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The Slaying Stone - A Level 2 Adventure using the Hammerfast town map?
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<blockquote data-quote="fba827" data-source="post: 5469361" data-attributes="member: 807"><p>Yea!</p><p>Dusty off the books and getting to play, especially after a period of not playing, can be very fun, exciting, and yet a little (or a lot) intimidating...</p><p></p><p>Rule 1: Have fun with it and everything else will fall in to place</p><p></p><p></p><p></p><p></p><p>Level bumps by 1 is fairly easy in 4e. Any defense, attack modifier do +1 (yes, if the level goes up from an odd to an even level, also add +1 to skill and initiative.. but, really, the players won't notice if you don't so don't make extra work for youself).</p><p></p><p>If the monster is a Skirmisher, Soldier, or Controller, +8 hp. If the monster is a Brute +10hp. If the monster is artillery or Lurker +6 hp. HOWEVER, hp is one of those things that won't be noticed if it's a little off. So if you want, just average it out to +8hp to any non-minion creature (or +16 if an Elite). </p><p></p><p>And, to round it out, +2 to damage rolls. Partially cause of the level bump. But also because I think Slaying Stone was written with old(er) monster damage thresholds.</p><p></p><p></p><p></p><p></p><p>That's an awesome idea/concept!</p><p></p><p>But, as you pointed out, if you don't have a good city-wide map to use, it will entirely lose the effect that you're hoping to create.</p><p></p><p>That said, I don't have any alt-map ideas that you could use.</p><p></p><p>But you may want to use the Kiris Dahn map (without the DM mark-up that was made available online here at:</p><p><a href="http://1.bp.blogspot.com/_raAzi3oUJA0/TDO6Be0uHoI/AAAAAAAAAU0/P2myjFKqYjg/s1600/KirisDahnMap-FullSize.jpg" target="_blank">http://1.bp.blogspot.com/_raAzi3oUJA0/TDO6Be0uHoI/AAAAAAAAAU0/P2myjFKqYjg/s1600/KirisDahnMap-FullSize.jpg</a> which is linked from the original source here: <a href="http://loganbonner.blogspot.com/2010/07/slaying-stone-kiris-dahn-map.html" target="_blank">Logan Bonner: Slaying Stone Kiris Dahn Map</a> )</p><p></p><p>and then print it out and just use a pointer/pencil to just tap along the map as the PCs make their way through it (basically, instead of using a token to represent the party, you'll be using a pencil tip)</p><p></p><p></p><p>Anyway, good luck and have fun! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="fba827, post: 5469361, member: 807"] Yea! Dusty off the books and getting to play, especially after a period of not playing, can be very fun, exciting, and yet a little (or a lot) intimidating... Rule 1: Have fun with it and everything else will fall in to place Level bumps by 1 is fairly easy in 4e. Any defense, attack modifier do +1 (yes, if the level goes up from an odd to an even level, also add +1 to skill and initiative.. but, really, the players won't notice if you don't so don't make extra work for youself). If the monster is a Skirmisher, Soldier, or Controller, +8 hp. If the monster is a Brute +10hp. If the monster is artillery or Lurker +6 hp. HOWEVER, hp is one of those things that won't be noticed if it's a little off. So if you want, just average it out to +8hp to any non-minion creature (or +16 if an Elite). And, to round it out, +2 to damage rolls. Partially cause of the level bump. But also because I think Slaying Stone was written with old(er) monster damage thresholds. That's an awesome idea/concept! But, as you pointed out, if you don't have a good city-wide map to use, it will entirely lose the effect that you're hoping to create. That said, I don't have any alt-map ideas that you could use. But you may want to use the Kiris Dahn map (without the DM mark-up that was made available online here at: [url]http://1.bp.blogspot.com/_raAzi3oUJA0/TDO6Be0uHoI/AAAAAAAAAU0/P2myjFKqYjg/s1600/KirisDahnMap-FullSize.jpg[/url] which is linked from the original source here: [url=http://loganbonner.blogspot.com/2010/07/slaying-stone-kiris-dahn-map.html]Logan Bonner: Slaying Stone Kiris Dahn Map[/url] ) and then print it out and just use a pointer/pencil to just tap along the map as the PCs make their way through it (basically, instead of using a token to represent the party, you'll be using a pencil tip) Anyway, good luck and have fun! :) [/QUOTE]
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The Slaying Stone - A Level 2 Adventure using the Hammerfast town map?
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