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<blockquote data-quote="CondorDM" data-source="post: 6185844" data-attributes="member: 77889"><p><strong>Schedule -</strong></p><p>Play Times : 10 pm Atlantic, 9 EST start and goes until people get tired. 3 - 4 sessions per week on average, random days.</p><p>Sessions last between two and a half to three hours on average. Wed, Thur, Fri, Sat are the average days we play.</p><p></p><p><strong>The Guild -</strong></p><p>Your Joining a world-wide guild(Black Crow Mercenary Guild), fun adventure, interesting interaction, amazing puzzles, a mind field of traps, not just "hit, miss" hack n slash and of course mystery await you.</p><p></p><p><strong>"Open World Game"</strong></p><p><strong>*Main Over All Goal -</strong></p><p>The story focuses on the black crow mercenary guild your character will be apart of, the aim is their long term goal of creating a new world order under a one world government.</p><p><strong>*Adventuring/Working -</strong></p><p>The adventures/missions are aimed at helping the guild achieve their goal. During your characters free time you can set out on your own or with others to find treasure for example. </p><p><strong>*Creating Your Own Purpose(Goals Ect) In The Game -</strong></p><p>Between adventures there will be time to roam a city, start a business or family ect.Maybe create your own adventure by seeking out a old treasure for example.</p><p></p><p>This is an important rule - (Scheduling issues should not be a problem here)The guild uses a magical system to bring characters back to a guild branch or sends characters out into the field with a party. Meaning DM can bring players in an out of a session, you only need to show when you are in the mood to play. This means i can take on a large number of players(Basically unlimited) but only DM 6 players per session.</p><p></p><p><strong>Willing to take new players on who don't know how to play but wanna learn -</strong></p><p>I have created a walk-through for newbies, I don't have the time to sit with each new person and walk them through the process, hence why I made the effort to set something up that will help the new players and veteran players make a character and get into the game easily.</p><p></p><p><strong>Character Creation Is Easy:</strong></p><p>You will get a "Kit" of files, including a phb(Players Hand Book), in the phb locate "Character Creation Walk-through" and follow the steps shown in there to complete a character.</p><p>Note: The "Kit" will be sent to you on openrpg.</p><p>Character creation consist of one file with about 8 paragraphs worth of text that walks you through completing a character(It is cut into steps, you don't need to read it all at once).</p><p></p><p><strong>Text Game But Skype Still Required:</strong></p><p>Players will stay in text, only person on mic during the session is the DM.</p><p>I made this decision due to the amount of players that prefer to play in text. I like skype cause I can get at people that may take five minutes to respond other wise, like I would at the table.</p><p>All I ask is that players get on skype(don't need a mic), join a call so they can hear me the DM(Yes you can get in on a audio skype conversation without a mic).</p><p></p><p><strong>Number One Rule:</strong></p><p>You must get along with the DM and other players. I don't care if you are the best player in the world, if we don't get along, you don't get to game here.</p><p></p><p><strong>The Game Forum:</strong> <a href="http://advanceddnd2edrevamp.proboards.com%28The" target="_blank">http://advanceddnd2edrevamp.proboards.com(The</a> Society is now a full on home-brewed game, ignore the link address hint towards ad&d, we no longer run ad&d.)</p></blockquote><p></p>
[QUOTE="CondorDM, post: 6185844, member: 77889"] [B]Schedule -[/B] Play Times : 10 pm Atlantic, 9 EST start and goes until people get tired. 3 - 4 sessions per week on average, random days. Sessions last between two and a half to three hours on average. Wed, Thur, Fri, Sat are the average days we play. [B]The Guild -[/B] Your Joining a world-wide guild(Black Crow Mercenary Guild), fun adventure, interesting interaction, amazing puzzles, a mind field of traps, not just "hit, miss" hack n slash and of course mystery await you. [B]"Open World Game" *Main Over All Goal -[/B] The story focuses on the black crow mercenary guild your character will be apart of, the aim is their long term goal of creating a new world order under a one world government. [B]*Adventuring/Working -[/B] The adventures/missions are aimed at helping the guild achieve their goal. During your characters free time you can set out on your own or with others to find treasure for example. [B]*Creating Your Own Purpose(Goals Ect) In The Game -[/B] Between adventures there will be time to roam a city, start a business or family ect.Maybe create your own adventure by seeking out a old treasure for example. This is an important rule - (Scheduling issues should not be a problem here)The guild uses a magical system to bring characters back to a guild branch or sends characters out into the field with a party. Meaning DM can bring players in an out of a session, you only need to show when you are in the mood to play. This means i can take on a large number of players(Basically unlimited) but only DM 6 players per session. [B]Willing to take new players on who don't know how to play but wanna learn -[/B] I have created a walk-through for newbies, I don't have the time to sit with each new person and walk them through the process, hence why I made the effort to set something up that will help the new players and veteran players make a character and get into the game easily. [B]Character Creation Is Easy:[/B] You will get a "Kit" of files, including a phb(Players Hand Book), in the phb locate "Character Creation Walk-through" and follow the steps shown in there to complete a character. Note: The "Kit" will be sent to you on openrpg. Character creation consist of one file with about 8 paragraphs worth of text that walks you through completing a character(It is cut into steps, you don't need to read it all at once). [B]Text Game But Skype Still Required:[/B] Players will stay in text, only person on mic during the session is the DM. I made this decision due to the amount of players that prefer to play in text. I like skype cause I can get at people that may take five minutes to respond other wise, like I would at the table. All I ask is that players get on skype(don't need a mic), join a call so they can hear me the DM(Yes you can get in on a audio skype conversation without a mic). [B]Number One Rule:[/B] You must get along with the DM and other players. I don't care if you are the best player in the world, if we don't get along, you don't get to game here. [B]The Game Forum:[/B] [URL="http://advanceddnd2edrevamp.proboards.com%28The"]http://advanceddnd2edrevamp.proboards.com(The[/URL] Society is now a full on home-brewed game, ignore the link address hint towards ad&d, we no longer run ad&d.) [/QUOTE]
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