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<blockquote data-quote="darkbard" data-source="post: 9418310" data-attributes="member: 1282"><p><em>The Fomorian Witch, twice <strong>IBHEA</strong>’s height at a minimum, throws herself down upon the rocky promontory once again as Vruk prepares to wallop her with his beefy fists.</em></p><p><em></em></p><p><em>“No, Vrucky, pleeeeeaase! Bagna and Vruck were friends! We had such fun squishing pretty things together….” The Witch looks from the giant to the heroes, her hands clenched beseechingly before her. Vruk stands looking confusedly between his former master and his new friends.</em></p><p><em></em></p><p><em>With a clanging of armor, Arunny leaps across the expanse of the poisonmire to land beside Qamra and rouse her from her magical slumber.</em></p><p><em></em></p><p><em>“Ibhea…” Gan’s bones call from across the murk, and the skeletal warrior disintegrates into a fine powder as the skull once again manifests to adorn the warlock’s belt.</em></p><p><em></em></p><p><em>Ibhea crosses the distance of the bridge in a moment, his dagger held out before him threateningly at eye-level to the kneeling Witch, flames wreathing his form.</em></p><p><em></em></p><p><em>“Bagna you call yourself? Bagna, we are merciful and kind. We are strangers to this land, strangers who bring the message of salvation, even for the wicked and the cruel. Will you renounce your ways? Instead embrace the black flames of Delban, the Shadowed Sun who burns away the world’s ills in fiery conflagration? Will you serve as His Herald here, learning the faith and spreading it among your kind? If so, then we will treat you with mercy.”</em></p><p><em></em></p><p><em>After pulling Qamra to her feet with one extended hand, Arunny closes to the parley.</em></p><p><em></em></p><p><em>“Ibhea, it is right and proper that our captive renounce her wickedness.” Her countenance grows dark as she considers what they just witnessed in Ibhea’s subjugation of the fallen Gan. “That she show the Holy Triune proper honor and worship. But let us not fail to stress how Maba, the Moon Maiden, Mistress of the Night Sky has long been honored among the fey and other denizens of this realm. Surely Bagna is better suited to rekindling the ancient faith in this way.” Arunny fingers the worn piece of fabric at her cloak’s collar, a remnant of the quilt she once made her father, for luck.</em></p><p><em></em></p><p><em>Xin Mae looks from Ibhea to Arunny to Bagna. “Oh, my!” [in his best George Takei]</em></p><p></p><p> </p><p>[HR][/HR]</p><p>Post-combat bookkeeping:</p><p></p><p>Ibhea rolls a 19 on his first Save vs Lidded-Eye Obelisk. Success.</p><p></p><p>Qamra rolls a 14 vs her second Save vs Lidded-Eye Obelisk. Success. Avoids contracting Bewitching Madness.</p><p></p><p>The heroes (?) take a <strong>Short Rest</strong>. Arunny spends 1 Surge (now 10/11) and is at full HP; Ibhea spends 1 Surge (now 5/7) and is at full HP; Qamra loses her temporary HP, is at full HP and 11/12 Surges; Xin Mae remains at 7/7 Surges and is at 77/82 HP.</p><p></p><p>In our back and forth about how we saw the scene resolving and what the terms of surrender might be, we hit upon competing desiderata for Ibhea and Arunny. Ibhea demands the Fomorian Witch, Bagna, convert to Delban's faith and serve as His Herald in the Feywild; Arunny is concerned with the changes in Ibhea (his subjugation of Gan, his fanaticism and perversion of Delban’s “true” message) and so wishes to undermine this demand, recognizing Maba, with her fey nature and characteristics, as a more fitting godhead in this place.</p><p></p><p>From several possibilities in how to resolve this, we have chosen to make it a contest between Ibhea (Intimidate) and Arunny (Religion), with the winner getting what he or she wants and a +2 morale bonus forward to the next roll and the loser suffering a -2 morale penalty forward to the next roll.</p><p></p><p><strong>Ibhea Intimidate r13+14=27 vs Arunny Religion r15+7+r4 Lucky Charm (Daily, No Action)=26. Ibhea wins the contested roll (just!). Ibhea +2 forward, Arunny -2 forward.</strong></p><p></p><p>Per [USER=6696971]@Manbearcat[/USER] :</p><p></p><p>Regardless of the above, in your vignette follow-up, please note the following:</p><p></p><p><strong>XP</strong></p><p></p><p>1600 x 3 + 800 + 200 x 2 = 6000/4 = 1500 xp apiece. <strong>PCs now at 43,950/47,000 for L14.</strong></p><p><strong></strong></p><p><strong>LOOT</strong></p><p></p><p>Take +2 to your next Monster Knowledge Checks against Mag Tureah forces as the Witch regales you of the dangers of the place.</p><p></p><p>2 x gems (1000 coin value).</p><p></p><p>Consumable of level 14 or less.</p><p></p><p>1 x magic item level 14 or less.