); "go on, mindmage...you had my curiosity...but now you have my attention."[/I] * Instinctive Action: Instinctive Flyby. Athletics to exit Dense Foliage r(6) +16 = 22. Succeeds. Forest Walk ignores DT. Fly 8 sq to I12 (cont below). Flies 2 sq away triggering no OAs. Claw (M2) vs C and Hs' AC: r(10, 4) +17 = 27, 21. Miss both (miss C due to Mind Shroud. Cont fly to D14; Athletics to enter Dense Foliage r(10) +16 = 26. Succeeds; ends in sq D14 w/ Superior Cover. LOCATION: D in D14. DAMAGE: NA CONDITIONS TO ENEMIES: na CURRENT HP: 467/492 CURRENT DE/BUFFS: Cannot shift UEoPNT, Dragon Breath on recharge, Share the Mad Visions on recharge, 1 AP exhausted, D in superior cover of Dense Foliage [HR][/HR] [I][B]PA'AVU's[/B] lungs are assaulted with noxious fumes concurrent with her mind being bombarded with madness. These blend well to produce horrorific visions of familiar faces elongated in torment and dread, their cries echoing against her skin, trying to break its strong protection. The goliath is momentarily distracted away from the battle at hand, but a cool bath in one of the surrounding pools brings her consciousness back into clarity. Her eyes snap open, her head shakes away any lingering fog, and she sneers at Edj'd'ha aiid Y'zlv'dahi as she takes in where she has been pushed. A glance over to where Hazard stands shaking reveals to her the diminished confidence and quiet despair his mirrored attack has given him. Add the assault by these strangling plants? Hazard's Beloved has had enough of this nonsense! With a Howl of rage, the goliath forcefully wades through the water back to shore. Attacking her chosen target places her strategically in a perfect location to defend her Hound (and--incidentally--Chanvati as well!). Easily tearing the plant limb from literal limb, Pa'avu throws back her head and releases a triumphant roar. As the echoes reverberate against the cavern walls, causing the foliage to shake uncontrollably, the Child of the y'Jildajd'heri people stamps her massive foot, pounds her right fist into her left palm once more, and looks the dragon in the eye.[/I] * Start of turn: Takes 10 Ongoing Poison damage - 5 Resist All = 5 damage; Roll to recharge OWtE: r3 = fails to recharge * Minor: Earthen Renewal (Enc): Effect: spend 1 healing surge but gain no HP. Make saving throw against every effect that a save can end: r14/Succeed! No longer Slowed nor effected by Ongoing Poison damage * Standard: Howling Strike as Charge M2 ATK vs M (G11): move 4 squares to I12 (Athletics +17 = Autosuccess vs DC 14 check); ATK: r12+19+1 Charge +2 Cunning Stalker = 34 va 28 AC/Hit. M (G11) DESTROYED. * Free: Flex Your Might: Primary Skill Athletics check: r15+17=32 vs 22 DC/Success * Minor: Iron Resurgence (Enc) M2: Target Hazard: Effect: H loses 1 HS & spends 2 Surges, plus H gains 11 THP (1/2 surge value) * End of turn: Resist 5 all ends. LOCATION: I12 DAMAGE: M (G11) DESTROYED CONDITIONS TO ENEMIES: Success 5 in Skill Challenge CURRENT HP: 51/98 CURRENT DE/BUFFS: OWtE on cooldown; THR: move thru enemy sq & do extra damage SURGES: 10/11 [HR][/HR] [I]Still hidden from normal sensory apprehension by the sheer power of his mind, [B]CHANVATI [/B]looks on as his bodyguard charges past him and demolishes another of the strange vines, culminating in an epic roar that shakes the very foliage around her in its blast. <<Pa'avu, truly you are a hero for the ages!>> he thinks into her mind. Then, he begins to speak to the mighty dragon hidden in the dense foliage. And falters. He opens his mouth. Closes it. Opens it, but no words. Just as he fears the immensity of the situation has gotten the better of him, he remembers the choker around his neck--what had once been a bracelet worn by a peacemaker of Pa'avu's people. "Silvery tongue and slippery speech" Pa'avu had described him that day when she retrieved it from the ice. Well, silvery and slippery I shall be, then! Speaking aloud in his clear tenor now, "Edj'd'ha aiid Y'zlv'dahi, I tell you we come from the future. Your future. You can see through our deeds of might that I speak truly. "In that future, you wasted away, your life a prolonged misery in undeath. Until, that is, you were laid low by a powerful servitor of The Burning Mountain, a Djinn called the Duchess of Cinders who ended the disgrace your legacy becomes. Unless, that is, you relent now. Let us be allies. Heed my words. Do not accept the sacrifice of the mother and child. Let us stand together centuries hence and defeat your mortal enemy together! What say you? You have a single chance to rewrite history ... and your legacy!" Chanvati coughs, his lungs burning. He begins to turn a bit green.[/I] * Beginning of turn: Takes 5 OG Poison damage * Minor: Inspiring Word CBu 10 on P; P spends Surge and regains 25 +3d6 (1,6,3)=35 HP * Standard: Lay It on Thick CBu 5 on D, Primary Skill Bluff check, r4+17=21 vs 22 Moderate DC. Fails. T[B]RIGGERS: Free Action Choker of Eloquence Daily: Use this power when you roll a Bluff or Diplomacy check. Reroll that check, using the second result even if it’s lower. r8+17=25 vs 22 Moderate DC. Success. SKILL CHALLENGE RESOLVED.[/B] * End of Turn: Save vs 5 OG Poison, r2. Fails. LOCATION: K13 DAMAGE: na CONDITIONS TO ENEMIES: [B]Success 6 in Skill Challenge[/B] CURRENT HP: 57/69 CURRENT DE/BUFFS: na SURGES: 7/7 PP: 8/9 [HR][/HR] [B]SKILL CHALLENGE SUCCESS. ENTER THE CHRONOTOPE AND CONVINCE THE DRAGON CONFLICT RESOLVED.[/B] [/QUOTE]
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