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General Tabletop Discussion
*Dungeons & Dragons
The somewhat lost thrill about undead
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<blockquote data-quote="howandwhy99" data-source="post: 6304783" data-attributes="member: 3192"><p><strong>Called Back</strong> </p><p><em>Necromancy/Enchantment (compulsion) [Evil, Language-Dependent, Mind-Affecting]</em></p><p>Level: Wiz/Sor3</p><p>Components: V, S, M, F</p><p>Casting Time: 8 hours</p><p>Range: Touch</p><p>Targets: 1 corpse less than 1 week dead</p><p>Duration: Special</p><p>Saving Throw: Neg.</p><p>Spell Resistance: Yes</p><p></p><p>A recently dead, once living creature is turned into a self-willed <em>Zombie</em> retaining whatever class abilities it possessed in life not requiring living status and its original Intelligence, Wisdom, and Charisma Ability Scores. The returned creature arrives and under a <em>Geas</em> effect for the duration of its existence to perform a particular action per the description of the <em>Geas</em> spell. This effect cannot be dispelled, removed as a curse, or even <em>Wished</em> away without the creature being destroyed. Once the compelled action has been performed the creature loses its sentience, Class Abilities, and its Intelligence, Wisdom, and Charisma are lowered to that of a Zombie's. In all respects, it is now a mindless Zombie of its particular type.</p><p></p><p>Material Component</p><p>A gem worth at least 100 gp / level of the creature returned. </p><p></p><p></p><p>This spell allows Necromancers to increase the number of Undead they can control against the party, while limiting them with costs, time spent creating, and specific commands given at casting. It's also brings in stalking undead who might seek you out even as you travel to avoid it. With creative commands many interesting encounters are possible.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6304783, member: 3192"] [B]Called Back[/B] [I]Necromancy/Enchantment (compulsion) [Evil, Language-Dependent, Mind-Affecting][/I] Level: Wiz/Sor3 Components: V, S, M, F Casting Time: 8 hours Range: Touch Targets: 1 corpse less than 1 week dead Duration: Special Saving Throw: Neg. Spell Resistance: Yes A recently dead, once living creature is turned into a self-willed [I]Zombie[/I] retaining whatever class abilities it possessed in life not requiring living status and its original Intelligence, Wisdom, and Charisma Ability Scores. The returned creature arrives and under a [I]Geas[/I] effect for the duration of its existence to perform a particular action per the description of the [I]Geas[/I] spell. This effect cannot be dispelled, removed as a curse, or even [I]Wished[/I] away without the creature being destroyed. Once the compelled action has been performed the creature loses its sentience, Class Abilities, and its Intelligence, Wisdom, and Charisma are lowered to that of a Zombie's. In all respects, it is now a mindless Zombie of its particular type. Material Component A gem worth at least 100 gp / level of the creature returned. This spell allows Necromancers to increase the number of Undead they can control against the party, while limiting them with costs, time spent creating, and specific commands given at casting. It's also brings in stalking undead who might seek you out even as you travel to avoid it. With creative commands many interesting encounters are possible. [/QUOTE]
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