</p><p></p><p>Ibhea chooses a <strong>Black Cave Pearl</strong> as the Consumable Item.</p><p></p><p>[SPOILER]</p><p></p><p><strong>Black Cave Pearl</strong></p><p><strong></strong></p><p><strong>Level 14+ Uncommon</strong></p><p></p><p>This rare black pearl is found in subterranean lakes and favored by mesmerists and hypnotists.</p><p></p><p></p><p></p><table style='width: 100%'><tr><td>Lvl 14</td><td></td><td>800 gp</td><td></td><td>Lvl 24</td><td></td><td>21,000 gp</td></tr></table><p><strong>Consumable: </strong>Reagent</p><p></p><p></p><p></p><p><strong>Power ✦ Consumable (Free Action)</strong></p><p></p><p>Expend this reagent when you use of a power with the charm keyword of up to 7th level. Roll twice for the power's attack roll and take the better of the two results.[/SPOILER]</p><p></p><p>Arunny chooses the <strong>Emerald Frog</strong> Wondrous Item as her L14 Reward.</p><p></p><p>[SPOILER]<strong> Emerald Frog</strong></p><p><strong></strong></p><p><strong>Level 14 Uncommon</strong></p><p></p><p>The delicate emerald statuette of a tiny frog contains a smaller speck of darkness inside it.</p><p></p><p><strong>Wondrous Item</strong> 21,000 gp</p><p></p><p><strong>Power (Conjuration) ✦ Daily (Standard Action)</strong></p><p></p><p>Use this figurine to conjure an innocuous emerald frog (see below for statistics). As a free action, you can spend a healing surge when activating this item to give the creature temporary hit points equal to your healing surge value.</p><p></p><p><strong>Emerald Frog</strong></p><p><strong>Tiny natural animate</strong></p><p><strong></strong></p><p><strong>Initiative</strong> as conjurer <strong>Senses</strong> Perception +10</p><p><strong>HP</strong> 19; <strong>Bloodied</strong> 9</p><p><strong>AC</strong> 25; <strong>Fortitude</strong> 25, <strong>Reflex</strong> 23, <strong>Will</strong> 22</p><p><strong>Speed</strong> 4</p><p></p><p>⚔ <strong>Grasping Tongue</strong> (standard, at-will)</p><p></p><p>+17 vs Reflex; the target is immobilized until the end of the frog's next turn.</p><p></p><p><strong>Distant Origin</strong></p><p></p><p>The conjurer can use the square the emerald frog occupies as the origin square for his or her non-weapon ranged and close attack powers, and the frog is not affected by such powers when it is used as the origin square.</p><p></p><p><strong>Frog Hop</strong> (move; at-will)</p><p></p><p>The frog jumps 6 squares.</p><p></p><p><strong>Shared Perspective</strong></p><p></p><p>The conjurer can see through the emerald frog's eyes. While the emerald frog has line of sight to the conjurer, enemies cannot gain combat advantage against the conjurer by flanking the conjurer.</p><p></p><p><strong>Hopping Escape</strong> (immediate reaction, when the frog is missed by a melee attack; at-will)</p><p></p><p>The emerald frog shifts 2 squares.</p><p></p><p><strong>Alignment</strong> Unaligned <strong>Languages</strong> -</p><p><strong>Str</strong> 1 (+2) <strong>Dex</strong> 24 (+14) <strong>Wis</strong> 16 (+10)</p><p><strong>Con</strong> 21 (+12) <strong>Int</strong> 2 (+3) <strong>Cha</strong> 6 (+5)[/SPOILER]</p></blockquote><p></p>
[QUOTE="darkbard, post: 9418310, member: 1282"] [I]The Fomorian Witch, twice [B]IBHEA[/B]’s height at a minimum, throws herself down upon the rocky promontory once again as Vruk prepares to wallop her with his beefy fists. “No, Vrucky, pleeeeeaase! Bagna and Vruck were friends! We had such fun squishing pretty things together….” The Witch looks from the giant to the heroes, her hands clenched beseechingly before her. Vruk stands looking confusedly between his former master and his new friends. With a clanging of armor, Arunny leaps across the expanse of the poisonmire to land beside Qamra and rouse her from her magical slumber. “Ibhea…” Gan’s bones call from across the murk, and the skeletal warrior disintegrates into a fine powder as the skull once again manifests to adorn the warlock’s belt. Ibhea crosses the distance of the bridge in a moment, his dagger held out before him threateningly at eye-level to the kneeling Witch, flames wreathing his form. “Bagna you call yourself? Bagna, we are merciful and kind. We are strangers to this land, strangers who bring the message of salvation, even for the wicked and the cruel. Will you renounce your ways? Instead embrace the black flames of Delban, the Shadowed Sun who burns away the world’s ills in fiery conflagration? Will you serve as His Herald here, learning the faith and spreading it among your kind? If so, then we will treat you with mercy.” After pulling Qamra to her feet with one extended hand, Arunny closes to the parley. “Ibhea, it is right and proper that our captive renounce her wickedness.” Her countenance grows dark as she considers what they just witnessed in Ibhea’s subjugation of the fallen Gan. “That she show the Holy Triune proper honor and worship. But let us not fail to stress how Maba, the Moon Maiden, Mistress of the Night Sky has long been honored among the fey and other denizens of this realm. Surely Bagna is better suited to rekindling the ancient faith in this way.” Arunny fingers the worn piece of fabric at her cloak’s collar, a remnant of the quilt she once made her father, for luck. Xin Mae looks from Ibhea to Arunny to Bagna. “Oh, my!” [in his best George Takei][/I] [HR][/HR] Post-combat bookkeeping: Ibhea rolls a 19 on his first Save vs Lidded-Eye Obelisk. Success. Qamra rolls a 14 vs her second Save vs Lidded-Eye Obelisk. Success. Avoids contracting Bewitching Madness. The heroes (?) take a [B]Short Rest[/B]. Arunny spends 1 Surge (now 10/11) and is at full HP; Ibhea spends 1 Surge (now 5/7) and is at full HP; Qamra loses her temporary HP, is at full HP and 11/12 Surges; Xin Mae remains at 7/7 Surges and is at 77/82 HP. In our back and forth about how we saw the scene resolving and what the terms of surrender might be, we hit upon competing desiderata for Ibhea and Arunny. Ibhea demands the Fomorian Witch, Bagna, convert to Delban's faith and serve as His Herald in the Feywild; Arunny is concerned with the changes in Ibhea (his subjugation of Gan, his fanaticism and perversion of Delban’s “true” message) and so wishes to undermine this demand, recognizing Maba, with her fey nature and characteristics, as a more fitting godhead in this place. From several possibilities in how to resolve this, we have chosen to make it a contest between Ibhea (Intimidate) and Arunny (Religion), with the winner getting what he or she wants and a +2 morale bonus forward to the next roll and the loser suffering a -2 morale penalty forward to the next roll. [B]Ibhea Intimidate r13+14=27 vs Arunny Religion r15+7+r4 Lucky Charm (Daily, No Action)=26. Ibhea wins the contested roll (just!). Ibhea +2 forward, Arunny -2 forward.[/B] Per [USER=6696971]@Manbearcat[/USER] : Regardless of the above, in your vignette follow-up, please note the following: [B]XP[/B] 1600 x 3 + 800 + 200 x 2 = 6000/4 = 1500 xp apiece. [B]PCs now at 43,950/47,000 for L14. LOOT[/B] Take +2 to your next Monster Knowledge Checks against Mag Tureah forces as the Witch regales you of the dangers of the place. 2 x gems (1000 coin value). Consumable of level 14 or less. 1 x magic item level 14 or less. Ibhea chooses a [B]Black Cave Pearl[/B] as the Consumable Item. [SPOILER] [B]Black Cave Pearl Level 14+ Uncommon[/B] This rare black pearl is found in subterranean lakes and favored by mesmerists and hypnotists. [TABLE] [TR] [TD]Lvl 14[/TD] [TD][/TD] [TD]800 gp[/TD] [TD][/TD] [TD]Lvl 24[/TD] [TD][/TD] [TD]21,000 gp[/TD] [/TR] [/TABLE] [B]Consumable: [/B]Reagent [B]Power ✦ Consumable (Free Action)[/B] Expend this reagent when you use of a power with the charm keyword of up to 7th level. Roll twice for the power's attack roll and take the better of the two results.[/SPOILER] Arunny chooses the [B]Emerald Frog[/B] Wondrous Item as her L14 Reward. [SPOILER][B] Emerald Frog Level 14 Uncommon[/B] The delicate emerald statuette of a tiny frog contains a smaller speck of darkness inside it. [B]Wondrous Item[/B] 21,000 gp [B]Power (Conjuration) ✦ Daily (Standard Action)[/B] Use this figurine to conjure an innocuous emerald frog (see below for statistics). As a free action, you can spend a healing surge when activating this item to give the creature temporary hit points equal to your healing surge value. [B]Emerald Frog Tiny natural animate Initiative[/B] as conjurer [B]Senses[/B] Perception +10 [B]HP[/B] 19; [B]Bloodied[/B] 9 [B]AC[/B] 25; [B]Fortitude[/B] 25, [B]Reflex[/B] 23, [B]Will[/B] 22 [B]Speed[/B] 4 ⚔ [B]Grasping Tongue[/B] (standard, at-will) +17 vs Reflex; the target is immobilized until the end of the frog's next turn. [B]Distant Origin[/B] The conjurer can use the square the emerald frog occupies as the origin square for his or her non-weapon ranged and close attack powers, and the frog is not affected by such powers when it is used as the origin square. [B]Frog Hop[/B] (move; at-will) The frog jumps 6 squares. [B]Shared Perspective[/B] The conjurer can see through the emerald frog's eyes. While the emerald frog has line of sight to the conjurer, enemies cannot gain combat advantage against the conjurer by flanking the conjurer. [B]Hopping Escape[/B] (immediate reaction, when the frog is missed by a melee attack; at-will) The emerald frog shifts 2 squares. [B]Alignment[/B] Unaligned [B]Languages[/B] - [B]Str[/B] 1 (+2) [B]Dex[/B] 24 (+14) [B]Wis[/B] 16 (+10) [B]Con[/B] 21 (+12) [B]Int[/B] 2 (+3) [B]Cha[/B] 6 (+5)[/SPOILER] [/QUOTE]
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